
Dark Honor is an action-adventure game set in a dark fantasy world where players take on the role of a lone warrior seeking revenge against a ruthless Samurai tribe. Master precise swordplay, navigate treacherous environments, and engage in challenging combat to reclaim your destiny.
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About

Immerse yourself in the haunting world of Dark Honor, an action-packed game inspired by classic Souls-like titles. In this dark fantasy realm, you play as a lone warrior seeking vengeance against the fearsome Samurai tribe that has devastated your village and taken your family.
The game features an advanced combat system that requires players to master skills and strategy. Prepare to face relentless enemies and engage in epic boss battles that will test your abilities and courage. Every fight demands focus and skill as you wield your sword with precision and utilize the environment to your advantage.
Explore immersive environments, from abandoned villages to shadowy forests, each filled with secrets and peril. Throughout your journey, uncover the tragic history of this world and confront challenging obstacles that put your combat skills to the test.
With stunning visuals powered by Unreal Engine and an immersive soundtrack, Dark Honor offers a thrilling gaming experience filled with tension and excitement. Are you ready to confront the darkness and reclaim your destiny? Join the fight and embark on your quest for revenge!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
- Even after a lot of patches, the game feels clunky. (after all major updates and 3.jan.25 patch) - There's nothing to explore in the world, each map it's literally a corridor to the boss. - Animations are out of sync with beats. Sometimes there is a feeling as if the movements are accelerated 2-3 times. - The sound in battle sounds by itself and has nothing to do with attacks. - Parrying works abominably. If you hit the timing, then you will be teleported to the enemy 3 meters behind your back where you pierce the air. Playing with such twitchy animations is extremely uncomfortable. - Of the first two bosses, I stuck both of them into the wall, which caused a number of impenetrable bugs. - Killing the second boss didn't kill him, so I couldn't go any further. - The second boss is very unbalanced. A barrage of continuous attacks without animation + random parry timings. - Any enemy in the game can be easily killed with slow attacks by driving it into a permanent stager. It's very boring and embarrassing that there is such an opportunity. - There is no leveling of the character or inventory. - Even if the developers fix all the obvious problems, I don't think it will make that a game: From what I see, every time we get to a small location in a new style\setting, there are several regular mobs and a boss in it. After that, another new location. There is no plot, there is no sense of the wholeness of the game. Just assets from different locations. https://youtu.be/goj2la7HA1w
اللعبة مسروقه من شخص باليوتيوب بالكامل ابحث باليوتيوب how to create a souls-like game in unreal engine 5 - full course حرفيا نفس المآب و كل شي عيب عليك تشوه صورة المطور العربي و تخليه عره
التحكم خايس الباري مارات يشتغل ومرات البونفاير مايشتغل الهيلات ماتشتغل والله حرام 3 دولار
I said if the devs added save games I would finally change my review. Well they done it! This is more difficult than a souls game, and that's not a compliment. Attacks are clunky and lock you in very long animations leaving you open to attack. Unlike souls games where you can learn attack patterns and dodge to find an opening, this game doesn't have that. The air leap states you hold alt and left click to do so, but you have to hold those buttons down for almost a second which again, leaves you open to attack and is very clunky. Now with the parry timing, this surprised me on how insane the developers think the average player is. From the moment the enemies sword begins to move to the moment you take damage, you have 9 frames. And these 9 frames aren't even visually obvious. At 60 fps, these 9 frames are 150ms before you take damage. 150ms for human reaction times are already insane but factoring in the time it takes for the parry to happen and humans are not going to immediately notice the first 2 or 3 frames of the sword even beginning to move. We are talking almost impossible levels of reaction time. I managed to parry once, because I pressed parry before the enemy even attacked. like come on. Finally, there's no way to heal, even if you beat the boss in the castle who only needs 2 attacks to kill you. If you die in the next area, you start from the beginning. Fun times... Update: Devs informed me of several changes. First I noticed is a new podium that tells you dodge is F. Not an ideal key as strafing right and dodging is very hard with one finger. This is going on the basis that people use their index finger for D and middle finger for W Secondly, parrying is still awful and requires inhuman reaction speeds, so don't bother. Lastly, the flying mechanic is extremely bugged if you try to draw your sword while flying, it prevents all movements, which was awful timing as I was floating next to an enemy who got to kill me without any struggle. And my final grievance, despite all the progress I made, if you die, it's back to the start of the game.
Just finished playing Dark Honor, and wow, this game is intense! If you're into Souls-likes, this is definitely worth checking out. - High Quality Graphics - Good fps Boost - Good Fights - one of the best stories that i played in Souls-like games Thanks for the game developers I hope you continue developing the game And release more parts in the future.
العبة دي جامدة جدًا 👌👏 أحسن لعبة سولز لايك لعبتها بصراحة وكل حاجة فيها معمولة بإتقان شكرا على المجهود الجميل ده👏
anyone else have a problem with keybinding just a waste of time using it it does not work right
ابدعت يا فارس الله يبيض وجهك
I tried the game and quite frankly, it was a massive disappointment. The gameplay was terrible and rough, the enemies were either way too easy or just flat-out annoying, and the level design overall was some of the worst I’ve ever seen. And don’t even talk to me about the final boss of Level 3—hands down one of the worst bosses ever created in gaming history. I really tried to give it a fair shot, pushed through hoping it would get better… but nope. Just a complete frustration from beginning to end.
اللعبه عندي مش عايزه تخش العالم في مشكله ارجو الرد
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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