
Dead Beacon is a first-person survival horror inspired by late 1990s games and taking place in the Beacon manor, a location crawling with zombies and creatures governed by a malevolent will. Survive using the given array of weapons and escape the island.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Polish, Russian, Italian, Ukrainian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This and Nightmare of Decay are what I would refer to as "RE7" likes. classic survival horror setup, but FPS perspective/combat great game go play it
Very good RE like. I'm surprised it isn't more popular
Indie gem, if you played and liked "Nightmare of Decay" you will like, most likely, this. - It does have "Resident Evil" like (old ones) invertory, resource management, combat (First person). - Great atmospere - Puzzels are fun - Somewhat clunky enemy movement but nothing that you can not get used to - Really rewards good resource management and searching - Is hard even for veterans of these kind of games - Has randomizer, this adds a lot of fun and strategizing around resource management - Can write and even draw on map - Story is basic, gets the job done and adds to atmosphere - Cost only 5 dollars (without sale) - Break free mechanic after you get grabbed is somewhat useless and anoying thought Definetly worth the money, especially if you will plan on replaying it on "harder difficulty " or with "randomizer"
Pretty solid
muy buen juego
resident evil 10
прошел в удовольствие на сложной
a chore
Mapping system is really cool, makes the game feel like a mix between Resident Evil and Etrian Odyssey.
For the price the game is remarkably well thought out. The level design of the island you're stuck on is great, unfolding more and more like a giant puzzle box, and just when you think you've mapped the whole thing, the game will ask you to recontextualize puzzle answers in a really interesting way. It's complex, until you've seen the whole place, and by the end you'll barely need to look at the map. And one of the most enjoyable parts is the mapping. The game will automatically fill rooms in, but everything else is up to you. You can draw and leave text notes, as well as put down custom pins. The game does a great job of having complex critical path objectives that strongly encourage you to use these features, and it's really engaging and forces you to take in your surroundings more. I'd hesitate to call this a particularly scary game, but the atmosphere is still suitably spooky, sort of like a toned down 70's Italian horror film. There's no weird tonal shifts but the tension of the game comes more from the mechanics. I'd recommend playing on the lowest difficulty first, because the game is pretty tough on Normal. You have to make really careful decisions about which enemies you take out. There IS enough resources to make it through, and the game is consistently rewarding when it comes to exploration. Several areas have items tucked away in really diabolical places, which often means backtracking is more rewarding since you're likely to find something you missed on a return to an area. I will say, the game's incredibly deliberate pace can take a bit to get used to. Walking forward partially is the only way to not move at a snail's pace, and reloading and firing most guns have long animations. The game is designed to compensate for this, but it's pretty slow. Maybe a speed upgrade of some sort would have alleviated some of the backtracking in the game's true ending route. It's really not deal breaking though. The game does an amazing job of using complex environment design to challenge the player in different ways. It really leans into the dungeon crawler element of old school survival horror, and even at full price, the game is worth a look.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Floor Plan VR | $12.1K | 121 | 88% | $5.99 |
| Chaos of East | $12.1K | 90 | 54% | $5.99 |
| Weekend Warriors MMA | $12.1K | 65 | 82% | $5.99 |
| Teria | $12.1K | 120 | 57% | $4.99 |
| Magical Squash | $12.1K | 80 | 90% | $4.99 |
| Hello Pollution! | $12.1K | 80 | 22% | $4.99 |