
Dead Hand is a turn based tactical roguelike game set in a fully destructible procedural environment. Guide your Autonomous Weapons Platform in a fatalistic trek through a multiple level underground cave complex in order to fulfill your directives.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
gets very stressful
Others have mentioned that this game is a little bare bones, which is true. However, I find the gameplay pretty engaging, since you have to seriously consider things like positioning. A lot of the fun comes from dying, analyzing what went wrong, and trying again with a new approach. If you like brutal, traditional roguelikes, this definitely fits the bill. I just wish there was a little more variety is all
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 32 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.4K | 984 | 93% | $2.99 | |
| $28.9K | 96 | 95% | $8.74 | |
| $6.1M | 8.2K | 83% | $24.99 | |
| $3.2M | 5.8K | 91% | $19.99 | |
| $742.4K | 2.4K | 91% | $12.99 | |
| $306.4K | 996 | 75% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.4K | 58 | 97% | $8.99 | |
| $14.4K | 492 | 90% | $1.99 | |
| $14.4K | 97 | 92% | $7.99 | |
| $14.4K | 125 | 86% | $4.99 | |
| $14.4K | 203 | 75% | $4.99 | |
| $14.4K | 64 | 73% | $9.99 |