
Ride and fight into a deadly, post pandemic America. Play as Deacon St. John, a drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live in this open-world action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
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About
Days Gone is an open-world action-adventure game set in a harsh wilderness two years after a devastating global pandemic.
Step into the dirt flecked shoes of former outlaw biker Deacon St. John, a bounty hunter trying to find a reason to live in a land surrounded by death. Scavenge through abandoned settlements for equipment to craft valuable items and weapons, or take your chances with other survivors trying to eke out a living through fair trade… or more violent means.
KEY FEATURES
• A striking setting: From forests and meadows, to snowy plains and desert lava fields, the Pacific Northwest is both beautiful and lethal. Explore a variety of mountains, caves, mines and small rural towns, scarred by millions of years of volcanic activity.
• Brutal encounters: With vicious gangs and hordes of Freakers roaming the land, you’ll need to make full use of a variety of customizable traps, weapons, and upgradable skills to stay alive. Don’t forget your Drifter bike, an invaluable tool in a vast land.
• An ever-changing environment: Jump on the saddle of Deacon’s trusty motorbike and explore a dynamic world dramatically affected by the weather, a dramatic day/night cycle and the evolving Freakers, who adjust to their surroundings – and the people in it.
• A compelling story: Lose yourself in a powerful tale of desperation, betrayal and regret, as Deacon St. John searches for hope after suffering a deep, personal loss. What makes us human when faced with the daily struggle for survival?
INCLUDES
• New Game Plus
• Survival Mode
• Challenge Mode
• Bike Skins
PC features include ultra-wide monitor support, unlocked framerates and improved graphics (increased level of details, field of view, foliage draw distances).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 795 reviews with recorded playtime.
Reviews
Themes across 794 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
плохо работают сохрнение
good game but you need to fix because poorly optimized
52h通关主线和支线,尸潮打到了50%,给我感觉就是个半成品,想做沉浸感又没做到位,操作和ui有点粗糙,真不如再打磨下删掉垃圾支线好好做成线性游戏。除了画面还行的话,我好像找到不到任何优点拿出来说的,其他各方面都是及格线水平。支线任务全是通马桶,既没有拓展世界观也没有展示末日艰难,真是白瞎了这么好的游戏框架,甚至我觉得媒体评分挺中肯的。 1.首先这款游戏卖点就是尸潮玩法,但是需要主线推进到后期才能玩到,那这不就是宣发诈骗吗?可能是因为考虑优化原因,丧尸种类太少没多大变化,断肢效果都没做,复制粘贴代码调一大堆,蜂蛹一起看着有点出戏。 2.前期的摩托车手感开起来真的巨怪异,手感别扭就算了,速度还不如电瓶车还特别耗油,建议做一个任务加一次油,要么直接叮。要想玩到其他游戏里面的正常摩托手感还得后期升级。😅😅 3.游戏中武器种类很多,但也是跟摩托车一样前期怪异手感,打击感一般。准星也分散,得开子弹时间才会缩小,想玩到正常枪械还得后期获得厉害武器,以及升级射击技能。 4.剧情可以说还算完美落地,包汉堡结局。前期通马桶枯燥无味没什么波澜,后期冲突又过于突兀缺少打磨。在叙事表现手法上真挺一般,过场动画还黑屏几秒,在本来没什么代入感情况下可谓雪上加霜,提起兴趣时候游戏时长已经过了三分之二了。 5.大世界玩法基本上没有,全都是为了服务剧情毫无探索欲。除了清据点就是开哨站,你说是硬核生存吧,物资点会刷新那还有什么压迫感,加上物品还有上限,急头白脸跑上去拿发现红色提示“已满”?开放世界加上限真不知道制作组想什么,在加点后还勉强能够用。 总结就是勉强能玩的水平,也不算太烂,我推荐就是打折购买,不打全成就不推荐dlc,纯骗钱的最后再捞一笔。19年游戏内置是繁中,甚至成就都是英文,拉完了。
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A very enjoyable game, it would be great if the 'the last of us' did not exist which is just a much more polished version with better story and playability.
Good
第三好玩的丧尸游戏
one of my all time fav game
Gutes Spiel. Nicht zu schwierig oder frustrierend.
Так я познакомился с местной фауной в Days Gone, и мне есть что сказать! На самом деле игра не такая уж и скучная, как некоторые говорят. Первые десятки часов проходят с удовольствием, но спустя 30–50 часов делать уже особо нечего, если только не собираетесь закрывать игру на 100% и выбивать все достижения. Испытаний, как по мне, очень мало, да и большинство из них слишком похожи друг на друга. Еще немного расстроило, что часть контента связана с дополнением Broken Road. Отдельно про байк. Прокачка показалась слишком скромной: деталей мало, хотелось бы больше вариантов улучшений, рам, внешнего тюнинга и вообще больше кастомизации. Играл на ноутбуке с RTX 3050 Ti — с производительностью вообще никаких проблем не было, FPS был стабильным. По достижениям тоже есть что сказать. Конечно, встречаются душноватые ачивки, но в целом они не настолько сложные, чтобы тратить на них сотни часов. Ну и напоследок самая забавная история. Есть достижение «Выжить 60 секунд». Я просто гулял по карте, зашел в пещеру, увидел двух фриков, убил их... и получил достижение. Видимо, игра решила, что это уже орда. Первый раз вижу орду из двух фриков.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Portugal*, Portuguese - Brazil*, Czech, Danish, Dutch, Finnish +10 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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