
Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Explore this world and its zero-g environments to discover the truth about the Unitology and its role in the Necromorph epidemic.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, German*, Italian*, Russian, Spanish - Spain*, English, Japanese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 623 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
why is my girlfriend so mean 2 me :(
Me ha encantado, es de los mejores de la saga, equilibrando el suspenso y la accion, seria mi tercera vez que me lo paso y no me aburre, siempre que veo una reseña acerca del horror lovecraftiano pienso en Dead Space, tambien me ayuda dibujar horror corporal algo que me encanta. Dead Space >>>>>>>>>>>
sloppy writing, not nearly good as the original. best dead space my ass.
ofc i love this game
10/10 Stalkers qlios me los pasos por la raja.
Последнюю главу балансил явно выродок с умственными отклонениями (Люблю dead space) 12/10
isaaaaaaaac
PEAK I KEEP DYING ON HARDCORE XD
muito bom
imba
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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