
Day Repeat Day is a story based match-3 game about life, work and the meaning of it all.
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really liked it. It's a bit weird since it's sort of a match 3 game for people who don't really like match 3 games? The chat and story were very nice.
void day() { review = "Day Repeat Day tells an interesting story about working at a rather strange company with "match-3 technology" and conversing with your mutuals throughout the days. As someone whose match-3 of choice is Bejeweled 3, I actually came to enjoy Day Repeat Day's levels and finally appreciated match-3 level design that wasn't just a square board. Some of the levels were tricky, but in a good way that made me get more crafty or efficient with reaching goals before the turn limit expired. The story portion of the game doesn't hold back either, several characters to get to know and some pretty heavy stuff to take in or decisions to make. On my first playthrough, I often found myself blankly staring at people's most recent messages and my response options for a while, unsure of how to respond and worrying about the potential consequences, [i]if[/i] I had them in mind before the game showed the option to remessage someone to confirm a change of plans. Without spoiling [i]too[/i] much, I enjoyed Day Repeat Day's progression throughout the in-game days, as well as the fact that each act wasn't the next in-game day but was instead several days ahead, making you wonder how much of an impact your choices had after you complete a day's work. It all feels complemented by the pleasant-sounding piano music, whether the mood is optimism, uncertainty, concern, or anything in-between. Day Repeat Day is an interesting experience, one I'd recommend even for people like me who were initially mostly interested in the match-3 sections, because there's more than meets the eye." cout << review << endl; } while (true) { day(); }
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A short, surprisingly deep narrative-driven match-3. Great for those who enjoy relaxing gameplay and a gripping story that reacts to your choices.
A slice of life story with a match 3 game on top to add more game. Like other reviewers have mentioned, this is a somewhat short play through so it's a nice story to play through to end a night. One run through is about 4 hours, but there are enough little things here and there that you'll probably want to do a second run through. These games are a hit and miss for people, but if you like short slice of life things it's a nice ride for the price.
Really enjoyed this one! Got sent here by John Walker's Buried Treasures and wasn't disappointed.
Like Emily is Away, but for jobs under capitalism instead of old social media, and you do the job as match-3 game. Also some of the clients have janky Hypnospace-Outlaw-style websites you can visit. Decide how seriously to take your job for an increasingly hypercapitalist company. Do your best to support the people you care about, or don't, and see what happens. Very well thought out, well written, and heartfelt. Also there's janky Hypnospace-style websites and experimental film interludes.
Maybe there's a satisfying end to this, but I didn't care to see it despite the fact that I think I was getting close. This game encapsulates plenty of the existential dread we face in our own lives, but denies you all the niceties that make life worth living. Instead you play a Match 3 game. This isn't the only game out there that seems to want to you to feel bad for playing it, but I'm going to go ahead and take the hint on this one.
Artful game but very depressing, especially when the in-game AI boss gave me the exact same answer that I heard this week from one of my real-life coworkers and that I didn't like for good reasons.
Really enjoyed the story & choices you could make in this game. Lots of optional secrets to unlock for some bonus lore if you want to deep-drive into that as well. The match 3 gameplay is fairly easy, but they expand on it later on & it gets a little harder with a bit of randomness. It resets the board if there are no matches to be made & after a few seconds it highlights suggested matches.
i really enjoyed the game and its social commentary. the gameplay is simple, the story is compelling, and the music is beautiful. ironically, this was the first time i played a match 3 game, and i enjoyed that part too. i do also have some criticism. if you want to get to the heart of the story, you need to solve some intricate non-obvious puzzles. i couldn't do them on my own, so the basic story and the ending looked rather grim for me. i had to follow a guide to get to that final and crucial reveal and a hopeful ending. nonetheless, i do recommend checking out the game! i feel like it's a bit under underappreciated with only 30-something reviews... if you're here and are reading this, please consider this post a direct advice from me to you to check out the game :)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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