
Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most enigmatic of the Four Horsemen, FURY must bring balance to the forces that now ravage Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 8 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.5Kreviews | 76% | — | $13.8M |
| $39.99 | 20.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
70/100 說實話 是沒有到非常差 但卻把這系列的特色玩法 全丟棄了 當年跑去學類魂玩法和機制 連個地圖都沒有 只建議打到骨折在入手
谁教你在打BOSS的时候搞这种司马一样的跳跳乐的?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish*, Russian* +2 more
| $39.99 |
| 3.4Kratings |
| 66% |
| — |
| not modelled |
| $39.99 | 346ratings | 76% | — | not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 968 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Очень мудрено III[/h1] Да, соус гейм, [u]но это только жанр,[/u] в реальности ты выбираешь уровень сложности, какой по кайфу и играешь в свое удовольствие, без сильной ♥♥♥♥♥♥ с уворотами и блокировки щитом([i]его там нет[/i]) [h2]Хорошие стороны[/h2] [list] [*]Игра очень хороша своим геймплеем, продуманных, уникальных механик и интересной прокачкой. Более менее простых и интересных головоломок, что гораздо лучше предыдущей частей([i]их тут реально мало[/i]). [*]Графика очень хороша([i]не графодроч, но играю на максималках[/i]) [*][b]Багов вообще не ощутил,[/b] кроме последнего ролика с пропаданием мобов.[/list] Спасибо что поменяли разработчиков и сделали по типу лайтовой соус игры. Мне очень хорошо зашла([i]такое бы в 1 и 2 часть М..М..М..[/i]). И при этом конец игры, дает понятие, чего ждать в следующих частях и разьясняет предыдущие части. [h2]Минусы[/h2] [list] [*]Нужно покупать дополнение для горнило([i]арена с волнами[/i]) и в кротовые норы([i]типо Вульгриму путешествовать, на геймплей не влияет[/i]), если что скидки никто не отменял и есть целый пак для покупки. [*]Нет мини-карты и глобальной карты, только компас и после победы любого греха, начинаешь путаться в пространстве ([i]да-да, в соус играх нет карты, но это не суперхардсоусигра[/i]) [*]Криво сделано открывание локаций у Вульгрима ([i]список локаций в разнобой[/i]). [*]Лок в 60 фпс при любой настройки графики([i]кошмар[/i]). [/list]
Всем, кому она может не понравиться по началу - дайте шанс, дальше будет лучше. Как же я горел в начале, как ругался и думал дропнуть, но по итогу с кайфом прошёл. Очень недурная калька на дарк соулс, с увлекательным сюжетом, который заодно и много интересных моментов раскроет по поводу остальных частей, а также снова нескучный РАЗВИВАЮЩИЙСЯ гг, вау! Серьёзный минус к погружению - нет саундтрека, либо я его не помню просто, что на самом деле ещё хуже чем отсутствие. Рекомендэйшон
una delicia de juego, es como un tipo soul, se disfruta muy bien este juego, creo que se le debe dar una oportunidad.. la evolucion de furia es demasiado rapida, historia un poquito floja, pero no deja de ser un gran juego.. recomendado...
7/10,感觉还可以吧,值得一玩,没玩过一二代,单纯从一个新入坑的说一下缺点,首先解密太频繁大大拉低了游玩的连贯性,其次没有地图和引导,导致有些地方不看攻略我都不知道咋走,第三近路设计的有些累赘,因为这游戏并没有多少需要来回跑的地方,远了有传送,甚至有时候近路还会给人误导,有好几次我以为是打开了主路但是没想到是个近道
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This game is, in theory, perfect for me. It's a mix of Soulslike (one of my favourite genres), Metroidvania (one of my favourite genres), and a successor to Darksiders 2, one of my favorite games ever. It doesn't draw heavily from some of these genres; for example, it lacks a few things to call it a full-blown Soulslike or Metroidvania. That's because it's somewhere in between. The game is fun to play; exploration, combat, and relatively simple puzzles all contribute to an enjoyable experience. Unfortunately, the game has a few fundamental flaws that are simply poor: 1. The lack of a map – this is the game's biggest flaw, in a game with so many different regions and no idea where to go (the skull icon doesn't help at all, let's face it, it adds nothing). A map and minimap should definitely be included to make the gameplay much more enjoyable. Without a map, some sections were a real pain, and to complete the game, I had to use online maps that told me where to go. 2. Group combat – individual combat is enjoyable when you focus on one enemy, dodge their attack, and attack on your own, but fighting two or more enemies is pure chaos. So, could have been 9/10 but it's more closer to 6/10, I really hope that Darksiders 4 (when it finally comes out) will be great
Como ponto positivo, destaco o combate e o visual da protagonista. O restante é bem ruim, como a história que é confusa e mal direcionada; luta de boses sem desafio nenhum; falta de skills; pontos de atributos que não mudam em NADA no combate; e diversos outros defeitos. Não recomendo a não ser que saia a menos de 10 reais.
和前两代比 操作系统 简直就是屎 那个闪避的手感太差了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 18.9K | 88% | $19.99 | |
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| $309.3M | 355.9K | 95% | $59.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $13.8M | 20.8K | 79% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.8M | 20.8K | 79% | $29.99 | |
| $13.9M | 286.4K | 96% | $4.49 | |
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.9M | 16.1K | 92% | $39.99 |