
Dead Monarchy is an open-world, turn-based tactical RPG set in a low fantasy world. Personally lead and manage your mercenary company as the captain and embark on your personal quest to defeat the arena champions.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Centrado principalmente en el combate y en el loot, nada de historia y puedes ir a donde quieras desde el principio, pero cuidado donde te metes... El combate aunque es más o menos sencillo hay que pensar bien lo que haces. Importa mucho el posicionamiento y la orientación de las unidades, incluso el orden en el que atacan, que puedes elegir libremente e incluso intercalar a dos atacantes para forzar al enemigo a girarse hacia donde te convenga. Un juego bastante duro y con posibles mejoras a nivel de usabilidad (sobre todo en menús, en el combate es aceptable), pero es muy gratificante si te gustan los juegos difíciles pero que se sienten justos. No lo jueges en modo IronMan, porque antes de entrar a algunas batallas no queda totalmente claro el nivel de los enemigos y puedes meterte en alguna totalmente imposible de ganar. No lo digo para que hagas save scumming, pero sí para volver al mapa y no entrar donde nunca habrías entrado si el juego fuera más claro en ese sentido. La rejugabilidad es muy alta, porque cada soldado viene ya con una especialización aleatoria en 2 tipos de armas (aunque puedes elegir a quien contratas entre los disponibles). Además todas las mejoras de habilidades están desbloqueadas desde el principio, con lo que en cada run puedes probar combinaciones distintas si quieres.
更新快点,我撑不住了 老张,回来继续完善这款游戏吧,它真的很不错啊
Great game that's kinda like BattleBrothers and xcom like tactical turn based game play highly recommend any one interested too give this an try and really an work of wonder that's this game is done by 1 person. and its regularly being updated as well this game is an steal ! tho the 95% chance to hit feels more like 70% ;P
Not bad, but I very much prefer Battle Brothers.
Dead Monarchy is a good game its indeed a gem but I can tell its a wip. the game is much like battle brothers and fft combined... game is missing some elements. i feel what you was doing as a single developer but it is with great hope that there will be gender and actually face customization for the character even body morphs. also in the near future, I hope you would even consider customiziable weapon and armor creator as well it looks like it would fit awsomely with the theme of this game.
Great game. I've had many hours of enjoyment. Great value. Got recommended this game by a friend, it would be great to be able to do co-op.
It's hard to like or hate this game. Most of my rage quits are from getting annoyed of the game mechanics like 100 million loading screens just to to 1 simple thing or spending too much time trying to put skills on to my mercenaries because lack of quality of life options . Kevin, Please add option to remove or shorten mission wait time I don't care the long haul game that takes 400h to play-through. Still better than Battlebrothers, but that's pretty low standards. Love the game, but hate to play it. It needs more love from the dev. With the new updates it's actually enjoyable now. Roaming bandits makes farming xp and balancing economy easier and exploring doesn't feel like such a penalty anymore. Good job.
Indo direto ao ponto: Dead Monarchy não passa de um Battle Brothers com visual gráfico melhor. É exatamente a mesma coisa. Não tem nem tutorial para te ensinar o básico de como as coisas funcionam (tal e qual o BB). O desenvolvedor é tão sádico que além de não te ensinar a jogar, ainda te larga no jogo com todos os teus 5 mercenários equipados mas você, capitão da equipe, vem peladão pro jogo. Só descobri que o equipamento do meu personagem estava no inventário depois de morrer duas vezes em menos de 10 minutos de jogo. Sério... TEM NECESSIDADE DISSO? Sadismo puro. Não quer criar um jogo para o jogador se divertir, quer criar um método de tortura novo. Joguei por quase duas horas, mas o Steam anda bugado e desregistrou meu tempo de jogo... Se você é masoquista e gosta de sofrer de graça, vá e compre esse "Battle Brothers 2" chamado Dead Monarchy. O valor baixo se justifica: Gráficos ruins e sessões de tortura fortuitas.
It's low rent battle brothers, but maybe you should just play that? The inspiration is clear, but this is a smaller, more contained game. more approachable, but with less depth A Hardcore tactical RPG with an emphasis on bad things happening at any moment. The combat systems implemented are fun, and the balance is interesting. My one complaint is that the enemies are pretty samey. There's relatively small numbers of different weapons and armors in the game, and battles are against large enough numbers of guys that often the formations look pretty similar. From where I'm at I don't think it would take me more than 15-20 hours to complete the campaign, and I think that's for the best
I'm unsure to say the least. The short and simple is a clunky, turn based combat, mount and blade. I think I would say get this for $5, but I only got about 30-40 minutes in and wanted to play bannerlord after making a new save or two to lower difficulty. I'll need to return after some updates, but it's alright. I didn't understand the turn order, however I've been bouncing between different rpgs so maybe I was getting it mixed up. Also, no story you're just a bunch of mercs running around. The most you get is your mercenary father was killed and you were betrayed growing up in prison, years later you have your own band of merry misfits.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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