
Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth's natural resources are depleted. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon.
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About
Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth's natural resources are depleted. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon.
The World Space Agency colonized and operated from the moon until one fateful night all communications with Earth ceased and the energy source was lost. Now, years later, you assume the role of Earth's last astronaut on a do-or-die mission to investigate what happened and save humanity.

During this adventure, your only companion is a small robot named ASE. Together you will traverse the moon, explore abandoned facilities, gather clues and ultimately uncover the secrets and hidden agendas of those long gone!
Will you save mankind or be forgotten in the dark abyss of Space?
The narrative focuses on topical issues, like climate change and the depletion of the world’s natural resources
Experience sequences of 1st and 3rd person play, as Deliver Us The Moon takes you on a genre busting narrative adventure
Launch a rocket from Earth, journey through the WSA space station and explore the open lunar landscape with weightless freedom - by foot, rover or monorail
Ruins of previous lunar missions have many stories and secrets to tell. Use your Astrotool to uncover the history of the lunar colony
With the ASE drone as your sole companion, utilise the greatest technology mankind has to offer from new age space-suits, cutting lasers, rockets and robot arms
With oxygen tanks running out and the never-ending void of Space staring you down, staying alive won’t be so easy
Overcome obstacles, dangers blocking your path and uncover the secrets of the past by using various tools and all of your wits to solve intricate puzzles
Inspired by the greatest works of Sci-Fi in cinema, Deliver Us The Moon has an awe inspiring soundtrack to rival the movies with three hours of original music
Deliver Us The Moon uses Unreal® Engine 4 to deliver incredible gameplay and stunning graphics
GPU: RTX 2060 or higher.
CPU: i3-9100F @3.6GHz
RAM: 16GB
Settings: RT Epic, DLSS Quality, 1080p. Max Settings.
Win 10 OS: RS5 or newer
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.6Kreviews | 88% | — | $4.6M |
| $24.99 | 7.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
impossible de changer les touches de commandes
[h2][i] Do not go gentle into that good night. Old age should burn and rave at close of day. Rage, Rage against the dying light. [/i][/h2] 严格意义上来说是一部合格的科幻作品。 真实还原了[b] 宇宙空间的大多物理特性和航空航天领域的专业知识 [/b],例如真空不传声、失重、氧气供应、相较于地球更小的月球重力影响、虽经过简化但大体完整的载人火箭发射升空流程等等,还有诸多[b] 经典的科幻概念再现 [/b],例如太空电梯、月球氦-3能源开采、月球基地、航天机器人的普及、全息影像的应用等。 从个人视角来看,该作借鉴了诸如 Christopher Nolan 的 [i] 星际穿越 Interstellar (2014) [/i] [spoiler] 黄沙遍野的未来地球充斥着能源危机、生态资源枯竭、饥饿和死亡等故事背景,以及宇航局成员(游戏中出现的WSA即现实中的NASA)在秘密进行一个拯救人类的计划 [/spoiler]、Ridley Scott 的 [i] 火星救援 The Martian (2015) [/i] [spoiler] 独自一人在外太空环境下完成艰巨任务的情节和孤独感 [/spoiler]、Stanley Kubrick 的 [i] 2001太空漫游 2001: A Space Odyssey (1968) [/i] [spoiler] 矗立在月球上的大黑石,作为彩蛋在游戏中再现 [/spoiler]、Alfonso Cuarón 的 [i] 地心引力 Gravity (2013) [/i] [spoiler] 因空间站突发意外事故,不得不在无氧真空环境下直面死亡险境,差点就被抛向深邃浩瀚的宇宙深处... [/spoiler]、Duncan Jones 的 [i] 月球 Moon (2009) [/i] [spoiler] 故事背景几乎完全一致:未来世界,随着科技的进步,地球的污染也越来越严重。人类致力于月球能源的开发,通过采集氦-3来满足地球对能源的需求。人类在月球设有基地,服务于能源开采与传输,基地的工作人员配有智能机器人 [/spoiler],还有Todd Douglas Miller 的纪录片 [i] 阿波罗11号 Apollo 11 (2019) [/i] [spoiler] 致敬了1969年阿波罗11号登月任务,在月球基地外场再现了当年的登月点(两把折叠椅,一个录像机,一杆星条旗,一个脚印,暗讽了将阿波罗登月阴谋论为影棚虚假拍摄一事),阿姆斯特朗那句震撼人心的[i] "That's one small step for man. One giant leap for mankind." [/i]正是游戏内该彩蛋的成就 [/spoiler]。 [u] 环境氛围 [/u]营造的很好,很容易投入,配音配乐出彩。[u] 剧情和科幻设定 [/u]中规中矩,前提是已经接触过大量科幻片及小说。[u] 解密要素 [/u]设计还不错,和剧情走向融合很好,属于“心流”级别。至于[u] 操控 [/u],看很多人说手感肉、迟钝,我只想说在宇宙失重或者微重力环境下,全身套着全封闭的宇航服,还装载着推进系统、供氧系统、通信系统、恒温系统等等,走起路来笨重难道不正常吗?敏捷的操控手感反而出戏,又不是moba或fps,要那么敏捷是为了打出combo? 总体来说不错,可以看出制作组很用心在做,推荐打折可入! [h3][i] Mankind was born on Earth. It was never meant to die here. [/i][/h3]
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese*languages with full audio support
| $24.99 |
| 4.3Kratings |
| 84% |
| — |
| not modelled |
| $5.49−78% | 252ratings | 78% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'll try to be fair and brief: this is a walking simulator with very limited gameplay, and a lot of force-fed story. There are numerous immersion breaking mechanics: a 3 minute air supply on your space suit, earth gravity indoors on the moon, but 1/6th outdoors, and so on. If you did not like Observation or The Invincible, steer clear of this one.
好評価が多いけど、自分には面白みが分かりませんでした。
打完折,比那个老东西带个小东西打恶心怪好玩多了
Short game, but well put together. Nice to play a game with an actual story rather than a twitchy shooter.
It's an excellent story-driven game, with beautiful graphics, neat level and well-done sound design. It has a few puzzles, but nothing too unreasonable. I liked the themes explored and how to story unfolded. It was quite fascinating.
+++ - Całkiem ciekawa historia trzymająca się kupy - Fajne widoczki. Cieszący oko księżyc - Ciekawy level design miejsc, które odwiedzamy Mimo wszystko dla samej historii fajnie sobie ograć --- - Bardzo krótka max na dwa wieczory - Optymalizacja umarła w połowie gry tak samo jak Deliver Us Mars - Mało szczegółów w teksturach dosyć nudne - Parę błędów ale nie są jakieś drastyczne.
I haven't ragequit a game so much since psychonauts
Got this on sale for 5 dollars, very good for that price. 25 dollar normal price is probably pushing it. Came in around 6.5 hours for me and I missed a few collectibles. Immersive aesthetic environment, fun to explore. Story is beautifully tragic, thoughtful. Could have leaned to psychological horror more, environment was ripe for a bit more creepiness and could use more tension. Puzzles were fine, mostly easy with one or two being challenging enough to have to think about for awhile. Progression was well paced. The mystery wasn't super deep considering figure out the gist of what happened up there pretty quick. No shooting or violent action in this game. Graphics are nice. Tools to use are neat like a lazer-cutter and drone-buddy. More tools might have been cool. Cool things to find like voice recordings, holographic memories, and bits and bobs laying around tell the story. The voice acting is serviceable, main bad guy could have been more complex if he was torn about what he "had" to do. I would have like to seen the population of the moon split into factions over the situation. More bodies and blood would have added a lot to the atmosphere. For what it is though, it's really good and had a satisfying conclusion. Only thing that didn't resolve was what happened to Issac but it's probably in the sequel about Mars. I'll probably get the sequel on sale. The game made me think about how the Earth is pretty F***** and I don't blame them for what they did.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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