
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.8Kreviews | 77% | — | $26.6M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love getting to gore the fent and meth fiends of LA
C'est tout simplement le pire jeux que j'ai jamais joué, tout est raté et feignant. ce jeux ne mérite pas d'existant il est ennuyant et mou. Tout était mieux dans le 1. Il y a 17 ans. Je pense que malgré les difficultés ce jeux n'aurait jamais du sortir.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So far I like this game, much prefer Dead Island 1 however. This game is good though. 2 hrs in, this game feels wayyy more linear than the first game. Also, for some reason the physics feel worse in this game, I remember beating up zombies having more "oomph" in the first one. There are also some little annoyances I have with this game, for example, there are locked doors, one of them I came across is a literal glass door. Common knowledge would dictate you can break the glass and open it from the other side. I break the glass, the door is still unopenable. Another tiny nitpick is there is a side quest where you need to restore the power to someone's house. You find a broken power cable and restore the connection by pouring water on the floor so the electricity can flow through the water on the ground. I found this very stupid. Anyways, overall so far I give it 6/10.
Dead Island 1 & Riptide was much much better ...As for this one , certain aspects of the game are uninteresting and sometimes even completely nonsensical...the game is okay but nothing special.
Das spiel ist der Hammer voll geiles feeling
BEST GAME EVER SO FUN BEST GORE
Честно, так и не понял че за ♥♥♥♥♥ что на минималках, что на максималках, 50-60 нестабильных ФПС кто то скажет: дак в настройках поставь безлимитный ФПС и отключи VSync, они отключены Да и в любом случае, откуда такие странные пролаги? возврат
Really good game!
Очень прикольная и затягивающая игра.
Intenta ser gracioso, a veces esta cerca de conseguirlo pero bueno, no esta del todo mal.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98M | 139.3K | 72% | $39.99 | |
| $69.2M | 129.5K | 88% | $29.99 | |
| $79.1M | 112.3K | 92% | $39.99 | |
| $36M | 495.8K | 95% | $4.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $13.7M | 32.8K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 65.2K | 83% | $19.99 | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $26.7M | 27.7K | 89% | $29.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.4M | 52.8K | 94% | $19.99 |