
Days Under Custody is a title made as a classic horror adventure game where a dramatic story, unique puzzles and an enemy stalking you all the time, will test and keep you tense to discover the history behind a lot of inexplicable events.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] [/h1]
Хороший приключенческий инди хоррор! Есть недочёты, при чём довольно много, но для такой цены, вполне терпимо... Годно!
Very nice game
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
На 1-2 вечера
Days Under Custody é um jogo com uma estética visual simples, mas sua mecânica e jogabilidade são surpreendentemente sólidas. Ao longo da gameplay, você enfrentará grandes mistérios e desafios que vão te prender por horas a fio. É importante ressaltar que o jogo pode ser rápido em alguns aspectos, mas para os que buscam a platina, prepare-se para investir um bom tempo, já que será necessário realizar várias ações e revisitar o jogo algumas vezes. Recomendado especialmente para os amantes de jogos de mistério e investigação, Days Under Custody promete uma experiência envolvente e desafiadora para os jogadores.
Not the best game, but it doesnt deserve that many bad reviews
Tags: Adventure - Sidescroll Additional Tags: Delete Local Content & Remove from Library TLDR: Clunky low budget wanna be horror sidescroll walking sim with pixelgraphics and keyhunt mechanics. Locked doors everywhere. Menu sluggish and slow. Resolution support is limited. After quitting, process kept running in background until I force closed it. Very thin plot. Gamepad support is not complete and still requires use of keyboard AND mouse making it useless. Game is being trapped on a few horizontal levels of a house with a ton of locked doors and the same dresser repeated over and over. On occasion as script fires for some homebrewed jumpscare inspired cutscene. After about 30 locked doors and 5 dressers I saw all the house that was accessible to me and the game sent me on a keyhunt and said I had to pixel hunt by clicking on hotspots. Hotspots are not highlightable and I did not feel like going through pixel hunting on top of everything else. Removed for declutter
нормас
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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