
Enter a bizarre and idiosyncratic world! Adventure into the unknown, and defeat horrid monsters! A story of Love, Loss, and the end of the Multiverse.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
以前限时免费+1的,没有汉化也没中文。 ~RPG制作大师的产物~玩不动~
Tiene una buena historia, por partes genera un impacto interesante pero no muy marcado, los escenarios y lo que creo que el juego quiere transmitir lo hace casi bien, los diálogos muestran en parte lo que los personajes sienten creando un mundo confuso de 'bueno, está todo mal, todo bien o nada importa?' el diseño de los personajes es genial 10/10, por más pasajero que sea el personaje/npc el diseño de cada uno tiene su gracia y rareza
I wanted to like this game more then i did, and i dont think its bad at all especially for an RPGMaker turn based combat game, i like it a lot more then most of its kind. The writing is a little sloppy and all over the place sometimes but excusable mostly, its got some funny dialogue and kept me semi interested all the way through i think the best part of the game is def the characters and the interactions they have. most of the Characters are quite likeable and written well. The game is good for what it is aside from a few gripes i have, i loved Isaac he was easily my favorite character so it kind of sucks to see him not get much story involvement aside from just being there also some characters just seem like party fillers and not real characters Lord Occidere being a prime example getting maybe 3 or 4 lines of dialogue after he gets introduced which sucks as i loved him, it feels like some characters get shoved to the side to tell the storys of others. another gripe is the level design isn't the greatest in a lot of places some areas are kind of a slog to get through the main one coming to mind being the village and old village, Its not all bad though i think some areas are quite well designed i was a big fan of the snowy temple and tv land the temple felt good figuring out the puzzles and the tv land was fun with the gameshow gimmick. Overall 6.5/10, i think its worth picking up, its not exceptional but its a good game and since its such a low price your not risking much, you'll like it if your a fan of karbonics / fading clubs other games or an RPGMaker game fan. (also i think the game is worth playing just to get context for its prequel Nashbored which i think is a great game and really stands out from other RPGMaker games for me)
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
nash grenich email me i miss you
Baddies
Awesome Game all Because of Milly Taree Shes so Beautiful Charming Pretty Stunning Cool Nice Lovely Handsome Gorgeous Ravishing Cute Dainty Radiant Appealing Elegant Spectacular Dazzling Delighful Endearing Stylish Striking Alluring Captivating Fascinating. Splendid!
Buen juego mecánica Zelda con toques de misterio y puzzle
i certainly wasnt bored while dashing in this one!
While I didn't like it as much as Karbonic's more recent games, it was his first one and it's decent. The combat's very traditional, with the exception of some abilities which require to time the attack for a crit. I never had a problem with any combats, some bosses feel a bit too easy however. The story is alright, I simply think it would have been more impactful if the characters were more developped. Some elements show Karbonic's eerie storytelling like the Orphanage, which is reinforced by the music.
СПОЙЛЕР АЛЁРТ Крутая игра, даже на концовке City слезу пустил, когда кенафарики пропадали. Спасибо огромное aquatorrent за прекрасное руководство, я бы не выдержал искать все важные моменты без него! Ух ты, не ожидал, началась ломка по этой игре, так до этого только с Psyhcopomp и Psychopomp GOLD было (они обе от Fading Club (как и DashBored), умеют ведь люди игры делать 🥰
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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