
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.7Kreviews | 77% | — | $26.7M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个死亡岛2,这个游戏画质非常高,但是没什么剧情,剧情就是到这里接个任务,跑过去,一路杀僵尸,路上捡个武器。地图不小但是可互动的很少整体评价就是不推荐玩,这游戏可玩性真的很低。就是一个纯纯的线性游戏。 而且这个游戏的战斗手感不好,打击感很差。僵尸数量也不多,游戏后期卡牌多了就是无脑割草。杀杀杀杀杀。我记得是我是用的最多的事敲地板的技能。 僵尸种类很少,普通的男女丧尸,壮壮丧尸,吐口水丧尸,会尖叫的小boss丧尸,跑得快的小丑丧尸 。 地图是小而空,可互动的少。还有僵尸的刷新机制,我刚杀完结果转头就刷。角色的飞踢也软绵绵的,不够爽。 这个游戏要是能把地图都无缝衔接,然后有个载具,能开个车,然后自己改装个车就好了。开个改装油罐车或者摩托。 还有最讨厌的关于丧尸尸体的。虽然这个游戏可以对丧尸鞭尸,但是居然不能细细的肢解,连我玩的迷失森林这个老游戏都可以肢解野人,头可以做炸弹,胳膊和腿可以砍下来玩,也可以直接烤了做护甲. 如果这个游戏可以肢解丧尸尸体来做武器和物品,然后可以吃丧尸就太好了。
本体游戏画面干净 游戏难度适中 武器命中丧尸不同部位会有不同肢解反馈 近战打击感很分类型 匕首指虎轻击搭配暴击+回血卡牌玩起来很爽快 大锤大剑等重武器利用蓄力攻击或者配合冲击词条游玩效果更好 但主线剧情薄弱 结尾断的莫名其妙 角色存在感很低 打通二周目我都没有记得几个有意思的npc 各种炮灰送死犹如伪人一样 游戏也充斥着各种绕弯子费时间的开门解密 类似断路器门闩钥匙等 游戏后期主线支线任务指引弱暴露无遗 和好友找了半天钥匙有感觉吗 地图更是不能自由标注点位 安全区也没有自动传送功能。 后续体验加补:dlc2纯纯勾石 难度调整崩坏 游戏色调逐渐诡异 垃圾的游戏引导更是糟糕透顶 挽歌boss战纯粹狗屎 高伤害+全免疫 要去磨蹭金色球体慢慢耗 还有一堆司马变异体和凝聚怪 碰到你基本掉三分之一血 有个蒙古包支线甚至在窄小的空间塞了三只进去 你怎么不把你爹妈也塞进去 新游戏+更是拉了一泡大的 等级上限都没啥正反馈了 纯粹的数值 开门就是喷火精英怪 后面路边大嘴都能把主角当陀螺抽了 什么几把数值用脚填的吧 一巴掌给我打死了 割草爽游变成魂 666又是类魂 我真想给你马一刀砍死 但如果喜欢丧尸生存类型 还是值得游玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jugué el primer dead island pero este es buen salto, hace rato lo queria jugar, los DLC estan buenisimos
entretenido
Amazing graphics, tons of fun, especially in coop
I loved the combat, hated everything else, plus multiplayer is a pain in the ass.
buy this game only when it has a discount never buy the full price game too buggy
YES! Played it also when it released on Epic Launcher. One the better zombie hack and slash games imo. You'll sink easily 100/200 hours into it. Make a build and find a weapon type you love and go out there!
和死亡岛1内容玩法几乎差不多 删去了死亡岛1刷武器箱的方法来获取刀枪 画风更写实 运动风 丧尸格斗内容偏多 解密性玩法较少
The story and dialogue is terrible, reminds me of Dragon Age Veilguard... The combat is probably the best of all of the Dead Islands though, optimization is good as well
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 56.3K | 68% | $29.99 | |
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| $26.7M | 21.4K | 59% | $31.99 | |
| $26.9M | 189.2K | 81% | $8.99 |
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| $98.6M | 139.1K | 72% | $39.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $36M | 495.4K | 95% | $4.99 | |
| $79M | 112.2K | 92% | $39.99 | |
| $17.6M | 23.7K | 44% | $39.99 | |
| $13.7M | 32.8K | 82% | $29.99 |