
Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring. Recruit, train, and lead a team of flawed heroes against unimaginable horrors, stress, disease, and the ever-encroaching dark. Can you keep your heroes together when all hope is lost?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 231 reviews with recorded playtime.
Reviews
Themes across 229 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't see any terms on the home page which might be why I missed this but a EULA popped up for me recently on this game and despite being primarily a single player experience it characterizes it's self as an "online game" and requires you to agree that they can take it way from you at any time. Basically they're asking you to pay for a game that you won't own after you pay for it. You'll just get to borrow it as long as they let you. It's a fun game. Don't get me wrong, but there's no way I would have bought this game if I knew that I wasn't actually getting a game for my money, but just a chance to play it as long as the game makers let me. Steam really should make it clearer when they sell you a game that you aren't getting a game for your money but just potentially temporary access to one.
Tan frustrante como gratificante, Darkest Dungeon solo puede ser disfrutado si has sido bendecido con el don de la paciencia o con el don de que te guste que te metan un puño por el culo. Es injusto, desafiante y castigador, pero premia la estrategia si estas dispuesto a dedicarle su tiempo (lo que no quita que el rng o la falta de información te pise el cuello cada 2x3). Banda sonora y dirección de arte son una locura, pero es que el narrador es la mejor voz en off que jamás haya existido en la historia de las voces en off. Barbarie absoluta.
像模拟经营版+肉鸽版本的神界原罪2。 初次玩很上头很有新鲜感,后面有点腻。 输出位角色技能过于重复,只要拿到修女和小丑,选什么输出都行。搭配的阵容选择太少,给玩家DIY阵容的空间太小。 怪物类型除了BOSS,也都差不多,玩到后期就是纯叠加数值了,一个地图开十几个房间,全是重复的小怪,挺无聊的。 满100压力值发疯随机开属性,这个设定挺有意思的。个人猜测应该是找特殊怪刷压力值,但是不敢用高等级角色实践,试错成本太高。所以应该是刷新人吗??新人的话,翻车了也不心疼,刷到好属性了就留着慢慢养,目前是这样想的下次试试。 打折才十块钱,要啥自行车。
♥♥♥♥♥♥ love it, 10/10 game imo
前中期游玩体验还可以,挺上头的。但后期体验就很糟糕了。不会凹词条就只能祈祷🙏了圣光请赐予我力量吧。而且角色一旦死亡无法复活的机制也使游戏体验难度大幅提升,后期每一次战斗都需非常谨慎,一旦暴毙,辛苦培养的英雄付诸东流。太难。
Psst. You play X-COM, bro? Yes? Okay, so you know about that nightmare RNG? Right on. Well, this is X-COM with perma death. Yeah. What? Don't look at me like that. Yes, for real. Sorry, man. I wish I had better news. Best of luck.
Modding this game to high hell rocks.
All right, this is a review for future me so that I don't install this again. Yes, it's a well made game, but is JUST as annoying on radiant mode as it is on normal, which you dropped. Don't!
хорошая игра, всем советую.
很难想象,下载 第一天 玩 了整整13.7个小时。值了呀,打boss的时候奶妈死了,降压的死了,副C疯了 ,我都准备奔溃 退游了 主C的 决心受到考验 振奋 ! ! ! !给我爽到了濒死 挨 俩 下 还没死 牛逼 !!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Italian, Simplified Chinese, Korean, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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