
Dark Souls continues to push the boundaries with the latest, ambitious chapter in the critically-acclaimed and genre-defining series. Prepare yourself and Embrace The Darkness!
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 839 reviews with recorded playtime.
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
♥♥♥♥ ye. first dark souls game i ever played in my life. i finished the game in just 19 hours.. with the all the base and dlc's bossess included. diffcult? Yes. Fun? Yes. Maybe a buggy at times and frustating but its all fun getting ur ass touch up every time.. just reminder. Give urself breaks cus this game can anger you quite easily.
прекрасные вайбы игры
I <3 DS3. @Refined Claymore +10 wanna quit my job again
Вкусность,сладость и приятность пока не идешь фармить ковенанты. Я если без кеков то игра отличная но есть ощущение не полноцености игры
Шишка дымится
先玩的魂一魂二再来玩大名鼎鼎的魂三,首先让我印象最深就是画质明显变好了很多,操作也比魂二相对更灵活一点,还有没有那么多堆怪的地方了泪目,fs社的场景还是和地图设计还是一如既往的让人眼前一亮,氛围感很足,作为黑魂系列三部曲的收官之作,箱庭式的地图设计堪称教科书,层层互通的暗道、藏在拐角的捷径,每一次迷路后的豁然开朗,都是探索独有的乐趣。对于魂类最让我喜欢的还是挑战boss,熬过一次次挫败之后打赢boss,所有的坚持都会化作无与伦比的畅快。它很难,却足够真诚,在黑暗之中,让人懂得何为不屈。对我来说,可能为数不多的缺陷就是,故事剧情还是从始至终看不太懂吧。总体来说,如果让我推荐一部先玩的话,可能魂三更适合入手先玩,有了一定经验再去玩魂一可能就更容易一些。
Hard to beat,but not in a fun way. If you like challenging games, just play sth better (probably not from FromSoft).
Пришел из за сложности - остался из за мира
Peak gaming. Take notes, Todd.
В спробах звільнити місце на диску випадково видалив єдине збереження з НГ2+, так і не отримавши всі досягнення. Лише спалена на вогнищі відьма могла б відчути біль, який відчув я після усвідомлення скоєного. Тим не менш, гру однозначно рекомендую
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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