
Use the specialized equipment at your disposal to locate & log as many paranormal events as possible. Decipher the ingredients needed for your ritual and try to exorcise any demons within. Any incorrect ingredients and you may never leave! 1-4 Players
Modeled estimate, not a reported figure. How we estimate →
Media
About
DeathWatchers is a 4-player, online co-op horror game and the sequel to DEATHWATCH. Using various tools you must find and log a wide variety of different events all while trying your best to not aggravate whatever dangerous entities that may reside within. Once you've figured out the ingredients needed to perform the banishing ritual, build your ritual and try to banish the entity. But be warned any incorrect ingredients and you may never leave.

DeathWatchers is a unique co-op horror game, blending Spot The Difference style gameplay with ghost hunting. Find & log paranormal events to determine the ingredients you need to build your banishing ritual!
Wide variety of different event types to keep an eye out for, make sure to have your Event Logger V2.0 at the ready
A real threat. You're not just sat behind a screen. You're there and you're in danger!
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The cameras aren't setup for you in DeathWatchers, buy your gear and setup all your equipment yourself
Log events using your event logger, observe cameras through your tablet, setup your lighting, take photos to memorize locations and many more
Intense gameplay, hide and protect yourself or die
All game modes can be played solo or with up to 3 friends
Twitch Integration
Character Creation
Great visuals
Wide Array of different equipment to use
Interactive video tutorials
Various locations that all work with each game mode
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
made with love but for me a bit to complicated haha there is very much to do
The game is fun to play with other people. It just seams like the devs have just let the game die which is a shame. If they start adding more updates the game will be great.
Once you get the hang of it, its pretty fun and scary with friends! 7/10
so fun and silly for some reason WKWKWKWK, but nobody wants to play with me again damn....i hope they will improve the game :"D
no
Love this game! In the UMP Office, there is a wall that you can walk through to get inside the graveyard that I'm pretty sure is a glitch
有卡 有中文 有成就 死亡守望者 DeathWatchers 为何要采用抢先体验这种模式? “《DeathWatchers》上线时会搭载足量初始内容,并尽可能做到无漏洞。依靠玩家社区的反馈与协助,我不仅会最大限度修复游戏问题,还会尽可能实现玩家提出的各类内容需求。抢先体验模式能让游戏以更低价格发售,同时我也能和玩家一同持续完善游戏。” 这款游戏的抢先体验状态大约持续多久? “预计 6 至 12 个月,期间会完成所有现有规划新增内容、玩家提议内容以及全部漏洞修复工作。” 计划中的完整版本和抢先体验版本到底有多少不同? “正式版上线时,我计划新增更多可游玩关卡、拥有不同人工智能行为的灵体、更多装备与灵异事件、多元赚钱途径,整体大幅增加惊悚灵异桥段。” 抢先体验版本的现状如何? “当前游戏实装 17 种灵异事件、3 个完整可游玩关卡、15 种实用装备、3 种具备攻击性的人工智能灵体,以及 5 种以上无攻击性游荡鬼魂。玩家在每一场调查中通过积累观众人气赚取资金:调查时长越久、记录的灵异事件越多、目击的惊悚异象越丰富,收获的观众就越多,赚取的资金可回到安全屋购置更多、性能更强的装备。” 在抢先体验期间和结束之后,游戏价格会有所不同吗? “游戏推出 1.0 正式版时,售价可能上调。” 在开发过程中,你们是如何计划让玩家社区参与进来的? “游戏整体开发方向会随社区反馈灵活调整。我会通过 Discord 社群与 Steam 论坛收集玩家意见,依据反馈持续优化、修改游戏内容。”
Is it kinda low rez? Yeah. Is it kinda janky? Yeah. Is it fun and actually have some good jumpscares? Also yeah. Don't go in thinking it's a AAA game because it's not BUT it is fun. I would totally say it's worth it at full price if you go in with that mindset. It doesn't feel lazy, it doesn't feel like a cash grab, it's honestly fun and I've met some cool people online. If you're bored of Phas, I'd say give this a go!
The multiplayer sequel to Deathwatch that you already knew wouldn't be good. Maybe you're checking out Deathwatchers because you enjoyed Phasmophobia. This game will not provide you nearly the quality experience. Instead of gif watching like its first incarnation, everything in Deathwatchers - player movement, items, interacting, etc. - it all feels stiff. Character models constantly glitch out so you can't be sure your teammates are logged into the match, menus are clunky, and there's a chance translation is poor. The entire experience is ruined by terrible interactive function. I'm bummed. There was a lot of potential here with establishing tone, setting, ambiance, and more that the developer just... passed up.
Game is not effectively playable in its current state. The many bugs with gameplay and co-op make it unenjoyable to the point of uninstalling. can't see others in multiplayer lobby unless you exit and rejoin multiple times, and sometimes you can't even interact with the door one you load into the map. Half the time, you can't even leave the map without exiting the game entirely. There is a LOT that needs to be fixed before this gets to a point where I can play it. The only good thing about this game is the player customization.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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