
Darkest Dungeon II is a roguelike road trip of the damned. Form a party, equip your stagecoach, and set off across the decaying landscape on a last gasp quest to avert the apocalypse. The greatest dangers you face, however, may come from within...
Modeled estimate, not a reported figure. How we estimate →
About
Darkest Dungeon II is a roguelike road trip of the damned. Form a party, equip your stagecoach, and set off across the decaying landscape on a last gasp quest to avert the apocalypse. The greatest dangers you face, however, may come from within...

New Game Mode - Kingdoms - Now Playable!
“This squalid Kingdom, these corrupted lands, they are yours now, and you are bound to them.”
Kingdoms is an entirely new stand-alone strategic campaign game mode available to play now in Darkest Dungeon II.

Featuring a completely reimagined game structure, Kingdoms is a parallel game experience to the Confessions core game mode. You will be challenged to defend a crumbling realm against incursion from all new enemy factions.
Manage a persistent roster of heroes, gather resources, and pursue an epic questline in order to track down and defeat the source of evil before all is lost.

Progress in each game mode is tracked separately, and you can freely switch back and forth between active sessions of either.
Kingdoms is being released in thematic modules, each focusing on a different enemy threat. All three adventure modules - “Hunger of the Beast Clan”, “Secrets of the Coven”, and “Curse of the Court”- are available now!

Gather your courage and ride out into the chaos of a world undone.
Four heroes and a stagecoach are all that stand between darkness and salvation.

Tried and True Turn-based Combat, Improved
The ground-breaking genre-defining combat from Darkest Dungeon returns, but everything from stats to rules has been refined and improved. The all new Token System helps make your decisions impactful while adding even more depth of play.

Unforgettable Heroes
Uncover and experience the tragic origin stories of each hero. Unlock their full potential via new skills, paths, items, and more.

Roguelike Runs, Each With Its Own Emerging Story
Each expedition lasts from 30 minutes to several hours. Even an untimely end will arm you with resources that can be spent to improve your next journey.
The Altar of Hope
Engage with a massive system of upgrades and boons that opens up new strategies for each expedition. Choose what’s important to you as you formulate your assaults on the Mountain.

The Affinity System
As travels progress, heroes bond with each other or grate on each others’ nerves, leading to desperately needed combat synergies or journey-ending dysfunction. Manage their stress and interaction to keep the team together until the bitter end.

Nightmarish Environs
From the burning Sprawl to the diseased Foetor, the long road to the Mountain will challenge your strategies and your endurance.
Explore five distinct regions, each with their own unique creatures and challenges.

A Moment’s Peace
Rest your weary, shell-shocked heroes at the Inn, where you can relieve their stress and try to improve their relationships with a variety of diversions and delights.

Face Your Failures
Journey to the Mountain and face down five terrifying manifestations of your weaknesses.

Signature Art Style, Evolved
Darkest Dungeon’s genre-defining art now improved with no expense spared on 3D visuals, animation, and visual FX.

A Feast for the Ears
The audio team from Darkest Dungeon is back. Revel in an all new narration performance by voice actor Wayne June, a brand new expansive score by Stuart Chatwood, and bone-crunching sound effects from Power Up Audio.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 130 reviews with recorded playtime.
Reviews
Themes across 130 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Зовите меня казуальщиком, но игра сложная просто ради того, чтобы быть сложной НЕПРАВИЛЬНО. Вы постоянно будете должны уповать на удачу. И даже если вы всё сделали правильно, у вас всё может посыпаться к чёрту. Не тратьте свои нервы. Не играйте в это.
Played this game first, then tried the DD1 and kinda can't understand the hate about this part. If you really like pain and suffering, then just go DD1, otherwise if you want to be satisfied and get relief sometimes, this part is awesome.
Такая же хрень, что и первая часть. После игры понимаешь, что есть куда больше других игр, которые не так тратят время впустую, как эта
Even tho this game is quite different from the first, the developers took a risk in making a different game while keeping most of the roster and combat flow. Where the game shines through is in it's self reflecting narrative, confessions offer a psychological analysis of becoming a prisoner of your own mind, it's brilliant. This is a different Darkest Dungeon where it being "2" isn't quite accurate, this is Darkest Dungeon: Mind Dive. Doesn't sound as good but if you enjoyed the first one for the combat and don't mind a game that rewards you by giving your full attention to it, try it. It's quite a clever game and I hope it gets celebrated more instead of being compared to the first one. I have almost 300 hours and still haven't explored Kingdoms
l垃圾游戏,看看你出的那个B王国模式庭院,是人打的?不会出别出
The game fundamentally fails at core decision making logic when it comes to permanent or additive bonuses that are outside the grindy core gameplay loop. Hero memories unlock skills that you barely use or just wont be able to use properly at all in a run, and if you clear a stage and your party wipes (as is intended in this game), you lose ALL the bonuses you put into that party. Cannot recommend unless you actually want to waste hours at a time just buffing the bonuses of just quality of life instead of the ACTUAL PARTY and combat.
most negative reviews come from people expecting the original game. This game is drastically different from the original, so be aware before buy. it changes and reworks a ton of mechanics from the original creating a completely new flavor of darkest dungeon. I personally found this one to be not as good as the original, but still very fun.
Не можу втриматися, щоб не порадити вам цю чудову, наповнену неймовірно цікавими механіками гру. Купуючи гру, ви отримуєте: - якісну українську локалізацію від розробника; - неймовірний, пропрацьований до найменших деталей візуал у лавкрафтіанському стилі; - багато годин цікавого геймплею, що змусить ваші мізки поворушитися; - атмосферну й похмуру історію з просто чарівним звуковим супроводом (озвучка тільки англійська); - ідеальну роботу на Steam Deck. Коротко про геймплей: - У грі є два основних режими, які відрізняються між собою принципом руху картою й взаємодією з торговцями (сам поки що проходжу основну сюжетку, тому про другий не можу розповісти); - бої покрокові, зав'язані на менеджменті команди: можна бити, по-різному оборонятися, використовувати предмети, лікувати, бафати, дебафати тощо; - героїв близько десяти, у них відкриваються нові здібності, завдяки чому з'являються й нові тактичні можливості; - багато контенту, який треба розблокувати (нові предмети, косметика тощо), що робить наступні проходження ще цікавішими та тільки підігріває інтерес до подальшої гри; - цікава система відносин між персонажами, що доповнює бойову систему; - система морального стану персонажів, що дуже впливає на геймплей. Не бачу сенсу розповідати більше, адже краще спробувати зіграти самому й скласти власне враження. Розробникам - неймовірна повага, а вам - чудового дня та цікавих ігор! <3
Not too shabby.. should hold me over til ex sanguis :D
Don't waste your money buying this game.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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