
Demon Castle Building Dungeon Management Simulation
Modeled estimate, not a reported figure. How we estimate →
About
A management simulation in which you take an old, run-down castle and turn it into a dastardly demon stronghold! Recruit unique monsters as your minions and vanquish adventurers who dare to enter your realm!
Install gargoyles, ritual altars, and other devilish decor to boost your castle's mystique and attract more monsters your way. Gift them food and other items to help them grow, and garner their support to fend off pesky adventurers.
You can also send your monster minions out to explore nearby dungeons and towns. They'll bring you back items and other loot, and maybe even some new allies!
As you progress, you can also start merging monsters together to make new ones.
And don't forget traps—essential equipment for proper castle defense! Develop a range of traps like sleep-inducing gas and heavy washbowls to thwart any who cross the threshold of your demonic haven! By placing and combining traps in imaginative ways, you can make your fortress of fiendishness virtually impregnable!
Fend off attacks from mighty adventurers and keep your minions sweet to become the biggest and baddest demon overlord of all time!
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Genres
Sums Steam only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 255reviews | 77% | — | $103.9K |
| $6.99 | 390ratings | 98% | — | not modelled | |
Engagement
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很单调,又很上头的游戏,上头的就是收集全图鉴。
简单、好玩,就是操作有些繁琐,后期一个事件提醒都要点好几下。
Its not bad at all but its also really really easy.... controls suck tho mouse and keyboard is pain in the ass to use youre better of with keyboard alone since clicking anywhere centers the screen
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $13.99 |
| 38ratings |
| 94% |
| — |
| not modelled |
| $14.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 92 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一般不写评价但是魔王城实在太好玩了,绝对可以排进我喜欢的开罗游戏top3。养成怪物看他们进化,放黏鼠板加滚石陷阱碾压冒险者特别爽。
A love child between Dungeon Village and Beastie Bay, plus you get to design your own dungeon, lay as many traps as possible and watch the adventurers suffer lmao. Probably has the most replayability so far in the franchise.
完成度不高,三星之后熟悉了机制会迅速进入磨时间阶段,伤害主要靠机关,尤其是巨石和毒沼来打。怪打不过冒险者吃不到经验只能送去探索或者拿宝石硬喂。 系统也不行,怪数量上百的情况下居然需要我用一下一下下滑的方式来找我需要找的怪,已经部署的怪跟没部署的怪混在一起根本分不清,想找怪融合又不想破坏阵型就得一个一个点怪去看名字,满屏的人你点半天都点不中,很疲惫。这个游戏想收集雕像还得开新周目,更费时间。
网上玩玩rpg罢了,现实里谁不想做魔王经营自己的魔王城,培养强力怪,设置一堆陷阱狠狠攻击前来的勇者们(~ ̄▽ ̄)~
好玩,流程也正好,趁着周年庆六弹全收入很值
好玩,上头,停不下来
Its really good games and easy,
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $26.4K | 112 | 87% | $8.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.9K | 845 | 71% | $6.99 | |
| $103.9K | 67 | 88% | $39.99 | |
| $103.9K | 254 | 80% | $7.49 | |
| $104K | 380 | 74% | $7.99 | |
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| $104K | 493 | 94% | $9.99 |