
Deep Rock Galactic is a 1-4 player co-op FPS featuring dwarven space miners, procedurally-generated destructible environments, and endless hordes of alien monsters. Explore cave systems, mine for minerals, and work together to survive!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #64, worst FR #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hello Miner, and congratulations on joining DEEP ROCK GALACTIC! It’s the beginning of a bright new career for you.
We’re preparing to send you and your colleagues down into the rich mines of Hoxxes IV. If you’re a hard worker, a good shot and a reliable team player, you should have respectable odds of survival.
Award-winning co-op gameplay puts 1-4 players together to explore labyrinthian procedurally-generated cave systems, extract valuable minerals, and fight for their lives against alien hordes.
Play as four unique classes:
SCOUT: The nimble wayfinder. Light the way with your flare gun, zip around with your grappling hook, and be the first to fall down a really deep hole.
GUNNER: The heavy weapons guy. Great at turning alive things into dead things, and keeping teammates safe behind his impenetrable bubble shield.
ENGINEER: The defensive support specialist. Sentry guns, land mines and 40mm grenades help you keep a secure perimeter.
DRILLER: The living bulldozer. Carve through terrain and shape the work site with your handheld drills, and solve problems using your flamethrower and C4 charges.
Each class brings their own strengths to the team. Use your toolkits in tandem and work together to bring your whole crew home safe.
Explore an endless labyrinth of procedurally-generated caves – no two missions are alike.
You’ll need to rely on your wits and your traversal tools to navigate through narrow, snaking passages and vast caverns alike. Dig into 11 distinct biomes, each with their own unique cave formations and colorful (sometimes deadly) flora and fauna.
And with 100% destructible environments, you can shape the terrain as you see fit. Dig tunnels, collapse stalagmites and close off choke points to make your job easier.
Your work in the mines will pit you against the many creatures of Hoxxes IV who don’t take kindly to your presence.
Keep your finger on the trigger, and learn to defend yourself against hordes of over 50 different enemy types, all of which are keen to bite, slash and acid-spit you to death. Some fly, some crawl, some snatch you from above and below. You’ll need to keep your wits about you, and make sure your teammates have your back.
Unlock thousands of cosmetics, weapons and player upgrades, making for hundreds of hours of gameplay as you work your way up the ranks and become a star employee.
Deep Rock Galactic features six full seasons of additional content on top of the base game, and it’s all free. No time-limited battlepasses, no FOMO shop rotations, no gated content. The only extras you can buy are a couple DLC armors.
The Deep Rock Galactic Corporation isn’t known for its benefits package. But at least there’s a bar on the Space Rig.
Enough talk – it’s time to get to work, and join millions of other motivated employees!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 380.2Kreviews | 97% | — | $134.3M |
| $29.99 | 14.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is an odd one. It has everything on paper. different guns, different game modes, different class, yadaa yadaaa yyadaa... but the progression feels kinda... lame. Which is one of the things you would want to have as a reason to come back playing. I could not find my reason... But it is not an objectively bad game. It was fun for a few rounds. i hop on when i want to play a coop shooter from time to then. log off and uninstall. idk. 7/10
топчик
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 22.71/day in the week to Sep 8 → 36.86/day in the week after.
Reviews, worldwide (the counter carries no country): 30/day in the week to Jul 26 → 36.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Italian, Japanese +5 more
| $38.99 |
| 14.2Kratings |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
goated
[h1]ROCKS & STONES may break bones but BEER will never hurt me[/h1]
Как-то долго мимо меня эта игра проходила. Возможно потому, что не особо я по шутерам. Потом взял её, после чего она ещё какое-то время пролежала. А потом выяснилось, что в неё играют друзья. Присоединился к ним. По итогу, игра зашла, хоть и не мой жанр. По геймплею во многом шутер, но, что понравилось, разнообразили миссиями. Т.е. это не просто выпили N болванчиков (или игроков) другой стороны, тут то собери ресы, добудь яйца, приведи в чувство завод. При этом в миссиях словили тот самый баланс между нудных миссиями песочниц и ферм и тупыми "убей N противников". При этом всём, при нападении волн мобов, тут есть над чем по потеть. Я например чаще был мёртв, нежели жив) Разрушаемость мира тут тоже хорошо легла. Мне чем-то напомнило Ace Of Spades, но, в отличие от него, тут не майнкрафтовский кубик, а добротно выглядящий воксель, который возможно подсмотрели в астероидах из Space Engineers (или они вместе подсмотрели у кого-то ещё), ибо очень похожи. Здесь она мне зашла тем, что позволяет разнообразить тактики убийства волн мобов. Единственное, чего не хватило: возможность строить вертикальные стены у инженера. Мне кажется большой минус. Классы дворфов. Тут их 4: стрелок, разведчик, инженер и бурильщик. Разведчика в деле не видел и пока не пробовал, но 3 других проработаны очень удачно. Разработчики тут поймали баланс, сохраняя возможность проходить одному (т.е. классы самодостаточны), но при этом хорошо синергируют друг с другом. Один из примеров: у стрелка есть натягиваемая верёвка, к которой можно зацепиться и ездить по ней туда-сюда. У инженера есть гранатомёт. В сумме оказалось очень эпичным сочетанием: над какой-нибудь ямой стрелок натягивает верёвку, инженер крепится к ней и ездит по ней туда-сюда. Приманками монстров загоняем в яму и там разносим их гранатомётом. Про остальное: Много чего ещё не пробовал, но контента и развития тут много. Понравились ещё разные мета механики вроде пива и танцев, которые добавляют игре дварфовской атмосферы. Что заметил ещё: У разрабов есть ещё игры. И как будто менее удачны. И вот возникает вопрос: зачем? Тут в этой игре игроков вполне можно доить DLC'шками, паками внешки, м.б. какими-нибудь платными расширениями геймплея. Я думаю игроки купят и ещё попросят. Не говоря о том, что если её немного допилить, добавив режим команда против команды (вроде такого не увидел, но м.б. не всё посмотрел) с механиками захвата флага, кто больше/быстрее ресов накопает, кто быстрее доберётся до определённой точки или просто битва, то игра имеет большой потенциал и в кибер-спортивных турнирах. Причём такие режимы можно даже отдельной игрой (как в Don't Starve сделали Don't Starve Together), а не как дополнение этой. В любом случае, по сравнению со сделанным - это не выглядит как что-то, что будет требовать больших усилий от разрабов, но при этом имеет возможность за минимальное усилие сильно её разнообразить. В общем, игра, с заложенными в ней кор механиками, даже спустя 6 лет имеет огромный потенциал развития. Тут определённо есть, куда расти: и по режимам, и по классам, и в целом по геймплею. Но и сейчас это уверенные 10/10
игра топ, но одному играть такое себе, если ваши друзья не бомжи - рекомендую
Rock and Stone!
Норм
mola
rock and stone
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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