
You will be playing as an Elf Master. Build your own manor and grow crops, farm, research, cook, and handcraft by yourself. Your mission is to fight against evil monsters and protect the world from corruption. The most important thing is staying alive.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
С самого начала Elf Manor производит впечатление своеобразного клона The Sims, но на деле это всего лишь браузерная/мобильная ферма с анимации ходьбы и механикой потребностей (Голод, развлечение, сон). Точно также выращиваете, производите, крафтите, кушаете, растите помощников. Зачем-то ещё вставили пошаговые бои. Также необходимо покупать утварь для удовлетворения потребностей и материалы для строительства. Присутствует древо исследований. Стилистика игры больше ориентирована на восточного пользователя с закосом на аниме, музыка очень быстро надоедает. Звуки так себе. Перевод на английский хромает, хотя можно разобраться и без него. Очень сильно не хватает в игре удобства, нет интуитивного взаимодействия с миром игры. Проходите мимо.
Since there aren't many reviews here Pros -Farm managment automated priority based building sim -Your hirlings are cute little animal/demon spirits -Turn-based combat on a hex-grid for adventuring -Relaxing and fun, I find the ability to automate and prioritize tasks make day-to-day management much less stressful, and when you get spirits/familiars you can delegate tasks to them -You can have pangolins and huskies working for you Cons -English translation is not good -UI isn't good imo, too complex and a bit buggy at times. Some UI elements aren't translated at all. -Not a great tutorial, still have to figure out a lot on your own. -No other villagers/relationship mechanic, if that's important to you Truthfully, the game needs work, but I really do enjoy the core gameplay/gameplay loop and I think the concept is solid. I'll be following the game through EA as I've enjoyed my time playing a lot so far. I hope they expand it a lot because I could see myself sinking a ton of time into this game. Changing my review to "no" in its current state-frequent updates seem to have stopped or paused and that definitely concerns me considering the state.
不是抢先体验么?更新呢?更新呢?更新呢?
[h1]Follow our curator for similar games[/h1] https://store.steampowered.com/curator/35180752-3-point-play/ Stardew like + automated + fun gameplay = Building/farming sim focused with some combat. Farm crops, raise animals, cook food, make potions, and research items. Buy/sell from merchant who visits. Forewarning, there is no tutorial yet, but it is pretty easy to figure things out. There are 3 speeds and pause for the game, which is great when you just want the farm to run through and collect some items. There are 3 bars that need to be maintained, which are hunger, happiness and energy. Most of the activity is automated as you click to build your manor. There is also a priority queue on what is done first. The default works pretty well, except sometimes when you are hungry, you need to make yourself go eat (which I have died from hunger). Overall, a fun sim management game with a lot of potential.
♥♥♥♥! 在杉果上看见买的,然后退不了款。 画面我不说啥,本来我也不是冲画面来的。就说这个AI,这类型游戏玩过挺多的,这个AI可以说是我见过最脑残的了。基本上靠手动操作。 三个状态条,加上以后强行拖慢你游戏节奏,你需要大量的时间去重复娱乐,休息等行为。有状态条没错,错的是消耗速度和补充速度比例问题。 再说所谓妖灵,大部分妖灵其实就是村民。 内容并不丰富,完全靠拖慢节奏来拉长游戏时间,脑残游戏。 总结:拼凑就算了,毕竟借鉴经典是正常的,问题是你拼凑半天,连个半成品都算不上,就上架来忽悠钱,这就有点过分了。♥♥♥♥,我认了。
垃圾游戏不要买,作者已经跑路,半成品的半成品。
Güzel bir farm oyunu fakat biraz daha geliştirilmesi gerekiyor. Oyunda amaç çiftliğimizi geliştirmek ve büyümek. Fakat bunun yanı sıra silah, zırh vs. üreterek düşmanlarla savaşabiliyor ve loot yapmak level atlamak gibi işlerle de uğraşabiliyorsunuz. En büyük eksisi neyi nereden yapacağınız çok göz önünde değil. Bazı şeyleri tahmin yürüterek bulmak mümkün. Örneğin evdeki mutfağı kullanarak yemek yapabiliyorsunuz fakat önce laboratuvar denilen yerde yemeği yapmayı öğrenmelisiniz. Ya da silah ve zırh yapmak için arada bir çiftliğinize gelen satıcıdan işinize yarayacak malzemeleri edinmelisiniz ve craftlamalısınız. Tavuk, koyun, inek gibi çiftlik hayvanları bakımı var ama bunları nereden nasıl kuracağınızı oyun size göstermediği için uğraşmama rağmen bulamadım. Dediğim gibi fikir güzel ama neyi nerden yapacağınızı bulmak biraz karışık. Oyunda açlığınızı, duygularınızı ve enerjinizi takip etmeniz gerekiyor. Açlık için yemek yapmalı ve yemeli, duygular için arada bir TV izlemeli ve enerji için uyumalısınız. Savaş sistemi sıra tabanlı. Çiftliğinize giren düşmanlarla savaşabileceğiniz gibi, free map üzerinden diğer düşmanlarla da savaşmanız mümkün. İtem çeşitliliği, karakteri geliştirme durumlarını beğendim. Oyunda zamanı hızlandırabilmeniz de oyunun en büyük artısı. Türe ilgisi olanların 20+ saat harcayabileceği bir oyun olmuş. Fiyatı TR pazarı için çok uçuk olmasa bi' bakın derdim ama bu fiyata şans verilmeye değer mi bilemiyorum.
他嘛...垃圾游戏.好不容易搞得东西老是被偷
刚发售的时候玩的,时隔一年回来补个评价,有些可能记不清了,说错谅解、 首先就是, 生存问题,我38个小时,就一句话,无论你是前期还是后期,在这款游戏里,你只能勉强活着,没错,每个方面做到最好,你到了后期,还是会因为基础物资,只能勉强活着,就这样,你可能还会因为一个走神而暴毙。 武器问题,就离谱,群攻武器打每个怪伤害比单体武器高(伤害一样,还是高来着?记不太清了)。那你武器系统是做出来搞笑的?关键是越好的武器,耐久就那么一点点,打造一把的时间还长到离谱。 评论里一堆骂这游戏,数值不平衡,开发者跑路,其实我真没什么可反驳的。 或许.....开发者唯一的良心就是,当初开发的时候,没“彻底”的乱搞平衡和数值吧,起码。。。能勉强通关。 但即便通关了,游戏过程中的乐趣和期待就别想有了,只有数不清的生气和疲惫 (这游戏是我库里,50多个游戏,唯一一个评价最差的游戏,开发者貌似早没人了,我也懒得给差评,就当我曾经眼瞎吧)
jeu sorti le 20 décembre 2019 derniere maj le 13 janvier 2020 jeu abandonné par le dev ! aucune communication quelqueS (avec plein de S) bugs go next ça ne vaut pas le coût !
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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