
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.5Kreviews | 76% | — | $13.8M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
kinda mid for me, the game feels very repetitive.
World of Warcraft visuals suck, great game though
Excelente jogo, a historia é otima, jogabilidade é Ok para um jogo linear, Darksiders 3 mostra a dinamica de jogos como God of War 2 que você joga e nunca esquece assim como seus antecessores
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | 90% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 973 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
其实单论游戏我个人评价是偏中,有一定娱乐性的普通游戏,其实是推荐打折购入的 这里给好评的原因是,游戏缺点差评说的很清楚了,解密很烦人、和前代比没有特色、地图指引差、教学较少等 但是好评里却没有讲清楚游戏的优点,首先我觉得游戏的精准闪避后攻击的手感是比较好的,同时四个形态各有一定的特色(虽然一周目的资源不够你体验所有形态)游戏的战斗逻辑、boss和小兵设计都算在线,战斗的感觉很好。基本上整体流程就是战斗,爽!然后解密放松(这里遇到sb解密那真是太折磨了,建议直接配合攻略视频防止迷路)然后继续战斗爽。 然后是我个人的理解,所谓类魂其实就是简化角色功能,将玩家的注意引导向对手。相较于传统act游戏来说降低了门槛,但也同时拉低了游戏上限。我是觉得这个游戏在简化操作方面做的挺好的,玩家在游玩过程中会自然形成自己的战斗逻辑,剩下的就是观察对手出招。我是真的挺享受连续精准闪避或者一套连招的一个流程的。
Bom, joguei em maio de 2026, aparentemente a maioria das reclamações de gameplay foram resolvidas. A jogabilidade é semelhante ao DS 2, continua um RPG de ação, com várias armas e puzzes legais, alguns chatos na dlc. Pra mim a nota é 8/10. Pra mim o único ponto negativo é o boss final, achei fraco e a falta do cavalo (sei q faz parte da história, mas achei isso bem chato). Me diverti bastante, mas o DS1 e 2 ainda considero melhores.
Peak
Jogo simplesmente fantástico, fotografia geral é muito bonita, jogo leve roda em 4k fácil. História muito boa, achei o melhor dos 4 jogos, só não gosto do gênesis. Uma das coisas mais incríveis que achei é como a personagem Fury ao ganhar mais poder a forma dela se transformar por completo no total de 4 mudanças, a segunda parece o Goku Super Sayjin 2, muito legal. O que não gostei detesto jogos com essa pegada souls que é chato "difícil" pra porr@, leva tempo, mas é uma personagens de velocidade dá para descer porrada em tudo que aparece na tela. Jogo PICA.
it get annoying when you have to do all over again big chunks but good game. i dont know if fury is a great horseman, horsewoman? but she gets an A for effort.
在此之前没玩过类魂,这是第一个,先玩的暗黑血统2->1->创世纪,最后玩的3,最开始不适应,现在到了审判4还是不记得地图,需要看视频攻略。玩时间长后,感觉真还可以,能接受。当然了,推荐还是2和创世纪优先,1对我来说有点不太爽
一周目以为通关了还能回去捡东西,没想到直接二周目去了,为了全成就,选了个末日审判模式重新搞一遍,结果真的是折磨,只要是个精英怪都能一刀把我干死。最恶心的玩意还得是暴食,又肉又不能近身,纯靠闪避反击干到二阶段,每次死了都要磨过去。熬到4个魂都齐,去虚空拿了深渊甲才稍微好点。总体体验一般,解密还可以,没怎么碰到卡关的情况,最后一个暴乱模式杀666个的成就也太多了吧喂
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| $13.9M | 20.8K | 79% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 23.4K | 83% | $39.99 | |
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| $13.9M | 39.1K | 90% | $13.99 | |
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