
Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Aug 19 → 64.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Engagement
Reviews
Themes across 2227 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
哪里都好,就是添加mod,培养角色和配队太累了,感觉我是在哄着自己玩游戏
By far one of my favorite games!
You know Rogue? Not cutthroat theif type, the game "Rogue"? With its ASSCI art and the character who gets stronger and stronger while the world stays the same? Recall Balatro, with its every increasing chance for the five flush? Finding Hades/Hades 2 in your memory? How you eventually get a build so powerfull that even death itself keels before you. Remember Dark souls, when each mistake made will just set you back to the next bonfire. Consider Noita, with you finally creating your second sun and shifting all polymorphing liquids into healthium? Darkest Dungeon...has none of that. As your heroes level up, they WILL not take the "easier" quests and force you to take the up-to-par quests for them. No matter what build you have, you WILL eventually roll that the 99% dodge chance will fail, and sadly it will fail several percent more than anticipated. No matter how much you try to cast it back, stress will find its way back to you and cause despair for your team. No matter how much you warm up and prepare, your party that have been through hell and back with you....will eventually die from the horrors they face. Its a brutal game, but thats what a Rougelike should be, brutal, you against the world. Consider Noita, with you finally creating your second sun and shifting all polymorphing liquids into healthium and getting every immunity, on top of getting that sweet exploit from weakening curses? You cant make the world in DD do what you wish for, its you and your team that has to bend back and be prepared for it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #58, worst KR #97 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Italian, Simplified Chinese, Korean, Japanese*languages with full audio support
| $24.99 |
| — |
| 95% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game of my dream! I've been waiting for something like it for eons!
This game is great albeit very frustrating at times. Not gonna lie I installed a mod during the Crimson Court DLC after getting party wiped a few times and needing new people. Didn't want to level them up so I got a mod to have level 6 recruits in the Stagecoach. Grabbed a few, beat the final boss of the DLC, and uninstalled the mod. Gameplay and management systems are a ton of fun.
新手期牢,中后期爽
Hard as sh*t, frequently get attached to characters and gain stress damage when they die. 10/10
Never beaten the game and it's rage inducing but I like it.
Si te gustan los juegos de combate por turnos este es un si y un si para jugar.No solo el combate es bueno si no que tiene una narrador excelente que da mas ambiente a la situación de tus personajes en las expediciones sino que su historia,musica,progresión y diseño artisticos son preciosos.Sin duda uno de mis juegos favoritos y una obra espectacular creado por personas super talentosas.
无敌
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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