
The party-based RPG where you kick down doors and fight with music as a 3-piece band of idiots.
Modeled estimate, not a reported figure. How we estimate →
About
You play as Faye, Ian and Briff, a 3-piece band of dysfunctional friends who unknowingly stumble into a cursed battle of the bands contest, where all entrants can attack with music and must fight to the death.
Kick down every single door you come across. If you're gonna rudely enter every RPG house despite lack of invite, might as well enter in style.

Customise the band with 9 musically-themed classes to choose from, each with their own attacks, perks and COOL OUTFIT. Inspire your bandmates as a BUSKER or recklessly deal huge damage at the cost of damaging yourself as a HEADBANGER.
Fancy combat system that focuses on MEASURE EFFECTS. What happens BETWEEN turns makes all the difference, combining real-time elements with turn-based combat in a way that we're ALMOST CERTAIN has never been done before. (It's been over a year since release and no one's said otherwise yet!)
Other features:
Roughly 15-20 hours of game time.
Late game dating segment.
Sew patches of band logos onto your BATTLE JACKET for extra perks in battle.
No Random Encounters! Monsters will be shown on the field for your avoiding leisure, and 3 different FIELD ABILITIES with which to avoid them.
Unique item system. Say good bye to individually stocking up on consumable items! Once you get a piece of MERCH, you keep it forever, and it simply costs STOCK to use, a refillable global resource for all your merch.
Original soundtrack that'll make you say things like SIIICK and OH RIGHT ON.
Incredibly rich world boasting a wide variety of colourful characters whose dialogue changes as you progress through the game. Every single NPC is unique, armed with their own dialogue portaits to express themselves TO THE MAX.
Even the ITEMS have personality. Say bye bye to the generic "health potion". Local NPC Barry Friendly is taking care of the soothing beverages around here. Sink into a warm cup of BARRY FRIENDLY'S TEA whenever your health is low. Maybe you'll even have the pleasure of meeting Barry at some point.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
To put it simply, this is an amazing game and a true hidden gem. I would love to see this game get the attention it deserves. The humour is great and works perfectly wether you know the comic made by the artist or not. The combat mechanic is really interesting and kept me engaged throughout the whole game. I usually am not a fan of turn based combat, but this was really tight and had a huge amount of builds you can do for your characters and no grind whatsoever (You even have some moves in the exporation map to help you dodge entounters if you don't want to do them). The fact that these mad lads made custom sprite for all the animations to reflect your main MOD is insanity and I am here for it! The difficulty was a great balance as well. I know they recently added a Easy mode, and I do think it's good to give options, but for me, the game felt really balanced and offered a really high challenge only in the optionnal encounters. All and all, really loved my time with the game and will 100% be backing up their futur project if they go with a kickstarter or something like that. From a fellow game dev, congrats guys!!
I never write reviews. This is my first one in just about two decades of being on Steam. I love this game. It's a masterpiece. I've done maybe six or seven playthroughs so far, thoroughly enjoying the mechanics of the game with each go. It's a pleasure to mess around with different strategies and self-imposed challenges to keep things fresh and sample the rich variety of builds you can play. It's a testament to how well balanced the game is that even suboptimal setups can succeed with tight gameplay. This is even true in the latest update that introduced a series of optional hard boss variants (which I found lots of fun and very rewarding). It's beyond clear the creator has a deep passion for games and an earnest desire to create something of high quality. Everything, from items to status effects, is implemented in a way to eliminate frustration and make everything feel more meaningful and impactful. The game's design is genius. I could write a thesis on Deathbulge at this rate—that's how groundbreaking and unique this game is. Beyond the mechanics of combat and such, the presentation of the game itself is aces. The art is soulful, the music and sounds are top notch, and the story is entertaining. Seriously, the level of effort in the hand-drawn graphics is mindblowing, and I have the game's stellar soundtrack on my forever playlist. For players of classic RPGs, there are subtle references peppered throughout. It's such a thrill whenever I spy something familiar and feel oddly aligned with the creator's thoughts. I don't want to say much more because I think a lot of the satisfaction comes from discovering these hidden gems on your own. Moreover, the game is hilarious. I've followed Deathbulge since the comic days, and the style of humor is on point. The game does not disappoint in this regard, and I catch myself unconsciously smiling at the jokes even in my nth playthrough. There's just so much STYLE, and it's delivered smoothly and consistently. Deathbulge: Battle of the Bands is such a beautiful experience that I'm sad I won't find anything else quite like it. It's criminal that this game hasn't exploded in popularity. I have zero online presence, so I don't have the means to push Deathbulge on social media, but I hope this review convinces at least one person to try it. To the creator and all others involved: you nailed it, 100% brilliant, you can die happy now knowing you produced something transcendent.
Really awesome game from start to finish. Went into it not expecting too much and found a game pack full of great humour, fun turn-based game play and an interesting art style with a solid sound track.
Riffs summon heroes Battle songs shake every stage Victory rocks on
Came for the door-kicking, stayed for the unique gameplay and the weird humor. 12/10 Edit: Not enought door-kicking. Need more.
This game is a refreshing, cool experience that puts me in a really good mood every time i open it. It also has a way of expressing itself no game has done yet I've seen, in its artstyle, fighting mechanics, personality, scenarios, everything is extremely fresh. I recommend playing this game completely blind, no spoilers, no tutorials!! The soundtrack is wonderful too! So wonderful in fact, I purchased it before I even finished the game. Pro tip: if given the opportunity, lie! :) There wont be any consequences.
only game that shares my obsession for mechanized singin' bass
This game is so good! I hadn't heard of it before, but a friend convinced me to try it and a few weeks later I've completed it 100%. It doesn't take itself too seriously, has tons of personality and that makes it so fun to play. What I love most is the little storylines everywhere. The game encourages you to explore and return to talk to NPCs. Also runs very well on Steam Deck and is gentle on the battery. Easily one of my favourite games this year.
10/10 Just Amazing
I liked it, just short enough to not overstay its welcome but long enough to enjoy it. Humor was right up my alley too. I wish the level range was a little higher so you could get more out of the side content but other than that I give it a solid 9/10.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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