
Aurora never had a choice. Raised on the battlefield as a child soldier, now the past is back. Codename: Black Crow combines the relentless pace of top-down arcade shooters with RPG progression and a personal, emotional story.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The past never dies…
Old-school Action-RPG with an arcade soul!
Includes Thunderflash 2!
Key Features:Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−30% | 9reviews | 100% | — | $1.6K |
| $9.99 | 8ratings | 82% | — | not modelled | |
Reviews
A sort of hybrid of Ikari Warriors and Metal Gear with a focus on resource collection and crafting. You'll wander the map in search of equipment, supplies, XP, and key items, with the occasional more arcadey dungeon to break things up a bit. The Thunderflash 2 bonus game is a nice little after-party, though it makes the odd decision to continue from the main game's bad ending, which left me with a downer feeling after completing everything. I have a lot to criticize here, but it's a good game overall. if it looks like you'll enjoy it, you probably will. In terms of gameplay, action is solid and satisfying, if fairly basic. Grunts die bloodily in a single hit and their attacks are pretty deadly until you've leveled up a fair bit. Ammo is limited and upgrades aren't cheap, so I was always counting my shots and looking out for more materials. Resting at a camp restores your health for free and respawns enemies, but also respawns resources. Controls are a little bit stiff. Aurora moves slowly and can only fire in the direction she's moving; there is a dodge roll and a command to rotate in place, but no strafe. This means you'll be doing a lot of snap shots or (once you're tougher) face-tanking bullets to deal with enemies. The auto-scrolling raft segments are particularly irksome as the raft moves far too slowly. The slow movement speed can also make backtracking a bit of a pain. I really wished there had been a movement speed upgrade. Basic foot soldiers are oddly the most threatening enemies. Heavy units like tanks and pillboxes are easily bypassed, and most bosses just move back and forth firing in one direction. These could really have used some punching up to make them more dangerous. The story is an interesting topic. Though the tone is (appropriately for the characters) mostly on the lighter side, it takes on the topic of real-world child soldiers, something rarely discussed in games. The writing is sometimes a bit heavy-handed, but other times thoughtful, and makes an effort to take the subject seriously (though I admit I have little familiarity with it). However, the story of a former child soldier dealing with her unresolved trauma in unhealthy ways is juxtaposed with an over-the-top villain and a rather uncritical framing of the US military, which somewhat undercuts the message. You could argue that these tropes of 80s action movies fit well into a retro war game, but I don't feel that trying to have it both ways works in the game's favor. I enjoyed the overall story and Aurora's character growth, I just felt that the script could have used a little more polish. Even with these critiques, though, I had a lot of fun playing through both the main and bonus games. It's a unique blend of gameplay styles and is well worth checking out. If it ever happens to get a harder difficulty setting, I'd be interested in giving it another go. I also hope that the developer uses this foundation to build a bigger, more complex sequel. The design has a lot of potential, and Aurora is an appealing character whom I'd enjoy playing as again.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal
| $9.99 |
| 6ratings |
| 70% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Yet another heavenly slice of nostalgia from SEEP. I was super excited for this one and it did not disappoint! Can't wait to jump into it further. Love the consistency of SEEP releases, dropping these retro style bangers, one after another and how each one feels unique to its own. I [b] I will be a SEEP fan for life! [/b]
My new favorite SEEP game. Great stuff!!
Le jeu est vraiment excellent, mais je ne trouve pas comment faire le Bad ending ?? Si quelqu'un a une idée, j'aimerais bien savoir pour faire le 100% I can't find how to do the Bad ending?? If anyone has an idea, I would like to know so I can do it 100% J'espère qu'il y aura d'autres jeux du genre, je suis impatient pour chaque nouveau jeu de Seep !
a god game, a top down shooter with excelent quality fr price
Voilà un excellent jeu signé Seep . J'y ai passé beacoup de plaisir dessus . Il s'agit d'une sorte de run and gun en vue du dessus mais non linéaire . A vrai dire , le jeu fait beaucoup penser à Fortified Zone sur game boy . Il y a beaucoup de boss , on peut upgrader ses armes grâce à un système d'XP . Ca va le farm ne sera pas intensif . Pour les amoureux de la gachette , quand on finit le jeu , on débloque le mode thunderflash 2 et là c'est du vrai bourrinage avec munitions infinies et un sytème de récompense à la fin de chaque stage . Par contre , aucune erreur ne sera permise une fois perdu tous ses points de vie . Franchement un jeu vraiment très bon . S'il y a qu'un seul bémol , l'histoire est inintéressante . Mais perso je ne joue jamais à un jeu pour le scénario .
Si tratta di un videogioco che si ispira ai classici action degli anni 80. La storia è molto semplice ed il gameplay è molto carino. La possibilità di fare crafting l'ho apprezzata molto, mentre i boss li ho trovati troppo "grezzi" e facilmente aggirabili. In ogni caso è un'esperienza low cost che mi sento caldamente di consigliare. This is a video game inspired by classic 80s action games. The story is very simple and the gameplay is very enjoyable. I really enjoyed the crafting option, but I found the bosses too crude and easy to defeat. In any case, it's a low-cost experience that I highly recommend.
This game is very simple,but rather fun. I recommend this game for love! After unlock Thunderflas 2,and i start the game,i'm a little bit dissapointed😕 I don't feel the commando feeling in Thunderflas 2. Thunderflash 1 was much better!!
===2026-0217 蠻經典的復古遊戲,資源吃緊 開荒只有小刀,一路撿垃圾收集資源 遇到存檔點有工作桌可以造子彈、回血的東西 死掉從存檔點重來,當然撿了東西還沒存檔的就要重來,很硬。 遊戲概念是好的,就是玩法太復古 如果再遊戲機制放寬一點會比較好玩?。 適合喜歡硬核的玩家。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| $11.5K | 101 | 97% | $4.99 | |
| $10.1K | 47 | 83% | $12.99 | |
| $2.2K | 11 | 100% | $7.99 | |
| $34 | 1 | 0% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 162 | 67% | $0.69 | |
| $1.6K | 118 | 64% | $0.77 | |
| $1.6K | 51 | 76% | $1.99 | |
| $1.6K | 113 | 58% | $0.99 | |
| $1.6K | 50 | 100% | $1.99 | |
| $1.6K | 50 | 42% | $1.99 |