
Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Aug 19 → 64.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 140.8Kreviews | 92% | — | $70.5M |
| $3.75−85% | 1.6Kratings | 82% | #147 | not modelled | |
Updates
Engagement
Reviews
Themes across 2148 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good strategy
Да когда уже мой ход?! Да вы только поели на привале! Да хватит бить в весталку! Да, конечно, вы все четверо фулл улучшенные, с топ артефактами, помрете в какой-то помойке! Жена, неси валидол! Отличная игра. Крайне рекомендую.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #58, worst KR #97 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Italian, Simplified Chinese, Korean, Japanese*languages with full audio support
| $24.99 |
| — |
| 95% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
desafiante y es rejugable gracias a los mods de la comunidad
Alright now listen, everyone thinks the horrors here are all about the eldritch or the unholy or all the rest of that. No. That's not horror. The REAL horror here is human greed, because bad stats be damned that antiquarian is going in my party and the team is GOING TO LIKE IT! Now take another hit of those vapours and get out there people, these antiques aren't going to sell themselves!!
Extremely underrated game
Игра безумно атмосферная и красивая, в остальном кривое и рандомное говнище на любителя, лучше играть с модами на "Quality of life" Чисто ради экономии времени. Игра больше про гринд и казино чем личный навык.
Excelente juego, hay que armarse de paciencia, vas a sufrir y mucho...... pero cuando avanzas y te amigas con las mecánicas, heroes, avalorios y demas se convierte en una adiccion. lo super rcomiendo, a no rendirse.
Momentos que todos nos paso aunque sea una vez jugando 1. Muy bien, tenga mucha comida, todas las palas, agua bendita , vendas y antidoto por si acaso ya estoy preparado..........que extraño no puedo aumentar la luz de la antorcha 2. *Ocultista con toda la energia que acumulo da la curacion mas poderosa (crit 1 + hemorragia) 3. Entiendo que sufriste 100 de estres y saliste grosero pero puedes callarte aunque sea una ronda? 4.Oh mira me salio un evento del dlc haber que tal. 5.PORQUE CONCHA NO DAS GOLPES SI TIENES 110 DE PRESICION???¡¡ 6. Por lo que mas quieras tanqueate ese ultimo golpe ahorita el healer te va a curar.
Overconfidence is slow and insidious killer.
The game is built around RNG (random number generator) which means that the game feels like its forcing you to lose, not because you play bad, but because you have to lose, even if you play well, BECAUSE the the game is about handling loss. (making the best of a bad situation, as the game says) What if you make the best decisions possible? Still lose. Can't have a game about handling loss, without loss. There is little to no skill invlolved in the game. You miss shots, not because you have low accuracy , you have trinkets that give you 20 extra, but because of RNG. You don't get to recruit a healer for 27 weeks, because RNG decides, that the same 4 characters have to be there. Healing, crits, disease, encounters, missions, rewards, wins, losses all are dictated by RNG. You can't make a mistake, cause your options and their outcomes are all dictated by RNG. Save yourself the money, time and frustration, just go to a casino and bet 20Euros on red, lose it all and walk out. You'll have a better time and wont waste as much of it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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