
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.7Kreviews | 77% | — | $26.7M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Horrible ♥♥♥♥♥♥♥ trash, whoever buys this ♥♥♥♥ probably wishes for a fun times with their friends, no you get the opposite. It's one of the most infuriating performance of gaming i've ever experienced, how does this even become a game?
Fun game that is too short and too easy on the combat with parry/dodge and attack spawn while in party settings. health, money, and weapons, every corner you can look at. I can count number of times I needed to respawn that wasn't because I was stuck in a wall, which happened once, with fingers of my one hand. Take that as you will. In the case of the main story, it feels like almost a cliché chosen one story with a twist that you have written while you were teenager with a teenager's sense of humour in that age. As a side note, why I am always looking the NPCs from below due to they are almost always found on a roof of something or 1 story higher than you? Basically, fun game in a party settings other than it is a mediocre game. when I consider all my feelings together, I have to recommend *against* it. I'm disappointed after their first game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 56.3K | 68% | $29.99 | |
| $26.6M | 65.1K | 83% | $19.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.9M | 189.2K | 81% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.6M | 139.1K | 72% | $39.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $36M | 495.4K | 95% | $4.99 | |
| $79M | 112.2K | 92% | $39.99 | |
| $17.6M | 16.5K | 47% | $39.99 | |
| $13.7M | 32.8K | 82% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
под пивасик самый раз !
gun and zombie
Gameplay is somewhat okay. But damn its a woke slop and not even close to be as good as the first game.
Shrunken heads, broken legs, body parts on the concrete Cut 'em up butcher style, gators of the swamp Red light, leave 'em dead, running like a track meet Scared of nobody, what you ♥♥♥♥♥♥♥♥♥♥♥♥♥ want? Believe me when I tell 'em I'm a boogeyman beast Leave 'em slashed from their head to their feet Pin bricks to the chest of a ♥♥♥♥♥ well fed Cooking meat, cannibal trying to eat I got a zombie army and you can't harm me Who do you voodoo, ♥♥♥♥♥? Drink blood like a vampire without warning Who do you voodoo, ♥♥♥♥♥? (Stand up) Sam B got the thing that go bump in the night Who do you voodoo, ♥♥♥♥♥? Hide your kids, grab your wife, better get outta sight Who do you voodoo, ♥♥♥♥♥? (Let's go)
Been a Dead Island fan since i was young, waiting for this game was worth it, ive replayed next to 7 times with more play throughts planned, fun to complete, characters are interesting, weapons are cool, overall recommend
Fun as flock :D
If you want good zombie games, either play the first two games or Switch to the Dying Light franchise. This game isn't bad, but it ain't good. It's a bland game. In dead island 1 and riptide the characters all were different in their own way and their gameplay were each toward a certain skill. In this game they all have the same skills, personality, wokish humor, if you can even call it humor. The side quest are boring and annoys me to no end. The typical dumb influencer side quest... god I wished we could kill certain character. If you like it, you do you but you're part of why games are all the same nowadays. TLDR; game is ass, go play dying light
Наиграл около 220 часов, так что игра успела показать себя практически со всех сторон, так что... начнем, по порядку: 🎭 Атмосфера Первое, что бросается в глаза - игра вообще не пытается быть серьёзной. Если ее конкурент Dying Light делает ставку на мрачный вайб, то Dead Island 2 это чистый чёрный юмор, безумие и максимально зрелищное уничтожение зомби. И, как по мне, такой подход ей очень идёт)) 👤 Персонажи Больше всего понравилось играть за темного властелина разбитых голов - Джейкоб. Харизматичный, постоянно реагирует на происходящее и комментирует события, благодаря чему главный герой ощущается живым, а не очередным молчаливым болванчиком ( Привет half life 😉 ) 👌🏼 Что понравилось • Лучшая система повреждений зомби, которую я пока видел. Каждое попадание ощущается по-разному, а расчленёнка выглядит действительно впечатляюще. • Очень понравились арт, дизайн локаций и их наполнение. Практически везде есть детали, которые хочется рассматривать. • 🎵 Музыка, озвучка и саунд-дизайн отлично дополняют происходящее и создают нужное настроение (Мое почтение музыке во время босс файтов) • ⚙️ Оптимизация - отдельный респект, игра спокойно работает на высоких настройках без всяких танцев с бубном. 🤔 Что не понравилось • К середине прохождения геймплей начинает повторяться. Лучше играть небольшими сессиями, иначе однообразие быстро даёт о себе знать (И растянется прохождение фулл игры на месяца) • 🔫 Огнестрел ощущается слабым. Особенно дробовики - ожидаешь, что они будут разносить всё на своём пути, а на деле импакта почти не чувствуется. • 📜 Сюжет нормальный, но в памяти надолго вряд ли останется. • 🧟 Постоянный спавн зомби буквально за спиной (Не успеешь расмотреть локацию, как сзади тебе чешут спинку) • 🔧 Крафт оказался слишком простым и со временем воспринимается скорее как рутина (Интересная система была со способностями на оружие... но зачистив очередную локацию, бежишь делать однообразный ремонт за money и дальше таке снова по новой) 💬 Итог Dead Island 2 не пытается изобрести жанр заново она скорее просто отлично делает то, ради чего её запускаешь: весело, зрелищно и с удовольствием крошить толпы зомби. ⭐ 8,5/10 (Испытания, изнурительны...) p.s. Могу сказать, что игра очень хороша, особенно когда она бесплатная 😁
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.