
Inspired by classic survival horror. Bachman Manor sprawls into a maze of corridors, bedrooms, foyers, and more. Filled with puzzles, traps, and hidden passageways that explore the secrets of its dark history and occupants.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good horror. 5 minutes were enough to scare me of. xD
accidently put my resolution too low causing me to softlock myself permanently
Good and creepy indie survival horror. Didn't run very well on steam deck and the controller support isn't very good (had to do a lot of rebinding) but it was still playable. Performance and controls aside, this game was a lot of fun. Got stuck a couple times and ran into some bugs but overall definitely worth playing. I'm looking forward playing Chapter 2!
Однообразные коридоры и ужасное освещение - что делает навигацию по особняку сущей пыткой
6 six years with one big update but still has no steam cloud and can't find a save location. I want to switch between a pc and Ally. I don't know. It's 7/10. What RE 0-1 remake should look like.
The beginning of this game is terrible, but once you get in the mansion and start picking up weapons it's decent. It's basically a light Resident Evil clone with extremely easy puzzles and so-so combat. The only thing that's kind of hard is the exploration because the map is not always accurate and you're often fumbling around in the dark. It's listed as a "casual" game and while I can see that, it still requires a bit of effort to finish so I would say it's just a normal exploration/action game that happens to be very easy. The combat is kind of clunky but not broken in any way. There are surprisingly quite a few weapons like pistols, rifles and even a bow and arrow. I got stuck a few times but the solution was usually exploring an area I had previously been to more thoroughly. Sadly, because the graphics are likely made up of recycled assets it can be really hard to know what to interact with, so expect to fumble around tapping the interact button everywhere to figure out what you should do next.
Это плохо даже за бесплатно. Полишинга нет, на 4к мониторе вообще не увидишь что написано в субтитрах, настроек нет, игра на 2 часа геймплея, 1 из которых ходи-броди-ключи-найди на огромной территории, без геймдизайна и идеи. Я фанат жанра и стараюсь не сильно критиковать не успешные поделки, если их хотя бы старались делать. Здесь я стараний не увидел, увы. Рефанд.
Short but solid survivor horror. A bit on the easy side, but some good scares to be had.
I have all of their games and I love them, they are pretty good but please I would like you to release the patch for Spanish subtitles, thanks https://youtu.be/BSzZ4SVeiDY
The gameplay (also the story) itself are really good and the soundeffects and music give a well uncomfortable atmosphere, but unfortunately the technical state (especially the performance) of these game is temporarily a disaster. Even with a complete new and more powerful system compared to the one i've used in 2019 or 2020 (still an AMD CPU) it's still unplayable at a special moment in the game. Suddenly the framerate drops to unplayable 20 fps. That's really disappointing for me, because the second chapter ran really smooth all the time when i've played it in 2020 with my old GTX 1070. This game screams for a remake with a new version of the unity engine. Very comfortable is the fact that doors don't slap into your face when you open them, but the rare situations in which the game saves your progress is really annoying, Furthermore the map wasn't usefull for me. These one bookshelve i had to pull away i wouldn't have found without a video guide.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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