
Destroy demons with the power of forged bonds! Tanjiro Kamado's battle will once again unfold…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 13 → 4.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 83% | — | $4.7M |
| $59.99 | 6.4Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 942 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
m
好玩
im dog how
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 8.2K | 89% | $24.99 | |
| $4.7M | 10.5K | 89% | $14.99 | |
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.6M | 2K | 88% | $99.99 | |
| $4.7M | 44.5K | 98% | $9.99 | |
| $4.6M | 9.6K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.9M | 19.6K | 87% | $59.99 | |
| — | 0 | — | — | |
| $69.8M | 72.8K | 86% | $29.99 | |
| $1M | 728 | 80% | $49.99 | |
| $343.7K | 359 | 60% | $34.99 | |
| $72.2K | 170 | 79% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game, love it
Drastically better than the first game, fighting online doesn't feel horrible due to it not being locked at 30fps. Lots of characters, dlc characters arent just shell characters with new moves but instead they have new animations and the whole package. My only complaint about the sequel is how damn expensive it is. My friends aren't as devoted to demon slayer or fighting games as me so no one wants to pay up that much just to play with me. If you like demon slayer or fighting games it's a good choice.
i've never been more pissed at friends in my LIFE!!!!!!!!!!!!!!!!!!!!!!
nb
非常不错的一款游戏,完美还原了动漫的特效,买个情怀
Gyutaro <3
Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2 is a solid anime fighting sequel. It covers the Entertainment District and Swordsmith Village arcs with stunning, anime-accurate cutscenes that fans will love. Combat is smooth and easy to learn, with flashy breathing techniques and combination ultimate moves. The roster boasts over 40 characters, a huge upgrade from the first game. Exploration and controls are refined, with online and co-op modes adding fun. Minor flaws include occasional AI input-reading, online lag, and repetitive exploration. Overall, it’s satisfying and fan-friendly, serving as both a decent fighter and a top-tier anime adaptation.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.