
Deep Rock Galactic is a 1-4 player co-op FPS featuring dwarven space miners, procedurally-generated destructible environments, and endless hordes of alien monsters. Explore cave systems, mine for minerals, and work together to survive!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #65, worst FR #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hello Miner, and congratulations on joining DEEP ROCK GALACTIC! It’s the beginning of a bright new career for you.
We’re preparing to send you and your colleagues down into the rich mines of Hoxxes IV. If you’re a hard worker, a good shot and a reliable team player, you should have respectable odds of survival.
Award-winning co-op gameplay puts 1-4 players together to explore labyrinthian procedurally-generated cave systems, extract valuable minerals, and fight for their lives against alien hordes.
Play as four unique classes:
SCOUT: The nimble wayfinder. Light the way with your flare gun, zip around with your grappling hook, and be the first to fall down a really deep hole.
GUNNER: The heavy weapons guy. Great at turning alive things into dead things, and keeping teammates safe behind his impenetrable bubble shield.
ENGINEER: The defensive support specialist. Sentry guns, land mines and 40mm grenades help you keep a secure perimeter.
DRILLER: The living bulldozer. Carve through terrain and shape the work site with your handheld drills, and solve problems using your flamethrower and C4 charges.
Each class brings their own strengths to the team. Use your toolkits in tandem and work together to bring your whole crew home safe.
Explore an endless labyrinth of procedurally-generated caves – no two missions are alike.
You’ll need to rely on your wits and your traversal tools to navigate through narrow, snaking passages and vast caverns alike. Dig into 11 distinct biomes, each with their own unique cave formations and colorful (sometimes deadly) flora and fauna.
And with 100% destructible environments, you can shape the terrain as you see fit. Dig tunnels, collapse stalagmites and close off choke points to make your job easier.
Your work in the mines will pit you against the many creatures of Hoxxes IV who don’t take kindly to your presence.
Keep your finger on the trigger, and learn to defend yourself against hordes of over 50 different enemy types, all of which are keen to bite, slash and acid-spit you to death. Some fly, some crawl, some snatch you from above and below. You’ll need to keep your wits about you, and make sure your teammates have your back.
Unlock thousands of cosmetics, weapons and player upgrades, making for hundreds of hours of gameplay as you work your way up the ranks and become a star employee.
Deep Rock Galactic features six full seasons of additional content on top of the base game, and it’s all free. No time-limited battlepasses, no FOMO shop rotations, no gated content. The only extras you can buy are a couple DLC armors.
The Deep Rock Galactic Corporation isn’t known for its benefits package. But at least there’s a bar on the Space Rig.
Enough talk – it’s time to get to work, and join millions of other motivated employees!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 380.1Kreviews | 97% | — | $40.9M |
| $29.99 | 14.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rock and stone
Если бы мы не на ишимурские астероиды летали а в дагестан или негерию игра была бы кратно лучше, просто представьте как приятно было бы за место жуков мух и роботов жечь негров напалмом и отрывать чуркам ноги дробью. Мне нет никакого удовольствия стреляться с турелями или умываться в зеленой крови. Да мне в скаутов стрелять интереснее нежели во врага. Я не ♥♥♥♥♥♥ гук что бы дрочить на роботов и не рисовый любитель режима дальтонизма. Игра интересная веселая но однообразная, вариативность миссий слишком скудна, единственное что удерживало меня в игре все это время это разгонные модули. В 4 ебала на макс сложности играть фаново хоть и не долго и мало того что что бы кайфануть нужно 3-х людей иметь так еще и раскачиваться до посинения из за затянутого и нудного фарма где в самых смаковых элитных глубоких погружениях которые длятся вплоть до нескольких часов ты в лучшем случае вынесешь 2 лэвэла и полтора грейда которых в игре штук 300-400. с рандомами играть 0 удовольствия, ♥♥♥♥♥♥ унтерам не терпится привлечь на себя внимание одевая нелепые и несуразные смехуечки себе на ♥♥♥♥♥, а разрабы поощиряют такую ♥♥♥♥♥ и тыкают в игру все больше и больше все более нелепых масок портящих погружение. итог игра крайне посредственная, поковыряться в псевдо сиэнергиях, почекать пару пушек и пофаниться несколько вечеров с друзьями. На большее игра к сожалению не способна, жду мод который заменит тараканов на чеченов, а до тех пор 3/10 зумеркий бездарный ошметок поражденный белыми вырожденцами.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Sep 8 → 36.86/day in the week after.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 26 → 36.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Italian, Japanese +5 more
| $38.99 |
| 14.2Kratings |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Deep Rock Galactic é um daqueles jogos em que o cooperativo não parece apenas um complemento, mas parte essencial do jogo. Cada classe tem sua função e, quando todo mundo trabalha junto, até as situações mais caóticas acabam ficando divertidas. O que mais gosto é como o jogo consegue ser acolhedor com jogadores novatos. Mesmo sem conhecer todas as mecânicas, você pode entrar em uma partida, observar os mais experientes e aprender naturalmente como contribuir com a equipe. E, antes que perceba, você já está fazendo parte dela. Acho que é justamente isso que torna as partidas tão divertidas: você pode entrar sem conhecer ninguém e, poucos minutos depois, já está trabalhando em equipe, salvando um companheiro no meio de uma horda ou comemorando uma missão bem-sucedida. O jogo consegue transformar desconhecidos em uma equipe sem precisar forçar essa interação. E, no fim da missão, quando a cápsula de transporte é chamada, vem mais uma demonstração dessa camaradagem: o Driller simplesmente cava um buraco até a cápsula e todo mundo entra por ele, sem questionar absolutamente nada, como se fosse a coisa mais normal do mundo. Afinal, depois de tudo que passamos juntos, nada mais justo do que terminar a missão entrando no buraco do Driller. Depois de tudo isso, posso finalmente dizer: Rock and Stone, you beautiful dwarf!
I love this game so much!
Great fun with friends on voicechat. You can select your own pacing and difficulty. Finding random games to join can be fun for a while, but doesn't keep giving for long. The game works great on linux.
We´re Rich
Sadly, this game has become a friend slop game. I don’t like using that term, but it’s true. I will say that the game in general is very good. I would recommend playing with friends though… love the art style, love the community. Hell love the memes. but I can’t play this game solo it’s just boring because when you’re solo, you have no advantage when you’re playing with friends you just win your mission. It doesn’t really matter if it’s two people three people four people you will win if you’re good. would not recommend though. if your intentions are to play solo.
хорошая игра для девочек
Меня выебали жуки
When I didn't have a PC strong enough to play modern titles that require good hardware. This is my go-to for multiplayer fun. I was here when the first season came up and I didn't even know how amazing GSG can be. Last month I upgraded my PC to have a good GPU and allows me to play modern titles. I played Helldivers, Marathon, Arc Raiders, Darktide and some others. And all I can say is.... GSG is one of the developers that I know that are actively keeping their community healthy and active without harming the game's future and fun gameplay. Companies today do their best to cut as much corners and lay off as much employees as they can to force sisyphean task of infinte growth that will never satisfy the shareholders. I am so happy I never bought Marathon when it was on free weekend because I know Bungie doesn't keep their promises nor respect the community and their trust. Helldivers 2 is a fun game that me and my folks play it currently but seeing how the developers are so tone deaf to community feedback would ruin the game's future in the long run, the balancing is a mess and glazedivers are putting a bad image on the community isn't good for longevity. Embark use AI on content generation which make the game feel cheap and put the cosmetics to look like a scam, usage of AI harms the future of the company because instead of giving their new generation of employees something to develop their skills on. GSG don't have the budget of those teams but they do whatever they can to keep the community active while working on other projects. I can see Roguecore is not doing well in reviews but that's ok because GSG has the reputation that they have the ability to deliver and not spiral down in quality. They're the only devs I'm willing to buy cosmetics for comfortably because I know they don't do rugpulls. Players these days lack the self respect and tend to praise people that don't deserve it, they also go an extra mile to share their love to these tone-deaf and out-of-touch studios publicly on forums and social media knowing they won't get anything in return and just keep the problem lasting longer. Keep at it GSG!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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