
Dark Souls continues to push the boundaries with the latest, ambitious chapter in the critically-acclaimed and genre-defining series. Prepare yourself and Embrace The Darkness!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 440.1Kreviews | 94% | — | $469.4M |
| $59.99 | 94.1Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3184 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game. very fun, though not as hard as DS1
best 120 hours of farming covenents and running back to bosses in my life
很平衡的武器系统,但是地图设计不像魂一一样让人耳目一新
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.7M | 294.9K | 63% | $69.99 | |
| $454.8M | 379.4K | 86% | $59.99 | |
| $484.4M | 377.1K | 90% | $49.99 | |
| $434.2M | 401.1K | 87% | $44.99 | |
| $431.4M | 419.8K | 85% | $59.99 | |
| $426.9M | 943.8K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.4M | 155.4K | 92% | $39.99 | |
| $1.5M | 2.4K | 77% | $24.99 | |
| $12.1K | 131 | 46% | $4.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $187.3M | 517.5K | 89% | $29.99 | |
| — | 52.8K | 90% | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $29.99−50% |
| 26.9Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩完魂123和法环后魂3依然是我在游戏选择困难或是时间紧张时的选择之一 我感觉它吸引我的不是什么困难有挑战性的boss 而是那种最纯粹的前进打怪升级的乐趣 我到不了一个地方我会认为是路通不到那里而不是被等级或者空气墙直接隔开 我可以不用管剧情不用费心于选择武器 就开始的阔剑或者冰狗锤就可以一路通关 而且就算是完全乱走都可能会找到正确的路 加上谏言系统几乎不用查攻略 而且路线选择十分自由 我可以按部就班推进 也可以前期打完舞娘直接去无主墓地 或者是在打法兰不死队之前就去打修女 整个流程中卡我最多次的不是修女不是盖尔而是无名王者 当然隐身和消音戒指还是该用用不然游戏里的小怪能把人打的怀疑人生 可恶为什么我感觉我没有认真研究剧情但在游戏结尾的音乐响起时会有些伤感
Esse jg e o apice de dark souls. Chefes marcantes e novas mecanicas bacanas, um dos ponto fracos desse jg e que ele e muito ninear como um corredor kkk mas isso n estraga o jg so limita ele em fator replay. 8/10
good
juego de mierda
хорошая в плане боёвки часть, первая не пошаговая соулс как никак))) единственное неприятное - это рандомные сбросы таргет лока с некоторых противников типа старого короля демонов и особенно мидира, но оверол это не сильно портит ощущения Также отмечу гений программистов игры, которая для нормальной работы требует выключения первых 2ух ядер процессора Ну и естественно скажу, что длс делал Танимура, и это прям чувствуется, локи вот чисто дс2 по уровню духоты, но все боссы(копьё церкви не в счёт) на крайне высоком уровне
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ BÃO ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ po compra ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇ ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
nb
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.