
Explore the dangerous life, the accurate historic events and contemporary inventions of the North American/US 19th century. Acquire one of the most legendary steam machines and transform it into a fortress on rails.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Ukrainian, German, French, Spanish - Spain, Polish, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Combat system is a joke.
I tried to like this game, I really did. I like the general idea, there's a great game under there but it's ruined by the awful balance. On the easiest enemy strength in mid-game my train gets constantly ambushed by the hordes of 20-30 enemies, and the biggest team I can have is 5 including the protagonist. So they just swarm my train from all sides and blow it with explosives. Not fun at all, this game needs serious balance tweaking but obviously it's long past release so I doubt it would ever be changed.
It could be a fun game but it's awfully balanced
Interesting game and yet what the HECK were they thinking with the balance? If you don't play immediately "THE RIGHT WAY(TM)" (that is, you have no actual choice... in a game) you immediately get slammed by timers and economy and scaled to nothing. This doesn't need to be Heroes of Might and Magic with Trains. It needs to be a chill exploration and trading with bandits attacking game. I've played tens upon tens of thousands of hours of games and this one I had to restart multiple times and it's STILL throwing gotchas at me. Supposedly "sandbox mode" isn't as bad. How messed up is that? The CAMPAIGN/STORY is worse than the "sandbox" mode? Then why even have it?
This is one of those games were you wish there's was another system "thumbs up" "thumbs down" . I would give it a 7/10 The premise is nice and the map and models well done. But the gameplay turns repetitive over time. Bandits ambush , indians chases and rebels attacks all feel the same. You don't have enough variety of carriages , locomotives or cargo. to sustain a long game. The game stagnates and you just want to be done with it. Maybe more missions , see some changes on cities the user completes transports the most to give a sensation that theres progress beyond getting you company or allowing the user to buy locomotives hire crew and automate them on predetermin routes ( while player mans one ) could give the a fresh feel on later campaing.
I don't understand why this game hasn't become popular. It's very well-crafted in every detail. I've read some negative comments, which are simply untrue. The developers have a great sense of humor. The mechanics work perfectly. It's a shooter combined with trading and management, and there are trains (hi Sheldon). The sound and music are impeccable. The graphics are excellent and pleasing to the eye. The map is large, and the DLC expands it after completing the campaign. The only downside is the unfixed bug in Louisville – don't speed up the time there, or the game will crash. I still come back to it after years because there's nothing better (only just as good). 10/10 I'd love to play the sequel or another game by the same developers!
Что-то типа Transarctica (1993), The Oregon Trail (1988-1992), King of Dragon Pass (1999), Railroad Pioneer (2003) — мы управляем караваном, роль которого в данной игре выполняет ж/д-состав, и попутно торгуем, выполняем задания, богатеем, воюем, покупаем и улучшаем вагоны, нанимаем напарников и прокачиваем их. Игра довольно казуальная, но сложность в общем присутствует. Из современных вспоминаю серию «Expeditions» (там где конкистадоры, викинги и римляне) и несоизмеримо более масштабную и сложную текстовую РПГ «Vagrus». Вы оказываетесь на Диком Западе (или уже не совсем диком) времён Гражданской войны. Ваша задача — создать свою маленькую железнодорожную империю, куда можно включать фабрики, шахты, отели и другие денежные проекты. Проходится легко и приятно — как раз на пару спокойных вечеров. Дополнение тоже пойдёт. Думаю, у игры есть будущее, её можно усложнять. Поиграл бы во вторую часть. К тому же кампания сопровождается историческими событиями (которые кратко излагаются в специальном меню и даже влияют на мир игры — экономику, пожары, войну Севера и Юга и т.д.), а это приятная возможность что-то узнать про Америку того времени и занырнуть в ту эпоху. Также у каждого локомотива имеется своя историческая справка — год и место рождения, тактико-технические характеристики, годы службы, заслуги, достоинства и т.д., — а это прямо-таки заставляет любить паровозы и начать ими увлекаться под сраку лет. Я бы хотел поставить игре оценку «10», но у неё не тот масштаб. Лучше без оценок обойтись, но по ощущениям где-то «7» — классная игра! П.С. В игре присутствует Дикий Билл Хикок! П.П.С. Хотелось бы на бронепоезде Троцкого захватывать мир коммунизьмом! П.П.П.С. Походу, разрабы уже сделали даже два продолжения — Railroad Corporation.
After 4,5h of playing I can't recommend this game. Even at the "baby" difficulty setting the game is very fast paced and gives you no peace. It is one of those nihilistic calculation games where you need to look if you have enough coal to reach the next city (this one thing can be "auto bought" though, but some cities have high prices for coal,), and you need to check how much your train can tow, and how much each carriage and passenger and their luggage and each cargo you buy weights, but alas if your train autobuys some coal on top of your calculations, prepare to have to leave one carriage to sit on the tracks (with passengers that need to be somewhere *fast*, as everything in this game), or to abandon cargo which also needs to be somewhere, and get you that -20 malus to a city and -2000usd penalty, (because coal cannot be unloaded). If the malus of failure is big enough, like -60, the city won't give your quests or passengers anymore, so you've pretty much lost the campaign there. Also if you're on a quest, you have *very limited* time to get to the destination, so everything needs to be *perfect*. Running two or three quests at a time will usually fail one or more of them if any factor changes. So even when the basic quests have little to no time (even to stop at a city that is directly between start and destination on the same track) to stop, or you will fail the quest, then add to that the campaign quests that are also timed, and will screw up your weight calculations (have to keep abandoning or buying carts, because there is little time to prepare, don't even think about accepting a city demand quest, because there won't be many cities, except some far away one, that will take more time to reach than the quest allows you to return, to be able to buy the demanded resource, which will probably be short on stock, and take all your space (or more than you have), so that you can't buy that coal, or fit all carriages or cargo. The game is indeed very tedious. Also the cargo space in a basic cargo cart is 5, medium 10, etc, so we are "trading" with *VERY FEW* resources and with *SUPER TIGHT* time limits. This game is not a relaxing transport simulation, but has taken the wrong way. I cannot therefore recommend it to anyone. It could have been very good, though, but even the baby difficulty has ridiculous time limits, and if your trip is cut by an event, good luck trying to remember where you were headed and to do what, as all the cities and quests are a mere distant blur in your mind. And remember to have that USA map open, if you don't know where is Cincinnati or Buffalo in relation to each other, or random cities X and Y. Then constantly check the weight limits, the tow ability, the coal, and the time limits. Not to even mention the space that you don't have, and if you buy a bigger wagon, the train can't pull it, and there is not a better train for sale. I bought this for 2 euros, so it's not a loss, but still, I can't recommend it.
Good game 6/10
Блин, классно! Я как будто вновь подросток, только что купивший вторую часть Космических рейнджеров. Лёгкая, удивительно затягивающая игра. Я в неё играл много лет назад с другого аккаунта, в раннем доступе, потом, к сожалению, не мог следить за изменениями, потому что семь лет сидел в тюрьме и теперь явственно вижу: игра стала сильно лучше. А беседка не удосужилась седьмые свитки сделать за это время((( Игра прям каеф, у меня вроде графонистый Vampyr лежит, Rebel galaxy с космосом и роскошнейшим саундтреком, террария, всё это не пройдено, я тут увидел на Bounty Train скидку, купил и залип. 10 товарных вагонов из 10.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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