
ONE button is all you need in this flappy kissing game! Welcome to a wonderful world where love is... diversity. A pastel-coloured, pixelated world, where a mustachioed-monsieur will kiss a princess, and 64 of her loyal subjects!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[quote][url=https://store.steampowered.com/curator/32732116-IndieGems/]Follow our curator page: [b]IndieGems[/b] if you like and want to see more reviews like this one.[/url][/quote] [i]Mon Amour[/i] is the best flappy type game out there, with fun music, bright colors, and a lot of amusing one-liners. The game is actually not as monotonous or frustrating as most flappy games. [h1]Gameplay[/h1] The meat of the game is in the flappy aspect, where you move stage-to-stage, just from one end of the screen to the next, to kiss the kidnapped girls/people and at each 10th stage, to bring them home. The game is broken down into 50 stages, with the princess being the 49th, and the 50th of bringing the last set home. Each stage as you move forward, the obstacles get a little bit closer and closer. And you will see fruit to collect show up that will help move the obstacles out of the way for a bit longer. There is also occasionally a shiny guava/green-apple like fruit that gives you "invincibility" for the duration of approximately one stage--transferring across stages. This helps to dramatically decrease the obstacle intruding into the field. The game is a bit lenient than some of the other flappy games, as it clearly allows you to make mistakes and still get away with it. The different characters you kiss at the end of each stage stays with you until they all go home at the 10-th home-coming stage, but only if you do not hit any obstacles. Every time you do, one of them falls off, so they effectively count as added health counters. You only lose if you run out of them and hit one more. Even though it's annoying to hit obstacles when you are doing your best to avoid them, you are only getting penalized for your own greediness. There is a pretty dramatic risk-reward system built into the scoring system, with two different ways of achieving higher scores than most. First is that every time you reach the end of the level the character you kiss spews some small hearts that you can collect for points. But if you leave them alone then they can stack and make bigger hearts, worth a lot more. The bigger hearts also help to move obstacles out of the way. The second way of getting high scores is by staying perfect and not hitting obstacles. If you reach each "home" stage with all of the characters that you have kissed in the previous stages, you gain quite a bit of extra bonus points. The game advertises as one that you will die a lot, and in some ways, this is true, but after you take a few short runs to get used to the game mechanics, you will be surviving into the latter parts of the game on almost every run. The instant death doesn't happy all that often because you are collecting a health bar as you run through the sets of 10-stages at a time. It's really quite forgiving. The difficult stages show up every 9th stage, so those are 9, 19, 29, and 39, in addition to everything beyond stage 40. These are special levels with more obnoxious obstacles and they seem like they are out there just to get you and prevent you from having a perfect run. There are some randomization in the n9th stages but 41-50 are always the same, in the same order. So you can learn them and gradually get better. I have yet to complete the final set of levels unscathed, so that last achievement still eludes me! [h1]Controls[/h1] Well, it's single-button controls, just like most flappy games. You can use your keyboard (Z/Space/Enter), your mouse (Left Click), or your gamepad (A) to do the flapping. [h1]Graphics[/h1] The pixel sprites in this game are done really well. There are a few funny wordless narrative sequences that are pretty funny also. Overall I thought the artwork was really good. Note: The game starts windowed, you can use Alt+Enter to go into fullscreen and you can also press W in the main screen to go back to windowed. [h1]Music & Sounds[/h1] The music is pretty fun to listen to, though after a while it does get repetitive. The music beat and style invokes a little bit of [i]Katamari.[/i] I wish there had been more variety, especially because there is no music/sound toggle or volume adjustments. (Those would have been nice things to have included in the game, especially a few of the sound effects seem dramatically louder than the rest.) [h1]Audience[/h1] For a somewhat wider audience than just people who get a guilty pleasure out of flappy games. Its forgiving nature is pretty awesome. It does have a global leaderboard for people who want to go score chasing. [h1]Pricing[/h1] So the game retails for $8.99, and I think the majority of people who play will either play it for a very short amount of time or try to tirelessly climb the scoring leaderboards. I think it's worth the price, but I do think that a lower entry point would yield in more potential players. [h1]Gameplay Video[/h1] https://youtu.be/DdHBdP4R88o [h1]Conclusion[/h1] [i]Mon Amour[/i] is a pretty good score-chasing game with flappy-style gameplay. I have played it on and off for the past week and am still chasing after the final achievement. Each run takes around 15 minutes to complete from beginning to end if you make it. Overall quite fun, but it definitely has a more limited target audience. Final score: 8/10 [quote]I received the product for free. I did not receive any compensation to write this review. The opinions represented here are entirely my own and were not influenced in any way.[/quote]
ボタン1つで遊べる、シンプルながらハードコアしているラブのゲーム。 ストーリー、エンディング分岐が存在しますが、 短めなので実質「スコアアタックゲーム」 オニオンゲームスの中でもかなりシンプルなゲーム性だと思います。 Aボタンで上昇、離している間は沈む、慣性がある空中浮遊。 シンプルな内容なので中毒性は抜群。ハマるかは個人差ですが、 私の場合は全実績解除するまでのめり込んでしまいました。 今までのオニオンゲームスさんのゲームをプレイした人、 特に勇者ヤマダくんのテイストが好きなら買って間違いなし。 ブラックユーモアな部分は今回は少なめ。 平和的です、愛のゲームなので。 にやりとする、過去作のパロディテキストも… 注目してほしい部分は世界観構成とテキストフレーバー。 また、即死系ゲームの部分を活かして、 死亡時のメッセージ差分が多く用意されています。 ちなみに、登場する住民「モナガール」は、おじさん、妻子持ち、ロリ等とたくさんの住民がいます。性別とか種族関係なく、みんなみんな、男爵の愛するモナガールなのです。 [b][u]勿論全員チューします。[/u] 老若男女、愛のチューなので問題ありません。 全てを愛しているのです。[/b] たまにソワソワしているのは…ご愛嬌。 [b]愛の形は無限大 だから みんな愛してるぜ [/b] ※本ゲームはキュレーターコネクトより受け取りました。 そのため、金額の部分は考慮せずレビューしてます。 オニオンゲームスさん、素敵なゲーム体験をいつもありがとう! [quote=] [u]かわいい/雰囲気/アート系ゲームを中心にレビュー![/u] 気になった方はチェックしてみてくださいね。 [url=store.steampowered.com/curator/31534716/] Steamキュレーター Penguins Cave [/url][/quote]
I love this game. I love Onion games. But most importantly, I love you :)
This is a master class in how to turn a simple game design like Flappy Bird into something truly special: the unique scoring system with lots of risk/reward, the quirky story, the adorable characters, the amazing music and the way everything comes together. 10/10, would kiss again.
まさかのコンフィグ無し。 音量レベルを下げたいのに、コンフィグ無し。 それとも、ぼくが見つけられないだけでどこかに隠されているの??
オッサン(王様)が拉致られた民とお姫様を救出するために奮闘するゲームです。 ゲームの概要は、でもムービーが分かりやすいので割愛して、プレイしていて気になったことを…。 ・ゲームは全50ステージで、10ステージ区切りで進行します。 1~8ステージの民は固定で、9ステージ目がランダムの民、10ステージ目がボーナスステージ(お城に帰還するステージなので民は無し) 10ステージクリアまでに残っている民が”救出完了”となります。 ・途中で救出した民は、障害物に接触した際の身代わりになります…が、それだと救出したことにはなりません。 ・ステージ上の障害物は、民を救出した際に出てくる果物、一定の大きさに膨らんだハートを取った際の衝撃波wで退けることできます。特に”メロン”は一定時間バリアを張るので、ここぞ!という時に心強いです。 ・民をぶっちゅっと救出した際に、吐き出されるハートは、ハート同士で結合して膨らみます(大きくなるほど高得点&衝撃波も大きくなる)。ハートが吐き出される方向は、救出寸前に表示される矢印でおおよそ判別可能です(調整はできませんが) ・果物やハートは、取得するか全ステージクリアするまで、ステージ上に残りますので、攻略に応じて取得するタイミングを計ることをお勧めします。 音楽のノリが良く、1ステージ10秒くらいで終わるので、サクッと遊べるのでお勧めです♪(私は全国民救出&サントラ購入するまでハマりました(;´▽`A``)
Flappy bird sex edition.
Love is important, love has their ups and downs but you must learn to love everyone. Was this really necessary for a game that takes the flappy formula and makes it into a fun and challenging game? Yes, like all games from Onion Games, love is an important aspect and so I have to say, I love this game even if I'm terrible at it.
For a little Flappy Bird type of game about kissing people to save them (directed by the guy who made Chulip and drawn by the guy who did the art for Mario RPG), it's just exactly what you'd think it'd be, and it's honestly super fun and charming! I enjoyed it a ton even despite my small bits of frustration. Also the music slaps, just sayin'.
何も考えずにポチポチできる人向け 後半の固定組はいいんだが〇9面のランダム(何かしらキャラの出現法則があるんだろうか?)は 割とめんどくさいんで全救助目指す人は注意。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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