
Ride and fight into a deadly, post pandemic America. Play as Deacon St. John, a drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live in this open-world action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Days Gone is an open-world action-adventure game set in a harsh wilderness two years after a devastating global pandemic.
Step into the dirt flecked shoes of former outlaw biker Deacon St. John, a bounty hunter trying to find a reason to live in a land surrounded by death. Scavenge through abandoned settlements for equipment to craft valuable items and weapons, or take your chances with other survivors trying to eke out a living through fair trade… or more violent means.
KEY FEATURES
• A striking setting: From forests and meadows, to snowy plains and desert lava fields, the Pacific Northwest is both beautiful and lethal. Explore a variety of mountains, caves, mines and small rural towns, scarred by millions of years of volcanic activity.
• Brutal encounters: With vicious gangs and hordes of Freakers roaming the land, you’ll need to make full use of a variety of customizable traps, weapons, and upgradable skills to stay alive. Don’t forget your Drifter bike, an invaluable tool in a vast land.
• An ever-changing environment: Jump on the saddle of Deacon’s trusty motorbike and explore a dynamic world dramatically affected by the weather, a dramatic day/night cycle and the evolving Freakers, who adjust to their surroundings – and the people in it.
• A compelling story: Lose yourself in a powerful tale of desperation, betrayal and regret, as Deacon St. John searches for hope after suffering a deep, personal loss. What makes us human when faced with the daily struggle for survival?
INCLUDES
• New Game Plus
• Survival Mode
• Challenge Mode
• Bike Skins
PC features include ultra-wide monitor support, unlocked framerates and improved graphics (increased level of details, field of view, foliage draw distances).
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.2Kreviews | 93% | — | $63.7M |
| $39.99 | 177.2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Чистил орду,думал маленькая из-за угла вылетает толпа фриков +-100 и пускают меня по ркругу,мне понравилось
100 hours of fun
Co powiedzieć najlepsza gra o zombie 11/10. Zombie mają w tej grze najlepsze AI. Jak jest za tobą chorda uciekaj.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.4M | 73.9K | 89% | $29.99 | |
| $63.3M | 133.3K | 85% | $29.99 | |
| $64.1M | 32.6K | 91% | $63.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $64.4M | 21.1K | 83% | $49.99 | |
| $63M | 221.6K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.7K | 1.3K | 57% | $1.99 | |
| $88.3M | 109.3K | 84% | $59.99 | |
| $119.1M | 278.4K | 97% | $39.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $391.3K | 899 | 54% | $14.99 | |
| $2.3K | 197 | 42% | $0.49 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Portugal*, Portuguese - Brazil*, Czech, Danish, Dutch, Finnish +10 more
| $39.99 |
| 555ratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its so peak
Great game, +1 for sequel
I just finished the main campaign, and the game is incredibly fun. The hordes are initially terrifying due to the sheer number of enemies coming at you. However, once you max out your stamina and unlock traps, clearing them actually becomes quite easy. The story is equally engaging, filled with plenty of plot twists and exciting moments. There is a wide selection of weapons, but the balancing is somewhat lacking. A few weapons perform significantly better than the rest. As a result, the less favorable weapons just end up being used to mess around with when you get bored
Plus une démo technique qu'un jeu, mais du potentiel pour un days gone 2 peut-être ?
Recenzia: Days Gone Days Gone ma vo výsledku veľmi príjemne prekvapil. Najviac ma dostal emotívny a realistický príbeh spolu s výborným vývojom osobností jednotlivých postáv. Aj keď musím uznať, že príbehový rozjazd bol celkom pomalý, táto trpezlivosť sa mi vyplatila. Začiatok na vysokej úrovni obťažnosti som si užil skôr ako komornú survival strieľačku, kde som si vážil každý náboj, no neskôr hra plynule prešla do napínavého príbehu a poriadnej akcie. ➕ Čo ma bavilo pri najvyššej úrovni (Plusy) Prieskum a lootovanie: Prezeranie budov a zbieranie vecí bolo kľúčové pre prežitie a prípravu na boj. Nutnosť taktiky: Bez dôkladnej prípravy sa útočiť nedalo, hra ma nútila strategicky rozmýšľať. Skvelá krivka zdrojov: Zo začiatku vzácna munícia budovala napätie, v závere jej už bolo dosť na čistú akciu proti stovkám freakerov. Bohatý endgame: Skvelé herné aktivity a obsah aj po odovzdaní finálnej misie. Vylepšovanie postavy: Neustály a motivujúci progres schopností. ➖ Čo by som zmenil (Mínusy) Menej survivalu než by sa patrilo: Chýbal mi manažment spánku, jedla a hlbšie mechaniky prežívania. Málo nebezpečné noci: Keďže freakery cez deň hybernovali, noci mali prebúdzať oveľa väčší strach. Hordy odtrhnuté od deja: Ničenie obrovských hôrd malo byť viac zakomponované priamo do príbehu. Statické hniezda: Svetu chýbala dynamika – ak by som hniezda nezničil, nákaza sa mala šíriť ďalej.
RDR kafasında diyebiliriz eski kalıyor bazı şeyler hikaye uzun ama atmosferi ve motorsiklet sürüşü vs çok keyifli kesinlikle şans verin
melhor game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.