
Defunct is an indie adventure game with a focus on flow, speed and an engaging world. You are a broken robot that accidentally falls out of a giant cargo ship onto a post-human Earth, now inhabited by robots. You have to get back to your ship before it’s too late!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Es un juego entrenido siento que parece de conducción, lo divertido son los retos, y tiene traje de Optimus Prime entonces 10/10
[h1]Rating: 8/10 -Good[/h1] Defunct is one of those small little indie games with a cool and unique idea. You are a unicycle robot whose engine broke down inside a spaceship. You need to get to a repair shop. You need to use gravity to your advantage. You have the ability to gravitize to the ground. Doing this while going downhill will create momentum. On the way to the repair shop, you get launched outside of the spaceship onto the planet's surface. You now have to find a way back to the spaceship. You traverse different areas of the planet and solve small puzzles. You sometimes enter a big area with buttons scattered around. You have to find a way to activate them all to open a gate. The feeling of speed is addicting and you're always on the lookout for the next big slope to gain more momentum. This gameplay belongs in a Sonic game. It's a short little experience with a bit of replay value thanks to time trials, collectibles and alternate routes.
İvmelenmeyi kaybedince çok üzülüyorum
Canın mı sıkıldı şu robotu sal da dolansın az senin de gözün gönlün açılsın
I just can't recommend Defunct. The price is on point, but I kept hoping the game would get better the longer I played, and it never really did. I know it's from 2016, but unless you like older looking games, I wouldn't buy this.
Another one of those games I started playing before I became a completionist. I didn't like it, so getting to perfect it was a chore but I managed to find out how to mark it as done. Finally!
Um jogo de exploração 3D bem relaxante, onde o jogador controla um robô monociclo. Nesse jogo, é possível pegar velocidade rapidamente nas descidas ao pressionar o gatilho RT, mas com a desvantagem de ocorrer desaceleração rápida se o gatilho continuar sendo pressionado nas subidas. Acelerar até o final das rampas faz o robô pular mais alto. Quanto maior a velocidade, mais alto e longe o robô irá. Além disso, é possível aderir às paredes e aos tetos ao segurar o botão Y. Essas técnicas são importantes para coletar muitos dos itens colecionáveis opcionais. A maioria das fases são focadas em progredir com velocidade, coletando os itens de turbo e as poções de velocidade. Algumas fases possuem alguns puzzles envolvendo ativar alguns interruptores vermelhos, mas nada complexo demais. O jogo é curto, os checkpoints são abundantes, e as vidas extras infinitas. Uma ótima jogatina para servir de pano de fundo enquanto se ouve algum podcast.
The entire story takes about an hour and a half to complete if you do no size content (puzzles and collectables). It's a cute little story with little depth about a damaged robot falling from home & racing to get back with the help of a few PlanetSide dwellers. It's a near silent experience but reminiscent of 2000's mascot games like Ratchet & Clank, Jak or Tak in aesthetics. [H3]Controller Support[/h3] If you plan to play on controller, a few menus require keyboard & mouse input to access including the unlockables menu in level select. During gameplay your gamepads buttons won't be displayed in tutorial tooltips instead opting for keyboard & mouse, leading to an inconvenient learning experience. [H3]Gameplay[/H3] The gameplay is momentum based. You'll need to find a balance and connect with some awkward controls in conjunction with the inclines & declines to gain & maintain speed and control throughout the levels. Momentum can be lost swiftly if you aren't utilising the weight shifting controls near perfectly which could cause frustration during certain levels as you forage for a decline to regain speed. [H3]Replayability [/H3] There is replayability here if you're one to challenge yourself for better times or others via the level select screen & time trial mode; further evident by the various speed runs uploaded on the internet, a featured run at Games Done Quick in 2016 and steam discussions, whether the community remains is unknown but you can challenge yourself. There's also the unlockables menu where you can change your robots colours & view tricks, both earned by gathering collectables during each level, collectables that are either hidden in secret areas or require agility to obtain. [H3]Conclusion[/H3] Despite enjoying the world & aesthetics of Defunct, the gameplay was not for me which is why I chose to not recommend the title as it's very short and the controls are troublesome. [B]While I had issues with the controls & content I believe those who enjoy testing themselves, improving on time trials & competing with others could find themselves enjoying Defunct given they can enjoy the momentum controls. To those people I recommend picking it up during sales for $1.12AUD.[\b]
This strange racing/adventure game just did not click with me whatsoever.
As a fan of Tribes, I've always loved this movement system, & Defunct provides a great sense of speed with both how slow and how quickly you can move Only major complaint is that I feel like there's too many buttons where things like the broken motor should just always be on as a minimal speed, or magnetism should be automated by a magnet block type & not something the player has to hold
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, Italian, German, Spanish - Spain, French, Dutch, Arabic, Czech, Danish, Finnish, Greek, Hungarian +13 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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