
Ride and fight into a deadly, post pandemic America. Play as Deacon St. John, a drifter and bounty hunter who rides the broken road, fighting to survive while searching for a reason to live in this open-world action-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Days Gone is an open-world action-adventure game set in a harsh wilderness two years after a devastating global pandemic.
Step into the dirt flecked shoes of former outlaw biker Deacon St. John, a bounty hunter trying to find a reason to live in a land surrounded by death. Scavenge through abandoned settlements for equipment to craft valuable items and weapons, or take your chances with other survivors trying to eke out a living through fair trade… or more violent means.
KEY FEATURES
• A striking setting: From forests and meadows, to snowy plains and desert lava fields, the Pacific Northwest is both beautiful and lethal. Explore a variety of mountains, caves, mines and small rural towns, scarred by millions of years of volcanic activity.
• Brutal encounters: With vicious gangs and hordes of Freakers roaming the land, you’ll need to make full use of a variety of customizable traps, weapons, and upgradable skills to stay alive. Don’t forget your Drifter bike, an invaluable tool in a vast land.
• An ever-changing environment: Jump on the saddle of Deacon’s trusty motorbike and explore a dynamic world dramatically affected by the weather, a dramatic day/night cycle and the evolving Freakers, who adjust to their surroundings – and the people in it.
• A compelling story: Lose yourself in a powerful tale of desperation, betrayal and regret, as Deacon St. John searches for hope after suffering a deep, personal loss. What makes us human when faced with the daily struggle for survival?
INCLUDES
• New Game Plus
• Survival Mode
• Challenge Mode
• Bike Skins
PC features include ultra-wide monitor support, unlocked framerates and improved graphics (increased level of details, field of view, foliage draw distances).
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.1Kreviews | 93% | — | $63.6M |
| $39.99 | 177.2Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2222 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is the definition of peak Definitely worth playing , crazy graphics , relaistic , chill bike rides and bike upgrades .
Days Gone es un juego que me dejó una buena impresión. No es una obra maestra ni revoluciona el género y termina siendo una experiencia recomendable. -La historia es buena. No diría que es algo extraordinaria y, personalmente, esperaba bastante más de ella, pero tiene su desarrollo . A medida que avanza, los personajes evolucionan y la trama consigue mantener el interés. -Lo gráfico, el juego está muy bien logrado. Los paisajes, la iluminación y los cambios climáticos ayudan a crear un mundo agradable de recorrer en moto. -La jugabilidad es uno de sus mayores puntos fuertes. El manejo de la moto, el combate y la exploración se sienten muy bien, y enfrentarse a los enemigos resulta entretenido. El proceso del personaje y el equipamiento hacen que cada mejora se sienta significativamente útil. -La música. Cuando estás cerca de una horda, la banda sonora transmite una mezcla de ansiedad, tensión y adrenalina que hace que esos enfrentamientos sean de los momentos más emocionantes del juego. Es una sensación que pocos títulos consiguen generar de esa manera. Más allá de eso, la música en general acompaña muy bien cada momento del juego. En resumen, es un juego con una buena historia, gráficos bien logrados, una jugabilidad muy divertida y una banda sonora muy buena. Aunque esperaba más de la trama, la experiencia completa termina siendo satisfactoria y lo recomiendo especialmente a quienes disfrutan de los juegos de mundo abierto con supervivencia y acción.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Portuguese - Portugal*, Portuguese - Brazil*, Czech, Danish, Dutch, Finnish +10 more
| $39.99 |
| 554ratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nie przepadam za grami z zombi, ale ta gierka jest świetna, piękna i wciągająca.
CINEMA
lots of bugs yet still, somehow a good game
Men shoot. Men happy.
Muito bom! Jogo agradável e ótimos gráficos
游戏是真不错,属于是被媒体带坏节奏了,挺出人意料的,一款以开放世界的丧尸游戏,战斗反而挺一般的,强的是主线剧情(几乎无穷无尽的清据点任务除外),而且愿意给你在虐完后一个包饺子结局,相信主创们也是群有爱的人,说的就是你,顽皮狗的主创们。优化还巨好,我这老破电脑能流畅的运行真的很满足。有机会的话会二刷,主要还是怪种类少了点,清据点任务过多了,立刻再吃一遍会很腻。
Whatta game.... It's a shame it didn't do well at launch, because I would absolutely love a sequel to this gem. For starters, I find it to be the perfect length. It didn't overstay its welcome, and it ended on a good note where I felt things had finished. The open world is gorgeous, the combat is blood pumping, the motorcycle mechanics are a blast, and the hordes are on a whole 'nother level. The writing - especially with the characters - is superb. The music is great. What more is there to say other than I think this stands toe-to-toe with The Last of Us and surpasses it in many ways. Deacon is an amazing main character who felt raw and real. The motives were realistic. The acting was peak. And I've gotta say - Days Gone has some of the best graphics I have ever seen in a videogame. I absolutely recommend this masterpiece and rate it a 10/10
This could have been a great game. The gameplay mechanics are interesting including the bike and gunplay. The characters are pretty decent though not memorable. Pity that its all buried under a narrative mess. the story meanders through nearly 30+ hours of endless fetch quests and camp errands before finally getting anywhere. The game's signature feature i.e. the hordes is held back in story mode until the final third because your skills, weapons and gear simply aren't there earlier. The game also pretends that clearing nests and ambush camps is optional, but gates essential quality of life features like fast travel and lifting the map's fog of war behind those very activities. There's a really amazing 20–25 hour story campaign buried inside this 40+ hour meandering experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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