
DarkSwitch is a vertical survival city builder. Build a city on a great tree and defend it against the Fog. Face the challenges of limited real estate, scarce resources, and tough moral choices as you seek to uncover the mystery of the Shroud. The Tree Provides! The Tree Protects! The Tree Prevails!
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About
DarkSwitch is a vertical survival city builder set in the boughs of a gigantic tree. Defend your leafy home against the perils of the creeping fog by managing light and flame.
Gather resources, research technologies, and send pioneers to explore the ruins of those who came before: discover their secrets and doom.
Set in a world of folk horror and creeping dread, DarkSwitch blends vertical city-building, tower defense, and exploration into a unique strategic experience.
Navigate a stunning, dangerous, dark fantasy world enriched by cinematic cutscenes and an atmospheric soundtrack from Silent Hill composer Akira Yamaoka!
Limited horizontal space requires a strategy; construct zip lines and stairways to connect your growing settlement layers.
Manage raw and processed resources, production facilities, and citizen morale, while fortifying defenses to withstand fog's creeping chaos.
Fog drives your citizens to madness and conceals stalking terrors.
Fight back by illuminating paths, crafting light-powered weapons, and mastering the raw energy of Solium.
Push back the gloom and save your nation.
Establish far-outposts, and excavate rare resources and artifacts.
Encounter strange and lethal creatures lurking in the fog.
Uncover the remnants of an ancient civilization.
Witness various dramatic storylines.
Navigate choices where even small actions can spiral into grim consequences.

Campaign Mode: 20+ hours of single-player, story-driven gameplay with quests, branching narratives, and high-stakes choices.
80+ unique buildings for full tree city customization.
11 resource types: balance raw and processed goods to survive.
4 technology levels to advance and unlock new growth possibilities.
200-meter-tall tree that serves as the foundation for your city.
Atmospheric soundtrack composed by Akira Yamaoka (Silent Hill series).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Polish, Russian*, Simplified Chinese, French, Kazakh*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I´ve got this Game from the Developers / Cyber Temple Games LLC : ) And they have done an awesome job. Best City Survival Builder so far. This is what Frostpunk 2 should have been. Helluva Game!
Игра прикольная,затягивает быстро! Из минусов : Пока есть баги. На 4й главе сюжет становится затянутым и скучным (у тебя уже все есть,все изучено давно) Но сюжетная арка держит тебя на месте(
Сначала думал, что клон фростпанка, но это оказалось не так. Тут и больше вариантов добычи ресурсов и глобальная карта интереснее. Есть даже механики тавер дефенс. В фростпанке у тебя главный вызов это холод и недовольство людей. А тут и монстры, и туман, и страх и даже сюжетные приколы. Так что можно сказать, что команда вдохновлялась фростпанком, но сделали свое. Где-то лучше, где-то хуже, но свое.
This is an excellent colony builder in the vein of Frostpunk and Cliff Empires and Ixion (and the incoming pirate one, Corsair Cove). I don't find value in comparing these titles other than to say that they scratch a similar itch. DarkSwitch is steampunk elves in a world increasingly twisted by a creeping fog, akin to Stephen Kings 'The Mist' (called The Shroud). Large world trees (Aredetis Trees I think they are called) are your hope as you build structures around them and above the fog. Resources like wood, food, and metal can only be found on the ground, forcing you to also build on the land and contend with the Shroud. So far I am 14 hours in and having a great time. What is here is worth the price tag hands down, and the mini events offer replay value. The game feels good in all regards, it runs well, pacing is good with challenges and progress, complexity of tech and new buildings is diverse without being cumbersome, There are some smaller quality of life things I would like to see, and Devs responded favorably to comments in forums (more patches and changes based on feedback and development decisions incoming), with the last patch as of posting being 1.1.2 on June 24. The Voice Acting (English localization) is interesting. Eastern European Elves? (Triple E!). Initially I didn't like it, but after 14 hours so far, i found myself happy to have the Voice Acting than not for the encounters (its just some NPC dialogue is voiced, not every encounter). I HIGHLY recommend giving the demo a try if you can. Moreover, while most games are 'worth it' with a big enough discount, few games, imo, are worth it even if there is not a discount currently, and I count DarkSwitch as among them.
Строительство на дереве прикольное и необычное. Потом конечно привыкаешь к нему. На поздних этапах вообще вся карта забита зиплайнами. Разгон тумана, который нельзя победить напомнил Алан Вейка и Alone in the dark.
Bonjour à toutes et tous, J'aime beaucoup l'univers de ce jeu, il est original et ça change des city builder auxquels je joue habituellement. Qui n'a jamais rêvé étant gamain d'avoir une cabane dans un arbre gigantesque ? La seule chose c'est que l'on pourrait avoir un visuel comme celui de l'arbre principal pour les autres camps de base sur la carte en cliquant dessus et pouvoir observer les évolutions qui y sont possible. je n'ai pas vu d'indication non plus sur les quantités de ressources qui y sont disponibles, on a juste leur nature.
Задумка хороша, сюжетка понравилась, хоть она и одна единственная, словом фростпанк на дереве вполне описывает эту игру. Отрицательный отзыв из-за постоянных вылетов после второй половины игры. Я бы с удовольствием прошел игру за 4-5 вечеров, получил бы 100% ачивок и поставил бы лайк, но, к сожалению, тупо не могу пройти игру. Из багов встречал лишь тот, в котором порядка 20 людей погибли от голода, когда еда была в наличии. Но это единожды и больше не повторялось. Если подтянут оптимизацию, думаю, попытаюсь поиграть еще раз. Но пока дизлайк и дроп.
Game is fine until it breaks in a quest chain in the world exploration chapter 3-4. Can't complete the main quest and got stuck (destoy an outpost but I had already captured it). Also world events got stuck (fight against monsters not triggert) while other events worked. Game feels unfinished and not polished.
Плюсы игры: +Графика и атмосфера +Большой сюжет +Персонажи и их способности +Озвучка +Стройка на дереве Минусы: -На поздних этапах пару раз было скучно -Пару раз проигрывал из-за нехватки ресурсов, но это скорее моя вина
Игра с вызовом и пару раз переигрывал, потому что делал неправильные решения. Рекомендую сохраняться в начале каждой главы на тот случай, если вы поймете, что сделали что-то неправильно.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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