
Craft bio-weapons, master lethal science, and unleash global annihilation. Experiment. Fail. Adapt. Evolve. Repeat until humankind falls.
Modeled estimate, not a reported figure. How we estimate →
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About
This is not a simulation. This is a biological warfare laboratory.
Develop bio-weapons by manipulating DNA in your own lab. Synthesize synthetic bases, design custom DNA sequences, engineer lethal viruses, and prepare them in injectable form to unleash upon the world. Every failure brings you closer to a stronger variant.
Utilize your collection of natural and synthetic bases to create diverse effects. Strategically combine properties such as toxicity, mutation potential, spread rate, and tissue-targeting effects.
Order components from the deep web, receive them at your lab, and craft your own bases by mixing the correct proportions. Crafting requires knowledge, not just ingredients.
Create custom DNA strands of up to 100 bases. Decide which base goes where and when to modify it—your choices determine the fate of the virus.
Manage the entire process—from synthesis to purification, replication, and preparation for injection—with a single, real-world-inspired device.
Design an effective vaccine against your own virus. Inactivate the virus with heat, strengthen it with adjuvants, formulate, and test.
Deep systems grounded in synthetic biology, molecular genetics, and virology.
Simulate the behaviors of your custom-designed viruses.
Simplified but coherent representations of synthesis, PCR, purification, and injection steps
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Russian, Turkish, French, Italian, Spanish - Spain, Korean, Portuguese - Brazil
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
Great bio-weapon sim! Addictive, deep, and fun. Perfect for fans of mutation mechanics. Highly recommend!
First of all: I am a friend of the developer, but I bought the game by myself - no key or game was giftet, so it's my honest review about Dead 4 Now: Bio-Weapon Simulator. Second, I love this game. It's super fun to produce some kind of viruses to destroy the world. Sometimes I failed and my corpses explode, sometimes it works and I infected the world more and more and sometimes hell breaks loose and my test subject tries to kill me. It's something that really stoods out for me and I really enjoy my time in this game. The graphic is good so far. Nothing fancy and I would love to see some kind of DayZ-Shader to make it more "darken". But at the end, it's absolutely functional and you get the feeling to work in a super clear lab (what I would expected in Real-Life too). The gameplay loop is super fun and I can't wait to get deeper into the game, create some special viruses and destroy the whole world. The developer did an great job in my opinion and I love the fact that he is updating his game continously. My final conclusion: Currently I am rating it a very good 7.5 out of 10 and if you're into such kind of games, try the demo and decide to support this little gem or not. Personally, I am glad that I've bought this game. It's really worth it in my opinion.
The game is way more complex than it looks at first. Creating viruses experimenting with DNA and trying not to accidentally ruin everything is actually really addictive. I like that the game tries to build its mechanics around real science instead of just random arcade gameplay. There is a lot to experiment with and it genuinely feels rewarding when a new creation finally works the way you wanted.
I’ve been playing for some hours and I found it really fun to play, it has a really deep gameplay and create your own bio weapons keeps you interested. The game runs perfectly in my pc, I have encountered some bugs but with the latest patch now works perfectly.
Overall I think this game is good. Requires a bit of a learning curve and it definitely has some improvements that can be made but with the developers being as active as they are in multiple mediums, I have no doubt they will be made. They are fast to respond to feedback. Apparently this is the first of three games being made that will interconnect with the others being multi-player.
yapımcı dıkkate alıyor ve gelıstırıyor sans verılebılır vakıt gecırtır tavsıye ederım
What was clunky in the demo was fixed on the release, trying to speedrun to make world infected seems like a perfect fun for the game. For a simulator game it is good to chill and pass time.
If you enjoy scientific simulations, methodical experiments, and the systems that emerge, this is perfect for you. I didn't even realize how time flew by while trial and error and trying to do better again and again. I highly recommend it.
[h1] THIS IS HOW COVID-19 WAS CREATED [/h1] The concept is very interesting, I've never seen anything like it before. In one place it reminded me of Plague Inc. Cool lab, the only thing is they need to make a proper tutorial and polish the interface, that's really important. Otherwise, the game is great, I'll wait for an update. I saw something coming out recently.
Although I haven’t played that much yet, I like it so far, even though it has some flaws. Time to create my own virus, even if it’s only in a game, since the biochemists in the real world didn’t manage to.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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