
THE NEO-SANCTUM SHALL FALL. Claim retribution against the theocratic Faiths as you master vicious hack-and-slash combat in this action-RPG where style is salvation.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Death of a Wish is a vicious action-RPG where style is salvation.
Play as Christian as he unites with new comrades to challenge the order that raised him. By taking down the four Sanctum Faiths: Father, Sister, Cardinal, and Priest, they will upend the order of the world.
Fight your way through a nightmare filled with horrifying monsters and terrifying people. Master brutal attacks and flashy combos as you struggle against the Corruption consuming you with style and grace. Shine your light in this surreal sea of darkness.

Unleash Christian’s cursed powers in a demanding and rewarding combat system. Be careful not to succumb to the ever-encroaching Corruption; achieve high ranks in combat and perform graceful combos to hold the Corruption at bay.
Rend your foes asunder with magical combos called Arias. Enhance your abilities with powerful Virtues that alter your approach to battle and the rhythm of combat. With a limitless array of ways to fight stylishly, build your character with passion to destroy your foes.
In the dreamworld of Paradiso, repressed memories and unspeakable feelings come to life as the nightmarish city of Neo-Sanctum. Delve into the secret underworld of the esoteric and abandoned to meet new comrades who will aid you on your journey.
Christian’s world is rendered with a surreal aesthetic like no other. Harsh, pulsating scratches upon a sea of darkness render a thick atmosphere brooding with emotion. Battles come to life in an animated spectacle of light and motion that remains easy to parse in play.
For audio, Nicolo Telesca’s chilling score mixes electronic sounds with live instrumentation and complements the visuals by eliciting feelings of tense anxiety and electrifying catharsis.
Game contains imagery that may be harmful to players with photosensitive epilepsy or similar conditions. See content warnings below.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 166reviews | 97% | — | $47.5K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent game, really fun.
I was originally bought by the very interesting and rough artstyle, and I have not been disappointed what so ever. While admittedly the game is a bit hard to comprehend because of its very "sketchy" nature and the combat does become a bit button-mashy for my taste, what it has to offer is still a very good experience that has a small dose of resource management, snappy reactive-based combat and an audio design that really helps to guide your movements when you are too overwhelmed visually. My only problem with this game is that the story can be a bit confusing, specially during the first half of the game, but overall I understood the main theme and plot points of it, and I came out pretty satisfied with what I was given.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра, которая рекомендует играть с геймпадом, имеет баг с ним из-за чего работают только 2 кнопки Увы, похоже на рефанд The game that recommends playing with a gamepad has a bug with it, which is why only 2 buttons work. Alas, it looks like a refand
Best top-down, stylish action game I ever played--plus it's got the angriest (complimentary) art style to go with its hyper-violent take on the downfall of a cruel, overbearing institution that's so good to tear to bloody pieces
Heat
Plays like a dream -- smooth, intense, fast -- with nightmarish visual and musical style, and an amazingly touching story. I rarely see a game that fits together so beautifully; it's a perfectly cut gem. I cannot give it high enough praise.
more Lucah! more strangeness!
An amazing follow-up to an amazing game. The meatiness of the first game gives way to more of a bakers kind of feeling: appears simple at first, but as you learn the ingredients and ratios and techniques the experience changes completely. At least 5 different playstyles (stun/dodge + slash/nuke & God Eater ranged pew pew), Huge amount of weapons and other customization options to tailor the above to a fine point. Great number of both optional and mandatory boss fights. Incredible normal enemy variety; in not just looks, but behaviour, vulnerability, and attacks too. few complaints: [spoiler]After defeating Michael [/spoiler] you get a hint as to where to go, but if you're taking your time w/ the game you're not going to know what they are pointing at. Was personally lost for a few hours. There is a huge power differential in dedicating Chris to one playstyle versus building him to be versatile, and changing between these builds is rather tedious, disincentiving experimenting with the different playstyles. The customization is much too precise. ex: there are 6 main weapons, each with 3 branches, leading to a total of ~24 weapons; there are also about as many 'prayer card' attachments to further fine tune those weapons. Difficulty curve is a bit erratic and oftentimes normal enemy encounters can be harder than the actual bosses Combat mechanics can stack too many multipliers on top of one another. You can go a couple of runs finding an enemy or boss to be spongey if you play standard. Then, if you play beautifully, stacking up multipliers and keeping a combo up, your foe just melts.
太好了,希望前作汉化一起安排上
unique and memorable game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.5K | 557 | 78% | $3.99 | |
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| $47.5K | 301 | 91% | $9.99 | |
| $47.5K | 373 | 97% | $5.99 | |
| $47.5K | 149 | 74% | $10.99 | |
| $47.5K | 65 | 85% | $19.99 |