
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.5Kreviews | 76% | — | $13.8M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After finishing Darksiders III, I can honestly say that I enjoyed it from beginning to end. The combat is challenging and rewarding, especially once you learn enemy patterns and start mastering Fury's different weapons and abilities. I really enjoyed unlocking the Hollows and discovering new ways to explore the world. The level design is interconnected and encourages exploration, which made finding secrets and upgrades satisfying. Fury is a great protagonist, and I liked seeing her character develop throughout the story. The game also has a unique art style and atmosphere that fits perfectly with the Darksiders universe. While the game can be difficult at times, overcoming tough enemies and bosses felt rewarding rather than frustrating. By the end of the game, I was already considering New Game Plus because I wanted to continue upgrading my weapons and exploring everything I had missed. If you enjoy action-adventure games with challenging combat, exploration, and character progression, I highly recommend Darksiders III.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | 90% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 973 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
es un juego recomendable con una buena dificultad para divertirse
O jogo é divertido; porém, se você vier achando que ele é do mesmo estilo dos jogos anteriores, pode acabar se frustrando. Os títulos anteriores eram hack and slash, sendo que o segundo titulo tinha elementos de RPG, enquanto este tem uma pegada mais soulslike. Se você der uma oportunidade, provavelmente vai se divertir.
Bem mais ou menos.
Si te gustan los Souls y Darksiders, te va a gustar esto. Si vale la pena.
Darksiders 3 as a standalone soulslike RPG feels like a polished AA game, not perfect, but strong at its core. What it does great is world-building, fleshed-out characters, colorful graphics and level design in terms of connecting all the places together. What it does well for the most part, but leaves something to be desired, is the combat, the "RPG" elements and some of the cutscenes. And what was bad or annoying came down to some puzzles, unbalanced enemies, getting lost at times, but the worst part was that dying respawns every enemy, while teleporting between checkpoints leaves them cleared. Because the level design assumes you'll clear enemies without dying, a single death undoes that progress and makes it sting even more than a typical soulslike. I played on Balanced, which felt easy for the most part and challenging certain times. I recommend this or one higher. One boss had a unique element I've never seen in a soulslike, and I've played many; another was truly awful design, but I'm fine with that on the whole. I was looking to scratch a soulslike itch, not to play or compare this against the rest of the series, and I came out pleasantly surprised. 7.1/10
Darksiders 3 - неочевидний пріквел до першої частини Честні 8/10 Приємний слешер, весело достатньо грається, динамічний. Геймплейно і сюжетно ближче до 1-ї частини, ніж до другої. Через не дуже враження від другої - довго відкладав цю гру, а виявилось - дарма. Саундтрек в тему, графіка - достатньо сучасна, стилізація непогана, яскрава і атмосферна. Нічого над, але і поганою назвати не можу. Розробники відмовились від перенавантаженої псевдо-рпг складової, ідеї опенворлдності, яка робила гру занадто довгою і відверто нудною в другій частині. З хорошого - тут цього всього немає. В нас є коридори з секретами, непоганими головаламками, деякі з них - сюжетно важливі. І веселей слешер-елемент, з одночасно схожими, але різними типами ворогів та цікаві бос-файти. Мені було всього в міру, щоб не занудьгувати, і як раз добре по довжині і складності - нормальній/другій. Сам баланс складності оцінювати не буду, бо на нг+ обрав на 2 рівні вище. Так тички ворогів зносять більше, але в іншому змін балансу не відчув. Бойова система не така замкнена на комбо, складна і навантажена, як в тому ж Devil May Cry. Над головаламками інколи реально треба ПОДУМАТИ. Загалом по знижці фанатм серії і любителям містичних слешерів - рекомендую. Це не видатна, але добротна і на рівні гра. Щасти в порятунку людства, Mistress!
Good
неплохая боевка, прикольный сюжет и запоминающееся персонажи,плюсом идет то что она хорошо сбалансирована и пойдет даже не слишком мощном пк
没有地图显示,记忆不好跑个图跑半天,除非搜攻略,再加上自己死了都不知道在哪,反正我玩的体验感很差,死了不知道在哪,且不知道下一个boss怎么走
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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