
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.5Kreviews | 76% | — | $13.8M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
why switch to soulslike? at least it is somewhat enjoyable if you lower the difficulty so it feels more like the previous games graphics are good story is really good 8/10
jogo horroroso nao recomendo kkkkkkk
Really loved it. 2-3 are about the same for me, about a 7.5 out of 10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | 90% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 973 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sonion
acho q é a melhor jogabilidade dentre a trilogia...o jogo é lindo, fotografia tbm.. qm dera um remake desse game
Really good game. Darksiders r kinda one of my favorite game series . Anyway few words i really liked that they did bring Fury into this. Not that i look down war or death etc... but it was nice change. Good story and game mechanics . i did not see any bugs really solid quality and game did run smooth no problems there.
比较不错的类魂,玩法跟前几部不同
Nota 8/10
fury is cool and hot, literally, i dont understand why people dislike this game like just play it on pc and its kinda peak, plus they make fun of own game design for having to get 3 things in previous games which made them a bit of a bore sometimes, combat is like totes better bc u actually have to think on what moves to pull off atleast for me, 4 Darksiders outta 5 , i didnt like when the horsey rampage was hurt )':
Wer Darksiders 1 und 2 wirklich geliebt hat, sollte auch einen Blick auf den dritten Teil werfen – aber mit deutlich gedämpften Erwartungen. Ich war wegen der durchwachsenen Kritiken zunächst skeptisch, habe mich aber doch nochmal an die Reihe gewagt. Die ersten Stunden sind ziemlich zäh und unmotivierten. Man muss sich regelrecht durchbeißen, bis man die Hollows-Waffen bekommt und das Spiel endlich etwas Fahrt aufnimmt. Das Kampfsystem ist ein großer Schwachpunkt: Die Mischung aus Dark-Souls-ähnlicher Härte und klassischem Hack-and-Slash funktioniert leider nur selten richtig gut. Die meiste Zeit fühlt es sich unfair und frustrierend an. Erst gegen Ende pendelt sich das Ganze einigermaßen ein, aber wirklich überzeugend wird es nie. Die Gegner verursachen extrem hohen Schaden, kommen oft in Überzahl und die Heilungsmöglichkeiten sind viel zu knapp bemessen. Auch die Rätsel sind größtenteils eher mittelmäßig und einfallslos. Es gibt zwar einzelne Highlights, aber selbst die können durch billige Gegnerplatzierungen direkt wieder zunichtegemacht werden. Die größte Überraschung war für mich allerdings Fury selbst – ihre Charakterentwicklung hat mir richtig gut gefallen. Auch das späte Backtracking und die Erkundung machen ab einem bestimmten Punkt unerwartet viel Spaß. Technisch ist das Spiel mit Maus und Tastatur aktuell kaum spielbar. Man ist ständig am Ausweichen, hat keine vernünftige Kamerakontrolle und wird regelmäßig von hinten erwischt, ohne Chance zur Gegenwehr. Es fühlt sich mehr nach Dauersterben als nach Spielen an. Da Controller für mich keine Option ist, war das sehr frustrierend. Wenn das Spiel mit Tastatur und Maus nicht vernünftig funktionieren soll, sollten die Entwickler das auch klar kommunizieren. Alles in allem hätte aus dem Spiel deutlich mehr werden können. Es hat gute Ansätze, aber sie werden zu selten richtig genutzt.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 18.9K | 88% | $19.99 | |
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| $309.4M | 356K | 95% | $59.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $13.9M | 20.8K | 79% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.9M | 39.1K | 90% | $13.99 | |
| $13.9M | 286.6K | 96% | $4.49 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.8M | 20.6K | 77% | $29.99 |