
Step into the Demon’s Mirror and enter a fantastical, nightmarish world in this roguelike deckbuilder! Strategy meets the arcane in a unique fusion of deck-building and chain-3 mechanics. Can you face your demons and come out unscathed?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, German, Russian, Portuguese - Brazil, Japanese, Korean, Traditional Chinese, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is boring. It seems interesting at first but all the fights are a slog and the cards are uninteresting.
Very cheap version of Slay the Spire. Copies a lot from that game, while adding a puzzle that just hampers you most of the time because it is completely luck based. Basically, a much worse version of Slay the Spire. Just buy Slay the Spire or Monster Train, this game is not worth the time.
An oddly addicting mix of card play and tile matching. The game takes some strategy to complete the boards. Definitely a way to lose hours at a time.
Très bon mélange de slay the spire et d un genre de candy crush. Le jeu est hyper dur par contre car il demande une habileté logique
Très beau jeu de cartes, roguelike. Mécanisme différent des autres jeux, assez intéressant. Bon petit jeu. 9 / 10.
Great combination of two genres. I love how easy it is to play with a controller as well.
已退款。 节奏拖沓,单局流程太长,教程2个小怪就打了半天。 攻击三消的概率被防御技能暴击那些稀释了很多。 不好玩。
Play Time: 28.9hrs Achievements: 33 out of 36 Date/Version: January 3rd 2026 / Patch Oct 18th 2024 Rating: 7.0 out of 10. Demon's Mirror is a deck-building, match many (not match 3), roguelike game. There's a strong possibility you've played other match 3 games, this on the other hand adds some additional twists, and infuses itself with other genres. You have 3 unique characters to choose from who have a variety of builds, some have more builds than others. But like any game, some builds are less effective against particular bosses or enemies. With there being 3 unique characters to play as you'll find yourself playing or potentially gravitating towards one character, try to beat as many gameplays as you can. As mastering cards (for an achievement) requires you to win, and loosing results in nothing, not even experience points. Like many other Rougelike Deckbuilders, this game has a grid based map, that offers a variety of paths, but sometimes these paths offer branching paths which can be helpful at times. You'll encounter elite fights, regular enemy fights, events, surprise ambush style fights, and boss fights. Some of the events you'll encounter will have mini games, matching puzzle like style games to allow you to gain more coins, or “follow that card” game where you'll obtain a card you want for free. After every battle you typically rewarded with currency and a card, but on the nice side you can always skip taking a card without a penalty. You may be offered trinkets, which act as passives during the entire game, some trinkets have negative effects so pay attention to what you take and what you don't. What's nice about this match tile concept plus the use of cards allows you to set up plays that in a regular match tile game you wouldn't have been able to achieve. While there is RNG, the game helps mitigate that RNG with your cards. In addition your cards can provide you with variety of things, such as defense, directly attacking an enemy, destroying or damaging enemy tiles, etc. There is a tiny story with a secret ending, it was a nice touch. Over all this game offers more than 28hours worth of content. I would highly recommend it if you are a match tile fan, and if you are a deckbuilder fan. PROS: Huge Tile Matching variability Large number of unique cards Nice amount of unique trinkets Many unique builds for each playable character Variable difficulty Semi-Unique gameplay for its time. NEUTRAL: Difficulty spike from modifier 6 to 10 Art CONS:
This game really captures the gameplay and deckbuilding power creep of its inspiration, [i]Slay the Spire[/i]. It has a lot of interesting and fun mechanics that make it really hard to put down. The art is something else: all the characters and art make it look like it was made by some bottom-tier developer who was contracted to develop a game featuring your favorite 2000's-era fast food mascot characters. That said, the animations are really nice and even if everything looks really cheesy, there was a good amount of attention paid to the details. The gameplay mechanics of juggling whether you want to play a card, match on the board, or both, is really well-done. There are kind of a lot of resources to take advantage of which at first seems like too much, at least to me, but after some time in the game I came to see that it was a good design choice relating to the puzzle board. This game is really great, it deserves to be played, you should buy it.
very addictive game, well executed all around
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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