
Deep Rock Galactic is a 1-4 player co-op FPS featuring dwarven space miners, procedurally-generated destructible environments, and endless hordes of alien monsters. Explore cave systems, mine for minerals, and work together to survive!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #64, worst FR #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hello Miner, and congratulations on joining DEEP ROCK GALACTIC! It’s the beginning of a bright new career for you.
We’re preparing to send you and your colleagues down into the rich mines of Hoxxes IV. If you’re a hard worker, a good shot and a reliable team player, you should have respectable odds of survival.
Award-winning co-op gameplay puts 1-4 players together to explore labyrinthian procedurally-generated cave systems, extract valuable minerals, and fight for their lives against alien hordes.
Play as four unique classes:
SCOUT: The nimble wayfinder. Light the way with your flare gun, zip around with your grappling hook, and be the first to fall down a really deep hole.
GUNNER: The heavy weapons guy. Great at turning alive things into dead things, and keeping teammates safe behind his impenetrable bubble shield.
ENGINEER: The defensive support specialist. Sentry guns, land mines and 40mm grenades help you keep a secure perimeter.
DRILLER: The living bulldozer. Carve through terrain and shape the work site with your handheld drills, and solve problems using your flamethrower and C4 charges.
Each class brings their own strengths to the team. Use your toolkits in tandem and work together to bring your whole crew home safe.
Explore an endless labyrinth of procedurally-generated caves – no two missions are alike.
You’ll need to rely on your wits and your traversal tools to navigate through narrow, snaking passages and vast caverns alike. Dig into 11 distinct biomes, each with their own unique cave formations and colorful (sometimes deadly) flora and fauna.
And with 100% destructible environments, you can shape the terrain as you see fit. Dig tunnels, collapse stalagmites and close off choke points to make your job easier.
Your work in the mines will pit you against the many creatures of Hoxxes IV who don’t take kindly to your presence.
Keep your finger on the trigger, and learn to defend yourself against hordes of over 50 different enemy types, all of which are keen to bite, slash and acid-spit you to death. Some fly, some crawl, some snatch you from above and below. You’ll need to keep your wits about you, and make sure your teammates have your back.
Unlock thousands of cosmetics, weapons and player upgrades, making for hundreds of hours of gameplay as you work your way up the ranks and become a star employee.
Deep Rock Galactic features six full seasons of additional content on top of the base game, and it’s all free. No time-limited battlepasses, no FOMO shop rotations, no gated content. The only extras you can buy are a couple DLC armors.
The Deep Rock Galactic Corporation isn’t known for its benefits package. But at least there’s a bar on the Space Rig.
Enough talk – it’s time to get to work, and join millions of other motivated employees!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 380.2Kreviews | 97% | — | $134.3M |
| $29.99 | 14.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
we're rich
peak
THE TRAGICALL COMEDIE OF THE DWARVES OF HOXXES Or, Rocke and Stone, a Cautionarie Tale in Five Actes DRAMATIS PERSONAE SCOUT, a nimble youth with grappling hook, who dieth alone in darkness, oft. GUNNER, a stout fellow of shield and zipline, whose beard hath seen much. ENGINEER, a builder of platforms and turrets, exceeding smug. DRILLER, who solveth all riddles with fire and a hole. MOLLY, a mule of metal, patient beyond all mortal reason. MANAGEMENT, unseen, ungrateful, undying. ONE KNAVE, who hath the cheats, and shame hath none. PROLOGUE Enter CHORUS, holding a pickaxe and a pint. Two hundred hours, both alike in dignity, In fair Hoxxes, where we lay our scene, From ancient grudge 'gainst arachnid enmity, Doth dwarven blood make civil hands unclean. Beneath the crust, where light hath never crept, Four little men with beards go forth to mine — And there, good sir, is where mine own life slept, For I sat down at eight, and rose at nine. Not nine at night, I pray thee mark me well. Nine in the morn. The sun did mock my face. So hear my tale of heaven wrapp'd in hell, Of joy, of dread, of one most cursèd case. Give ear, and I shall speak both praise and blame: The game is great. The game hath ate my frame. ACT I — WHEREIN THE MINE IS DESCRIB'D Behold a rock! A planet made of spite, Where every stone doth harbour something ill. Descend, ye lads, in pods of dreadful height, And dig — for MANAGEMENT demandeth still. But mark the wonder: here the earth is soft. No corridor is writ by author's hand. Art thou beneath? Then dig thyself aloft. Art thou above? Then sink into the sand. Art thou beset, encircled, sore afraid? Then dig a hole and hide within it, friend — A coward's grave, yet one thine own hands made, Which is, methinks, a noble sort of end. Then falleth dark. The lights are snuff'd. And lo — A thousand chittering things do rise below. ACT II — THE PRAISE, LOUDLY SUNG O rare! O excellent! O free of charge! Six seasons hath the company bestow'd And ask'd no coin, nor battle-pass, nor barge Of shining tat upon the buyer load'd. (CHORUS aside:) In this our age of purses picked at dawn, Where every joy is rented, never own'd — Here standeth one who gave, and then gave on, And for such virtue should be justly thron'd. And more! The fellowship! Ye gentle folk Who greet the novice not with jeer nor curse, But dig him out and share the healing yoke And cry "ROCK AND STONE!" till lungs be worse. There is no game where strangers are so kind. 'Tis PvE — there is no foe to find Save bugs. And so we love. And so we drink At yon Space Rig, and dance, and fail to think. ACT III — THE FAULTS, SPOKEN PLAIN Yet stay. No jewel is without its flaw. FIRST, at two hundred hours, thou shalt see The selfsame missions wearing selfsame straw; The cave is new, the shape of it is not. SECOND, the grind! O tyrant Overclock! Thou random cruelty in a shining box — I open twenty. Twenty times I mock Mine own poor fortune. Fie upon thy locks! THIRD, that the Scout in skilful hands doth fly, But in the fool's, doth simply hang and die. FOURTH — and here I speak with feeling — should The Host's connexion falter, break, or bend, The mission dieth where the mission stood, And thirty minutes perish at the end. (This wound doth smart the sharper in Baghdad, Where routers keep their humours, and go mad.) ACT IV — THE SICKNESS OF THE SOUL Now hear the graver charge. This game doth eat. Not gold, nor coin — it asketh none of those. It eateth thee. Thy Tuesday. Thy retreat. Thy sleep, thy dawn, thy dignified repose. For see how cunning is the trap it lays: The mission runneth twenty minutes' span, And at its end — reward! — the number sways Upward, and lo, another doth began. There is no wall. There is no natural close. There is no chapter's end whereat to bow. Only that whispering serpent, well-compos'd: "One more. But one. And thou shalt sleep. But now — observe: the Deep Dive endeth in a day, and thy good friends are waiting. Wouldst thou stray?" And so at three o'clock the mine doth glow Upon a face that hath forgotten day. Remedy: Count missions, not the hours. "Three runs and out" hath edges. "Two more hours" Is water in the palm — it hath no shore, And thou wilt find thyself at four. Then more. ACT V — WHEREIN THE KNAVE IS UNMASK'D But softest now. Here lieth my chief complaint, And 'tis a wound the makers will not tend. I enter'd honest. I had no mod nor paint, No trickery, no toggle, no pretend. And yet — thrice over! — did I find me set Beside a knave whose numbers were untrue: Whose foes did perish ere the swarm was met, Whose ore did multiply from empty blue. How cometh this? Attend, and I shall teach: Item, this game hath no Anti-Cheat at all. No EAC, no BattlEye stand in the breach. "'Tis PvE," saith they, "who takes the fall?" — I do, good sirs. I take it. It is I Whose evening curdles, and whose runs are lies. Item, the flag that marketh "MODDED" true Dependeth on the mod's own honesty. The gentle mod declareth what 'twill do; The cheat injecteth, and declareth ye nothing. And so the filter catcheth honest men Who wish'd their helmet green, and lets pass then The very villain that it sought to bar. O bitter irony! O crooked star! Item, the Host is God within that stone. The client asketh not; it merely nods. Whate'er he claimeth, is. Thou hast no throne, No proof, no plea, no court, no better odds. Remedy, such as it is: Set "Prevent modded lobbies" — 'twill help some. But better: HOST THINE OWN. Be thou the sun. Or gather friends in Discord's warmer hall. And if thou seest ore from nothing come — Depart at once. Take not that tainted crumb, For cheated progress cleaveth to thy name And rotteth quietly the honest game. EPILOGUE — THE RECKONING Enter CHORUS, visibly unslept. The Judgement of the World The Verdict Steam, the great mob 97% approving — "Overwhelmingly Positive" Steam, this past month 94% OpenCritic, the learnèd bench 85 — "Mighty." Top 5 in the hundred The purse some nine dollars, at 70% off And thus I end. What manner beast is this? A game that knoweth what it is, and does That single thing with such unhurried bliss That eight long years have not undone its buzz. Its virtues: honest coin, and honest folk, And earth that yieldeth to the eager stroke. Its vices: two, and both from one strange root — It trusteth. Trusteth thee to know thine hour; It trusteth him who hosteth to be mute And truthful. Sweet assumption. Costly flower. NINE OF TEN, if thou hast friends to call. SEVEN AND A HALF, if thou must trust the wild — And all that difference groweth from one gall: The knave, unbarr'd, who entereth undefil'd. Now go. Thy pickaxe waits. Thy bed does too. Rock and Stone, good sir. Rock and Stone. Adieu. Exeunt, pursued by a Glyphid.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Sep 8 → 36.86/day in the week after.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 26 → 36.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Italian, Japanese +5 more
| $38.99 |
| 14.2Kratings |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy divertido y mas sobretodo cuando es con amigos, preincipalmente co-op ya que si quieres jugar solo se vulve muy dificil o tienes que tomarte el juego de forma muy seria, simpre puedes jugar en la dificultad que quieras pero es parte de la diversion jugar en dificil (o mas) con amigos he inclusive perder juntos. Fuera de ello, totalmente recomendable de tener. Me encantaaria seguir jugaandolo, pero ya mi pc me limita la experiencia.
Great game. Sadly, it's been unplayable recently because of constant server issues. So I can't recommend someone buy it as this point. It was great when you could stay connected reliably.
il gioco dove ci sono tipo dei nani che mi assomigliano vagamente dove scavano e sparano
like the rocks, but I don’t get stoned anymore. This game is amazing though. As a dwarf, I approve, so you big people should too!
Very good with friends.
Drugs are less addictive
Z ekipa sztos
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $129.6M | 243.6K | 81% | $39.99 |
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