
Experience close-quarters battles in iconic WWII settings. Defend the line, storm the beach, torch the enemy, or use a radio to call in fire support. Day of Infamy is a teamwork-oriented shooter that will keep you on your toes and coming back for more with its diverse game modes and authentic arsenal.
Modeled estimate, not a reported figure. How we estimate →
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⚠️ATTENTION: If you are using Windows 11 Version 24H2, Day of Infamy will not be able to run on your computer. We are unable to offer support for this issue.

Experience hardcore gameplay with an emphasis on teamwork oriented objectives and high lethality gunplay with nine specialized player classes.
Secure positions, destroy enemy equipment, assassinate enemy officers, and move the line forward in 7 player versus player game modes and 3 cooperative modes against AI.
Fight through fortified beachheads, war-torn villages, destroyed cities and snow covered forests in 14 different levels based on World War II battles throughout Europe.
Communicate using proximity VOIP that nearby friendly and enemy players can hear, and broader VOIP communication through equippable radio backpacks.

Use over 60 weapons including everything from Thompson sub machine guns to PIAT bomb launchers to FG42 auto rifles and flamethrowers.
Customize weapons with bayonets, grenade launchers, stripper clips, extended magazines, slings, cloth wraps, and more.
Work with your teammates to call in explosive, smoke, and incendiary artillery fire support as well as carpet bombings, Stuka dive bombers, Typhoon rocket strafes, P-47 machine gun runs, and supply drops.

Progress through the ranks and unlock 33 different playable units of the US Army, British Commonwealth and German Wehrmacht factions like the 101st Airborne Division, No. 2 Commando, and 1. Fallschirmjäger Division.
Hear over 8000 lines of voice over including American, British, German, Canadian, Australian, Scottish, Indian, and African-American characters, each a part of their historic military units.

Get new official content updates for free including maps, features, and more.
Download over 1,200 community made mods, levels, sound packs, weapon skins, character skins, and other custom content on the Steam Workshop.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Сделайте уже игру бесплатной, пожалуйста. Это хоть как-то да расфорсит ваш проект, чтобы в него играли новые игроки. Вы всё равно уже отключили официальные сервера, вам не за что платить, чтобы собирать по 360 рублей с игроков. Окститесь, жмоты. Ваша игра мертва - и спасения ей уже давно не полагается.
With this many hours sunk into the game, might as well offer my own perspective. I clearly keep coming back for a reason. It's a good, intense historic tacticool FPS experience that doesn't get old. The gunplay and manoeuvreing still satisfies every time Even after it's been abandoned, this game retains a small, but dedicated following. Activity is not constant, but more often than not, you can still find servers with players. And even offline play is still enjoyable of its own right Is it worth full price tag? Certainly not. Especially not nowadays. But if it goes on a steep sale like old titles do on occasion, still worth picking up to this day
美丽
WW2
>This is a Flammenwerfer! It Werfs Flammen!
Wirft einen sofort wieder zurück in die 2000er zu Day of Defeat Zeiten! Weltklasse Spiel mit viel zu wenigen Spielern! (nur am We erwischt man mal einen Server mit vllt 15 Mann) 5/5 * * * * *
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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