
Lead a group of childhood friends through their first adventures in a turn-based tactical RPG played under the rules of PF2E, the second edition of a powerful OGL ruleset. Customize their builds, acquire loot and level up, and ultimately defeat the sinister enemies who threaten your hometown.
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Dawnsbury Days is a 2D turn-based tactics game with CRPG elements that's based on the rules of PF2E, the second edition of a powerful tabletop ruleset originally published under the OGL.
You play as the Dawnsbury Four, a group of four young heroes from a small town. You choose their class, feats, spells and other abilities as you lead them through a quest to save their home town from a multitude of dangers.
You will fight monsters and face dangers, yes, but you will also make friends, acquire loot and level up, and eventually — hopefully — you will defeat whatever sinister force is behind all the dangers that have beset Dawnsbury for the last seven years.
The main adventure path can take about 4 hours for a single playthrough, but you can then replay it with different party compositions and besides the main adventure path, you can also try and defeat some of the powerful foes in additional scenarios in free encounter mode.
A complex OGL-based rule system which makes for strong strategic gameplay, highly faithful to the tabletop rules
Extreme character customization
9 ancestries (Dwarf, Elf, Gnome, Goblin, Halfling, Human, Leshy, Oozekin, Orc)
17 classes (Alchemist, Barbarian, Bard, Cleric, Druid, Fighter, Champion, Kineticist, Magus, Monk, Oracle, Psychic, Ranger, Rogue, Sorcerer, Strategist, Wizard), each with different play patterns
300+ feats and 250+ spells to further customize your characters
More available through mods
20+ encounters in the main adventure path telling a story of childhood friends braving their first serious challenges in adventuring, and 10+ additional scenarios in free encounter mode (more available with the Profane Barrier and Good Little Children Never Grow Up DLC expansions)
Full voice acting for every single line, with cutscenes at the beginning and end of every encounter
Character level cap is 4. (It increases to 9 with the DLC expansions.)
Highly moddable: Support for custom maps, encounters, campaigns, portraits, rules, classes and more
Each turn, you get three actions to spend on moving, attacking, casting spells, taking combat maneuvers, drinking potions and defensive or other actions.
You can preview the effects and success probability of all actions before you commit and weigh your options. All combat encounters are balanced, but many are difficult: To win the game reliably and consistently on the harder difficulties, you will want to make use of almost all of your options.
Every +1 matters: Buffing your allies, and demoralizing or flanking your enemies are often better options than making a third attack in a turn which would be affected by a very punishing multiple attack penalty anyway.
This game is a cinematic experience, where you fight one combat encounter after another, and these fights are interspersed only with (fully voiced!) cinematic cutscenes. The game doesn't waste your time: animations are lightning fast, cutscenes skippable, and you can really focus on the engaging combat experience.
Or you can choose an easy difficulty, and enjoy the story of the Dawnsbury Four, young adventurers full of hope and optimisim grappling with their first real challenges.
Ever since the Night of the Shooting Stars seven years ago, the small town of Dawnsbury has been beset by dangers. The nearby volcano hasn't ceased erupting, support from neighbouring towns has lessened and kobold brigands terrorize the countryside. What's more, the Golden Candelabra, an artifact that protected Dawnsbury for generations, has been lost that same night.
But now new heroes may rise up: you play as the Dawnsbury Four, a group of childhood friends who have trained for years under the tutelage of the town mentor Roderick, and you are now finally ready to embark on your first quest: to find and retrieve the Golden Candelabra and bring it back to Dawnsbury where it belongs.
But even that may only usher in further dangers and provoke whatever sinister force is behind all these woes...
Dawnsbury Days uses the rules of PF2E, the second edition of a powerful tabletop ruleset originally published under the OGL, and strives to remain as faithful to them as possible, so that the gameplay of Dawnsbury Days mirrors your experiences when playing with friends around the table.
You play exclusively in turn-based mode on grid-based battlefields, and you can preview and review all dice rolls required to make attacks, saving throws or to deal damage.
The game also tries to replicate the elusive 'feel' of a tabletop roleplaying game, with story, characters and encounter design all in service to that goal.
You choose your characters' ancestry, heritage, background, class, subclass, ability scores, skills, feats, spells and items — and that's just at level one.
On each level up (up to level 4, which is the level cap for the main adventure path; or up to level 9 with expansions), you select from additional feats (and for spellcasters, spells) to further customize your character.
There is a wide variety of weapons, armor and worn and consumable items to complement your character.
But you can also choose to skip all of that and use one of the many pregen characters which are pre-built for each level, complete with items, and you can even have them level up automatically.
Besides the main adventure path, you can also fight additional scenarios with minimum story but with the same engaging gameplay.
You can also download custom encounters created by modders from the Steam Workshop for additional challenge and variety. Some of these can be really difficult and unique!
Dawnsbury Days is fully moddable. With mods, you can add custom ancestries, backgrounds, classes, feats, spells and even variant rules. Documentation on how to create custom mods, including example mods, is included with the game and is available in the Steam community hub as well; and there are modder support channels on the Dawnsbury Days Discord server.
Dawnsbury Days is a single-player game.
However, you can use Steam Remote Play Together to play it with your friends. In this mode, one player hosts the game, and other players can control the game with their mice and keyboards as well. Each player can then control their own character.
You can further combine this with the in-game "GM mode" which allows you to precisely control each enemy creature instead of having the computer move them automatically.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Świetna rzecz, by poduczyć się Pathfindera 2e
An absolute slam dunk of argument in favour of "I want shorter games with worse graphics made by people who are paid more to work less". This is an extremely faithful translation of Pathfinder 2nd edition into the tabletop, and captures all the depth and strategy that make the tabletop game so enjoyable. As a fantasy grid-based skirmish simulator, it's superb. The graphics are simple and the UI is basic but this is all extremely functional - my only real critique of the visual presentation is that it took me a long time to figure out how to swap runestones between weapons, which hampered my first playthrough a fair bit. The plot is extremely simple (essentially a way to contrive one combat scenario after another) and the voice acting is cheesy but very charming, and the base game doesn't really do much with PF2's non-combat gameplay, though this gets developed a lot more in the expansions, especially in Good Little Children Never Grow Up. Some branching narrative choices and more noncombat challenges and puzzles would go a long way to capturing an authentic tabletop experience. Overall, if you ever wanted to try Pathfinder 2nd edition, or if you just want the feel of a tabletop RPG as a computer game, I'd really recommend Dawnsbury Days, it's an absolute gem of a game.
Finally, thank you so much for your work! I really like the PF2e system, and it was very frustrating that there are so few games (actually, I couldn't find any) based on this system. Really good job, everything works smoothly
Really good introduction to pathfinder 2e and how the mechanics work, also has Yuri which is peak... Cheaper than a burger, even when not on sale, and it basically is a fun guidebook rpg for an existing ttrpg system, I've learned so much from the underwater combat rules to how flatfooted actually works- It genuinely should be toted as an introduction to the system for new pf2e players like me. Very impressive stuff from a solo dev! I love the anime art! My only dislike with the game is that I can't play a Thaumaturge or Witch in the base game, it seems like there is a mod to play as a witch though. 10/10 for what it is <3
A charmingly implemented pathfinder campaign. I enjoyed the level 1-4 adventure and imediatley picked up the DLC. I aprecaited the ability to retrain my party members so I felt comfortable experimenting with new classes.
simple, but not a bad tutorial for the tabletop system. allows you to create and level up your own characters and set up custom combat scenarios
I was watching a fan of the pathfinder tabletop game leave a review crapping on two of my favorite games of all time (kingmaker and wotr). He mentioned that he found a game called Dawnsbury Days much more to his liking. I looked it up and thought it was pretty barebones as im a video gamer more than any other type of geek. From mission number one I was engaged. I knew very little about pathfinder 2E but it didn't take long to understand the mechanics of the different classes of my party members. The pacing reminds me of the "last of us" 1. Nothing over stays its welcome and it's right to the action. The only thing the game lacks is the casual moments of your typical tabletop adventure. No chilling at the tavern or having a chat with your mentors at the home base. Looking forward to the next expansion.
Vicio, ojala fuera remaster, pero algunos mods han solucionado esa parte.
Simple yet wonderful experience of Pathfinder 2e.
I absolutely recommend this game, if you like pathfinder, or if you've never played pathfinder. This is what a great indie game is supposed to feel like. And this shows that the pf2e rules can absolutely work in a video game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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