
“Probably the best downloadable title on the market right now.” 9/10 – Eurogamer.se
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice platformer with interesting plot.
gostei do estilo de arte do jogo, legal a perspectiva 2d em apocalipse zumbi
Whoa! Cela faisait depuis 2014 que je n'avais pas relancé ce jeux et je viens de le refaire d'une traite en 5H environ... Il me reste encore le mode cauchemar à jouer pour le 100% J'aurais dû lui donner son évaluation depuis un bail! Un Flashback/Prince of persia version zombies. L'histoire est prenante, les graphismes sont beaux même en 2026! :p Le côté post apocalypse est bien présent! Enigmes en interagissant avec le décor. Il a beau être court, il vaut son prix, clairement.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, German, French, Italian, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Estou orgulhoso de saber que zerei essa maravilha em 100%, eu jogava isso no Xbox do meu tio, então revisitar no PC e agora sendo MEU jogo foi maravilhoso Foi agoniante? MUITO Foi difícil? PRA CACETE Mas, ainda assim, me sinto muito orgulhoso da minha platina :’)
Um jogo que não sai da minha memória, joguei na época do lançamento e lembro até hoje eu chegando do trabalho cansando e ligando o pc pra jogar. Os gráficos são legais e diferentes, principalmente para época. Alguns puzzles bem interessante e a história de prende muito, mas o final é bem decepcionante!! Mesmo depois de quase 15 anos, vale muito a pena pegar o game numa promoção.
Отец знакомого работает в министерстве обороны. Вчера ночью его срочно вызвали на объект. Вернулся бледный, велел запастись водой, консервами и патронами. Сказал, что в городе что-то не так - связь прервана, а на окраинах видны огни и дым. Сегодня утром уехали на дачу, но по дороге видели military грузовики и людей в противогазах. Не знаю, что происходит, но мне кажется пачалось...
Deadlight is a game that prioritizes atmosphere and pacing over complexity. It presents a post-apocalyptic world that feels grounded and oppressive, without relying on excess or spectacle. The tone is consistent from beginning to end, and that coherence is one of its strongest points. The gameplay is built around simple platforming, environmental puzzles, and avoidance rather than direct combat. This design choice works well within the context of the game. You’re not meant to feel powerful — movement is deliberate, sometimes even a bit heavy, reinforcing the sense of vulnerability. There are moments where the controls feel slightly rigid, especially in sequences that demand precision. However, this rarely breaks the experience; it just requires a bit more patience from the player. Narratively, the game is straightforward. It doesn’t aim for deep character development or complex twists, but it maintains enough tension to keep you engaged. The story unfolds in a controlled manner, with just enough ambiguity to support the overall tone without becoming confusing. Visually, the silhouette-based art style is effective. It’s minimal, but highly intentional — the environments communicate mood and danger without needing excessive detail. Combined with the sound design, it creates a consistent and immersive setting. Deadlight is not trying to redefine the genre. It delivers a focused experience, with clear design decisions and a strong sense of identity. For players looking for a short, atmospheric journey with light mechanics and steady pacing, it works well.
好玩的,就是有一些恶心的跑酷比较影响节奏,不过多打几遍还是能过的。另外噩梦难度不是人玩的,建议一周目打完直接云一下第二结局。
Combat [if you can even call it that] and the movement are absolutely atrocious....
https://youtu.be/YTohHBc-LXE Released during the height of zombie popularity this platformer offers a few light puzzles but nothing that stands out or offers particularly impressive set piece moments.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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