
Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Explore this world and its zero-g environments to discover the truth about the Unitology and its role in the Necromorph epidemic.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Sep 14 → 7.43/day in the week after.
About


Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 25.9Kreviews | 94% | — | $2.3M |
| $19.99 | 3.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
He jugado Dead Space 2 luego de muchos años de haber jugado la primera entrega por lo que algunas comparaciones que haga con la "sensacion" que da el primer juego pueden ser realmente sesgos. Desde el momento que inicie el juego y comence a adentrarme por los pasillos del hospital he de decir que Dead Space 2 me hizo sacar una sonrisa que fue luego borrando porque el endemoniado juego es bastante tenso, su atmosfera es atrapante y te hace sentir genuinamente vulnerable (lo jugue en extremo); creo que tiene muchos jumpscares que si bien son un recurso habitual en el genero en este caso sirven al proposito de darte esa sensacion de vulnerabilidad, no puedo contar las veces que he pasado por un area totalmente alerta por lo que "vendra" y llegar al final del pasillo sin que sucediera nada pero haber sentido que era un infierno haber hecho esto. Por otra parte el juego a comparasion del primero creo que se siente un poco más con aire de "heroe de accion" pues Isaac hace cosas bastante sobrehumanas y sobrevive a impactos que pues se hace un tanto inverosimiles que si bien es un videojuego y esto y aquello pero creo que se excede ligeramente en algunos detalles, personalmente extrañe el backtracking del primero pero quiza esto para algunos sea algo positivo y pues bueno es un juego que tiene ya 15 años (dios) que recien juego y se siente de maravilla; a juicio personal me gusto más el 1 que el 2 (no he jugado el remake) pero ambos son juegos excelentes. Algo que notar mas alla del juego en si es que EA te da activaciones limitadas del juego por lo que si lo instalas en otra pc reducira este total.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 30 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, German*, Italian*, Russian, Spanish - Spain*, English, Japanese*languages with full audio support
| $3.99−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
quiero a mi compa estuardo
JOGUE, simplesmente lindo. Apresenta uma gameplay satisfatória, suspense, terror e até sustos! Nunca se sabe quando algo vai pular em você. variações de armamentos, mobilidade e habilidade divertidas!!!
top
В целом игра мне понравилась. Под конец стало немного душно, так что я понизил уровень сложности до легкого, что бы не размазывать сюжет между выживанием среди монстров, которые просто обрастают жиром.
!
Buen juego, cumple con lo que se espera de la secuela de DEAD SPACE 1
玩法: 玩完1代重制版后玩的2代,玩下来感觉比1代重制版难很多。同样是中等难度,2代变异体移速快伤害高还经常大跳起手落地再来一下,要么就是吸力贼强来不及掏枪就触发QTE强制扣血,还有躲猫猫怪这种恶心玩意一刀半管血。部分关卡堆怪太多了,打得死去活来全程红温,有意思的是艾萨克的战败CG又多又长不带重样的。面对怪多且敏捷的场景,需要多使用时间静止,建议有节点多升静止器,游戏内经常掉落静止能量装置还能堆叠,能量空了再次使用能力会自动补充很方便。游戏的解谜几乎没有卡关的地方,但依旧容易挂在半路上,被千奇百怪的死法气笑了。武器的种类会比一代丰富些,但我玩的时候有BUG商店里没有PC端补偿的武器,原版的这些武器里最喜欢用脉冲步枪和聚能枪,步枪火力压制能极大减轻恐惧感,聚能枪伤害爆高一枪肢解防止诈尸。这代装甲有额外的特性加成,而且会保留最大格子和护甲数目,颜值也比1代麻将盔甲好看多了。总体玩法上倒没什么大问题,就是玩家需要一些射击游戏基础和反应速度才能玩得舒服些。 画面: 画质还算看得过去,部分场景感觉比1代重制还黑,因为故事发生在泰坦空间站游戏场景会比石村号丰富很多,单纯空间上也会更开阔,变异体会从各种方向出现氛围会比1代重制恐怖很多,但又因为难度很大同一个场景死得多了就不觉得恐怖了。演出相对较多,QTE要稍微按快一点不然又得触发战败CG,接近结尾扎眼睛那一段真的好神。 音乐:由于这代艾萨克精神状况不是很好,会更频繁地听到稀奇古怪的声音,冷不丁吓人一跳的音效也更多。配音听感不错。 剧情:接着1代逃离石村号的结局,艾萨克被抓到泰坦空间站研究,依旧神印依旧变异体依旧幻象妮可。前半段玩下来没什么感觉,后面艾萨克直面恐惧有些类目了,中间石村号故地重游还挺惊喜的,最后算是好结局,总体剧情是比一代重制要好些。 流程:一周目中等难度12h,无中文无成就无云存档。 价格:原价98¥,史低9.8¥(-90%),唯一一次史低是21年,常规史低19.6¥(-80%) 个人主观推荐程度——A 十分推荐(玩过1代重制版的玩)
Dead Space 2 takes the story of Dead Space and carries it forward in a meaningful way to make an excellent sequel. There are new weapons and Necormorphs to contend with which keep the game fresh. The story of Isaac recovering from the events of the Ishimura and getting over his dead wife make for some excellent storytelling. The new character Ellie has some absolutely great chemistry and moments with Isaac which helps keep you engaged with the story. The game definitely leans more into the action than the horror compared to the original however it still strikes a good balance between the two. The ending of this game is a perfect juxtaposition of the first game's ending and is done so well. The only gripe I have is the lack of steam achievements which is a shame. I'd give this game a 9/10.
de la saga Dead Space, en mi opinión, el 2 es el mejor.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 22.9K | 92% | $7.99 | |
| $9.2M | 18.5K | 81% | $19.99 | |
| $14.8M | 63.1K | 91% | $14.99 | |
| $891.1K | 15.1K | 72% | $3.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $2.6M | 3.9K | 63% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 3.6K | 91% | $15.99 | |
| $2.3M | 1.9K | 94% | $59.99 | |
| $2.3M | 5K | 90% | $19.99 | |
| $2.3M | 2.6K | 66% | $29.99 | |
| $2.3M | 2.5K | 74% | $29.99 | |
| $2.3M | 3.2K | 78% | $39.99 |