
Dead Beacon is a first-person survival horror inspired by late 1990s games and taking place in the Beacon manor, a location crawling with zombies and creatures governed by a malevolent will. Survive using the given array of weapons and escape the island.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Polish, Russian, Italian, Ukrainian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's okay, I guess. Nice retro PSX feel, combat is kind of wonky and the boss fights are annoying as hell, but solid atmosphere.
Pretty nice game. Very classic Resident Evil, but first person. I do love the overall look, if you stand still it ends up looking like a RE1 pre-rendered background which was very neat. The puzzles were easy. There aren't that many. One might make you think for a minute or two but it's not at all challenging. The combat can get pretty tense if their is more than one enemy in a small space. The bosses too had their own little unique quirks. Good price for what it is. It'll take you maybe 5-6ish hours for a first run, then you have the extra difficulties and even a randomizer. I really really enjoyed this game. Also the little nods to other games were nice, like [spoiler] Blood and Evil Within to name a couple.[/spoiler] I literally just copy pasted my "Nightmare of Decay" review and adjusted it accordingly lmfao. If someone had told me this was a sequel, I would have 100% believed you. This genre of "indie resident evil fps" is kino. Need moar.
Great survival horror game. Simple but fun combat mechanics, rewarding exploration and an "ink ribbon" save system on hard mode which is always nice to see. Hard mode is balanced if you're used to this kind of games. Love the interactive map.
Весьма неплохая вариация на тему Resident evil, зомби - есть, дефицит снаряжения - есть, загадки есть, старое жуткое поместье - есть
Just finished the game and really enjoyed it, the developer knows exactly why resident evil 1 worked with things such as fun exploration, resource management, unlocking shortcuts, rewarding backtracking and some pretty fun puzzles that aren't too hard but were good 'oh i feel smart for doing that' and fun to figure out I really liked the map/mansion and near the end I was getting very familiar with the layout and planning my routes around it accordingly and opening shortcuts, picking up items I'd left to collect for later, etc, all much like Resident Evil 1/7. There's a lot of fun surprises and jumpscares, (a couple of achievements had me laughing out loud) but the enemy 'jumpscares' are just smart placement of enemies for you to bumble into if you aren't paying attention The combat works well, it feels slow but it's entirely possible to avoid boss' attacks by timing your movements correctly Perfect length and it took me 7 hours to go through. Again the movement it a liiiittttllleee slow so backtracking can take a bit longer than something like RE1 but that's hoenstly my only gripe, the map is designed well enough you can plan efficient paths quite easily Enemies are mostly zombies with a nice variety of other enemies, some with their own special mechanics, the bosses work well and have solid mechanics to them. Fun last boss too Wanted to leave a review as I hope the developer decides to make more survival horror games as he knows exactly what he is doing and I'd love to play another similar game
Мёртвый Бекон
This game is an underappreciated gem. It's very similar to Nightmare of Decay and old school Resident Evil Games, and it mimics the 90's style very well. I would highly recommend anyone who enjoyed either game to play this one, although I would advise playing on normal or even Journey (easy mode) for a first play through, as the game is actually quite hard. I got stuck halfway through a normal mode play through myself and had to reset on Journey to beat the game. I'm glad I didn't just rage quit the game at that point, as the game is really at its weakest in the earliest parts of the mid game. The game offers a good variety of weapons, good map design, fun game play, and the ability to draw things on the map. Letting the player mark the map themselves as they go along was a great idea that more games ought to implement. The game was well polished and even had a few nice tracks to boot. Other quality of life elements like stamina only being activated during combat is a nice touch, and there are many minute details in the game that the player might miss if they aren't paying attention. Even the setting is rather interesting too, in my opinion. It is a phenomenal experience for 5 dollars and seriously needs more attention than what it currently gets. My only complaints about the game are: - the knight boss is actually unfair. His attacks are unavoidable and he attacks very quickly. His attacks are very powerful and he does not have any "rest" animation after an attack like most bosses do. - Movement is far too slow for such a long game, especially with all of the backtracking. - The hedge garden section, although short, is actually broken because enemies can phase through the walls that the player normally can't go through. This and the previous two are the only major issues in the game as far as I can tell. - Grenades, although powerful, are difficult to use properly because it's difficult to tell where they will land when thrown. Grenades are also the rarest ammo type in the game, with only maybe half a dozen or so being find-able throughout the entire experience. I'd say there is 3 times as much magnum ammo as grenades - The double barreled rifle is overpowered. Obviously the real life Elephant Rifle that the weapon is likely based off of is extremely powerful, but the rifle here is essentially the best weapon in the game given its ammo being relatively common compared to the magnum. It's not game breaking of course, and really isn't a problem or even a flaw of the game from a certain perspective. Being able to get double and triple kills with every shot is very satisfying. Dev, if you fix only one issue on this list, please don't let it be this "issue". - The Demonic Handgun is a weapon that takes an immense amount of effort to obtain and upgrade, which makes sense given its raw power. However, there is never an opportunity to actually use it except against the final boss (which is mandatory to defeat the A Route final boss by the way) because it's obtained so late into the game. It's a real shame for such a cool weapon to be so underutilized. The only incentive to even get it is to complete the A Route and get the good ending. - There really should have been a New Game +, in my opinion, so that the player could have enjoyed all of the upgrades and weapons they obtained. Most survival horrors do something like this, also allowing you to have cheat codes such as "infinite ammo" or the like. The game has multiple endings, but there isn't much of an incentive to play again besides speed running despite the game being surprisingly configurable. This isn't so much a "flaw" as it is a "would be nice to have" though. Beyond that, the game is excellent through and through. 9/10 easily.
J'ai pris le jeu à 1,30euro en promos pour le fun car c'est un résident evil old school. Et a vrai dire je m'attendais pas à ça mais le jeu me prend vraiment au tripe, il est méconnus, tout comme nightmare of decay mais le jeu est absolument excellent. Le gameplay bien que simple à savoir viser tirer et kite, est plus complex a maîtriser qu'il en a l'air. J'ai commencer ma 1ère partie en normal et j'en ai bien chié. Seul bémol j'ai pas mal tourné en rond car j'ai manquer une salle, un item à récupérer... Je vous spoil pas vraiment mais jvous fait gagner du temps, si vous faite le jeu, vous allez avoir une pelle, et un item clé est entrer au pied d'un arbre, vérifiez bien tout les petit amas de terre. La flute est a utiliser dans la salle du boucher
Dead Beacon is a brilliant survival horror gem, really enjoyed my time with it. Its difficulty settings are really varied so the games as challenging as you want it to be. I played on "Journey" (ie easy) but am tempted to go back and try one of the harder difficulties.
cooles game. ich merkte sehr schnell die klare Anlehnung an Resident Evil. Sound von Türen, tickende Standuhr, Spinels, eine Residenz, Schüssel, Karte, Shotgun, Händler und und und. es hat mir super spass gemacht. extrem viel spass für so wenig Geld. hat sich echt gelohnt. die Mechanik beim Schießen hat mich an manchen stellen etwas gestört, weil treffer aus etwas größere Entfernung oft nicht gezählt werden. das ist aber auch schon das einzige Manko am game. tolle Rätsel und sehr gut abwechslungsreiche Bosse, die alle etwas anders zu besiegen sind. ganz klarer Kaufempfehlung für alle, die die sich an der Grafik nicht stören
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Floor Plan VR | $12.1K | 121 | 88% | $5.99 |
| Chaos of East | $12.1K | 90 | 54% | $5.99 |
| Weekend Warriors MMA | $12.1K | 65 | 82% | $5.99 |
| Teria | $12.1K | 120 | 57% | $4.99 |
| Hello Pollution! | $12.1K | 80 | 22% | $4.99 |
| Magical Squash | $12.1K | 80 | 90% | $4.99 |