
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 11 → 59.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 68.4Kreviews | 92% | — | $10.7M |
| $13.99−65% | 11.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2383 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i人天堂,玩法上说不上多优秀,但是顶级的配乐和氛围让我很沉浸。没事儿就想玩会儿死亡搁浅。特别是越到游戏后期,剧情像吸铁石一样把我按在电脑前整整1天玩通关了,直呼卧槽!!绝对值得购买!!咱们第二部见~
神作!之前准备学业没能好好玩下去,上个月开了新档重新玩起,有种白月光重逢更加惊艳的感觉。现在都记得序章走着走着出现的绝佳配乐,震撼的我头皮发麻...配乐顶级、画面顶级、剧情顶级。 我一直特别喜欢沉浸式的单机游戏,而死亡搁浅尤为设计妙的就是我在享受孤独中又能感受到人与人的连接,看到其他玩家的痕迹 能使用其他玩家的设施,很感动于末世下的温暖!我很惊叹这一点。一款游戏让玩家卷的是谁更能帮助到其他人从而获取更多的点赞,有感受到赛博共产主义...于是我也行动,努力的修建公路、索道,每天上线看到“xxx玩家很喜欢你”时,都特别有成就感! 死亡搁浅真的算得上是我最爱的游戏,每次玩感觉整个灵魂都有被洗涤...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 17.6K | 75% | $24.99 | |
| $10.7M | 10.7K | 79% | $29.99 | |
| $10.6M | 15.4K | 60% | $23.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 2.8K | 40% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2M | 15.4K | 95% | $69.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $83.5M | 156.2K | 94% | $29.99 | |
| $49.1M | 35.4K | 94% | $59.99 |
Every market we collect.
Latest in each market: best RU #37, worst UK #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +8 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a lot more fun than I thought it would be. The game looks amazing. I actually like the story. People called it a walking simulator which isn't true at all. I would recommend this to anyone who's interested.
Good production values, cinematics, and voice acting but poor pacing, lacking backstory, clunky controls, poor navigation UI, and very lacking gameplay make it increasingly tiresome. Maybe get it on sale if it looks really up your alley, but if you are looking for a cohesive story or a world with things to do, you won't find it.
It's patient, quiet, contemplative, and one of the most gonzo experiences I've had. Dodging BT's and making deliveries is just so satisfying, I'm going to come back. Do I even need to talk about the plot and story? There's a guy named Die-Hardman. It's got the subtext of a Lynch and yet it screams at you the messaging like Coppola. Play this game, it's a pretty good movie.
One of the most unique games I've ever played. With some of the most cinematic cutscenes in gaming accompanied by a sparingly used but perfectly timed soundtrack that knows when and how to leave a lasting impression on a long journey. Calling it a walking simulator doesn't do it justice, it's about the journey, the choices you make and the satisfaction of overcoming every obstacle. The online system perfectly fits the game's theme of connection and cooperation and really elevates the overall experience. With a beautiful mysterious sci-fi story that keeps you questioning everything until the end, DEATH STRANDING is more than a game, it's A JOURNEY WORTH TAKING :)
На початку гра здається нудною, але згодом, поступово втягуючись в сюжет, важко відірватися. З усіх персонажів, особисто мені, сподобалась арка з Хартменом. А музичний супровід, що є відмінною фішкою гри - окремий кайф, додає ту саму атмосферу. Топ (★‿★)
I thought I was playing the first Strand-Type game and as it turns out I was playing Super Mario
В Death Stranding хочется действительно[b] играть[/b]. Не делать скриншоты. Не закрывать на 100%. Не писать обзор. Не стримить другу в дс. Самое глубокое погружение в мир, которое я когда либо испытывал. 10/10
an outSTRANDING game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.