
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.7Kreviews | 77% | — | $26.6M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Playing through it, felt decent for the most part. But man that ending is just so bad, like offensively bad. It does look really good and plays well, but with all the backtracking i was bored by the end.
ok
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很暴力血腥爱的人很爱很爽。
Прошли с другом почти на одном дыхании. Первую часть, к слову, тоже проходили не без увлечения, хотя и тамошний баланс урона и хп вызывает вопросы, но не об этом. Все таки месить кишки всегда весело, но почему то мне стало скучновато этим заниматься спустя 3-4 часа игры. Понравилась проработка мира, само собой юморок и какое - никакое разнообразие пушек. Придумать что то совсем интересное из билда персонажа мне не удалось, но за возможность спасибо. В целом пробежать на разик самое то.
супер
игра на 5 минут
Un bon défouloir. LA est beau, le gore est beau. Les armes ont de l'impact et puis c'est drôle avec des amis.
good game
一折入的,以這個價錢來說,非常不錯,打擊感很好,只是武器壞得有點快,但如果是多把武器交換用就還好,尤其是遇到某些殭屍,需要用特定屬性打才比較快,畫面的部分,個人覺得滿不錯的,單人遊玩的話,本體+兩個DLC劇情還有部分支線破完大約34小時,劇情的話,個人覺得普通,有些梗可能是我沒接觸到,但大概可以理解想玩甚麼梗,2K解析度遊玩,有些場景可以感知到FPS下降,但流暢度還是可以接受,整體來說是推薦的。
好玩啊杀杀杀爽爽爽
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.5M | 139.2K | 72% | $39.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $79.2M | 112.2K | 92% | $39.99 | |
| $36M | 495.6K | 95% | $4.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $13.7M | 24.9K | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 65.2K | 83% | $19.99 | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.4M | 52.8K | 94% | $19.99 |