
"DEAD DREAMS" is a 2D psychological horror game focused on puzzle-solving and atmosphere with a complex non-linear story in which every element has a meaning...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Russian, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The story doesn't make any sense, and again you cannot run. Then you just die when enemies chase you because you have no freaking idea what needs to be done. I tried checking the keyboard settings on the menu to have a clue on how to play it, but they are also weird that made me even more lost. Sorry, but I pass this one.
В целом, игра на любителя. Порог вхождения довольно высокий. Высока вероятность забросить игру с самого начала, так как ничего не понятно сначала, что происходит. Большинство загадок неоднозначны, но из плюсов - все персонажи хорошо прописаны. Из-за русского перевода, то не все фразы переведены на полную и рушит атмосферу, которая есть в игре. Как хоррор, то не очень страшно, тут скорее психоделика творится непонятное и не всё понятно по началу. Игра начинает раскрываться только под конец. 5/10 translation here) (кто понял, тот понял)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've had it after it got stuck at the ending for the second time. I get the meta narrative, it's quite good. But the attempts at horror are really hit or miss with goofy looking creatures, arbitrary camera and movement effects, and the same chase mechanic over and over again. This game was frustrating and I don't even want to know the ending anymore because I stopped caring.
This game does pixel horror very well! The animations and suspense factor are very good. The story pacing had me a little confused sometimes, but I think that's mainly because of the translation. Overall I think it's very much worth a playthrough for classic RPG Horror indie fans.
At first 30 minutes the gameplay and plot didn't gaved a huge impression, but the more you play - the more it sucks you in! A bit reminds me of "Moth Lake" There were some tense moments and cool looking monsters that killed me several times till I find out how to defeat them, puzzles were fun, for some I had to write it down to solve it LOL. Story seems interesting. To be honest - some of the dialogues make me think deeper, it touched relevant topics and let me see the human relationships from a different perspective. I like that.
Overall, I truly enjoyed it but not everything. I think the story is somewhat confusing - there are long notes that explain it, but I think a better job could've been done with show and not tell story-wise. Also the sci-ency angle is not my favorite, but I don't fault the game for it, just my opinion. Next, sometimes sound design is annoying and unbalanced. I like hearing footsteps when I walk, but if I increase the volume to hear them, the moment a scare happens my ears explode due to high and sudden volume change. Other than that, I recommend it for psychological horror game fans and silent hill enjoyers.
Perfectly disturbing and checks everything out it needs to be scary. Amazing Monster design and those Screen effects. Would be happy for more ^^
Игры у этого разраба настолько страшные,что я не могу спокойно передвигаться по дому. Пожалуйста,хватит,я не могу так больше,мне страшно,мне очень страшно,прошу тебя прекрати это делать,не надо,прошу
Playied this for a few hours, Really cool horror designs and stuff but damn if the story is so boring, got tired after like one hour :/
인생 최악의 한시간. 대체 뭔 스토린지 모르겠음. 유메닛키가 다 망쳐놨다.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.